Posted on: December 18, 2020

talgaby
Bestätigter BesitzerSpiele: 305 Rezensionen: 17
An okay-ish C&C1 clone
#Summary (55%): On the surface, 8-bit Armies captures the glory days of the early Command & Conquer games. Once we look past its modernised mechanics, we find a repetitive, simple RTS underneath. #Review: 8-bit Armies does not even try to hide the fact that it is a C&C: Tiberian Dawn clone. Almost everything is here, from the user interface to the tech trees or unit types. The sound design is especially noteworthy of re-creating the original game. It is not surprising that EA selected these developers years later to remaster the original C&C. Despite these great call-backs, 8-bit Armies feels like a cheap fan project. For example, there is only one faction (unless you buy the DLC), so everything is a mirror match. There are only a handful of maps, thus the campaign is rotating them with increasing enemy bases. As much as I like the old C&C atmosphere, I was not ready for an AI that also matches 1995 standards. Finally, it felt strange using modern RTS controls in a C&C-like environment. As for the added elements, they are so-so. I liked that we could use the campaign rewards to buy permanent starting upgrades. Then again, we need these to revisit earlier levels as the gold time limits are ridiculous. 8-bit Armies also faithfully recreates the old tank rush strategy all too well. Higher-tier units have a mountain of health, so rushes are the only viable strategy in the entire game. If someone has an irresistible C&C itch, then 8-bit Armies can scratch it. I am not sure though that it is a better remedy than many similar (and free) fan projects. Especially if you skip the DLC, the only thing that adds some real variety to it.
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