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TBreaker20: If you find these mechanics atrocious, it's your problem. I like it how they are. I am playing on the hardest difficulty too, and guess what? If we were able to carry 10 swallows at the same time, the game would be really easy. You can carry more potions as you enhance them, for example, you can carry 4 enhanced swallows. Again, they aren't "atricious" just because you don't like them.
In fact i got 9 Swallows at the same time. i dont knwo if thatrs a bug but i had the enhanced swallow (4 charges) before i was doing the battle for Kaer Morhen where i decided for the Potions in the Laboratory. That was i got the Superior Swallow too wich has 5 charges. Now i got 9 Swallows wich is kinda OP sometimes :D
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shoveling: Oils sound kinda weak.

Do bombs refill if you break combat and have more? I think I might prefer a bomb cooldown or recharge mechanic, over the current system of limited bomb numbers.
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rabidchoco: Oils start kinda weak, really. Once you enhance them, they get a lot more practical.

Also, bombs refill same as potions: meditate with some hard booze in your inventory, everything refills; they probably should alter it at least to take powder to refill the bombs.
Dont u refill ur bombs with OOze urself ? i mean who doesnt pour alcohol at already thrown and by that not anymore existant bombs to make them re appear. Thought that was normal. Now i seriously wonder why i got that booze lake in my Workshop.
Post edited May 26, 2015 by TheMartinator
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shoveling: Oils sound kinda weak.

Do bombs refill if you break combat and have more? I think I might prefer a bomb cooldown or recharge mechanic, over the current system of limited bomb numbers.
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rabidchoco: Oils start kinda weak, really. Once you enhance them, they get a lot more practical.

Also, bombs refill same as potions: meditate with some hard booze in your inventory, everything refills; they probably should alter it at least to take powder to refill the bombs.
Is 2 sets of 6 bombs enough to bother specing into VS signs or weapons that you can spam forever in a fight?

I want to spec bombs and potions, but I can not see doing it with such limited bomb numbers.
No point in beating around the bush. Consoles are to blame for the majority of TW3's short comings. TW3 was optimized around a platform with limited buttons and hardware.

Hopefully over time the PC version will be made proper, and at that time an Enhanced Edition will be released. Everyone who already owned the game should get the upgrade for free, IMO.

I completely understand that TW3 as we know it would not exist if not for console support, but that's no reason to strip a game down on the PC. I'm not talking about graphics here at all BTW. IMO the graphics are fine, sure they could be better, but that's not what I want changed. 99% of my issues lie with the UI, quick slots etc...

Worst part is up until the EE of TW2, the series was a PC exclusive. Then to see these design choices being made right out of the gate due to console influence is quite saddening, and sets the bar for what to expect going forward.

I absolutely love TW3, it's the best game I've ever played. It's just that while it's issues are relatively minor on the surface, they end up being huge issues depending on difficulty level or your play style.
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TBreaker20: If you find these mechanics atrocious, it's your problem. I like it how they are. I am playing on the hardest difficulty too, and guess what? If we were able to carry 10 swallows at the same time, the game would be really easy. You can carry more potions as you enhance them, for example, you can carry 4 enhanced swallows. Again, they aren't "atricious" just because you don't like them.
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TheMartinator: In fact i got 9 Swallows at the same time. i dont knwo if thatrs a bug but i had the enhanced swallow (4 charges) before i was doing the battle for Kaer Morhen where i decided for the Potions in the Laboratory. That was i got the Superior Swallow too wich has 5 charges. Now i got 9 Swallows wich is kinda OP sometimes :D
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rabidchoco: Oils start kinda weak, really. Once you enhance them, they get a lot more practical.

Also, bombs refill same as potions: meditate with some hard booze in your inventory, everything refills; they probably should alter it at least to take powder to refill the bombs.
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TheMartinator: Dont u refill ur bombs with OOze urself ? i mean who doesnt pour alcohol at already thrown and by that not anymore existant bombs to make them re appear. Thought that was normal. Now i seriously wonder why i got that booze lake in my Workshop.
Please, don't post spoilers you son of a b*tch. :(
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mcgeehe: No point in beating around the bush. Consoles are to blame for the majority of TW3's short comings. TW3 was optimized around a platform with limited buttons and hardware.
Pretty much this. I have to say the oil annoys me the most. It's nearly useless since if you're fighting a strong enemy on death march it'll take more than 20 hits to kill. I don't mind about the potion refill, saves us from unnecessary grind for herb collecting. The Witcher 1 handled potions and oils the best. Doesn't feel like I ever need to prepare for tougher fights anymore given you can just chug down potions in combat with no animation or downtime, and they only last a short duration so there's no reason to drink them before combat to prepare.
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mcgeehe: No point in beating around the bush. Consoles are to blame for the majority of TW3's short comings. TW3 was optimized around a platform with limited buttons and hardware.
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Vitalfever: Pretty much this. I have to say the oil annoys me the most. It's nearly useless since if you're fighting a strong enemy on death march it'll take more than 20 hits to kill. I don't mind about the potion refill, saves us from unnecessary grind for herb collecting. The Witcher 1 handled potions and oils the best. Doesn't feel like I ever need to prepare for tougher fights anymore given you can just chug down potions in combat with no animation or downtime, and they only last a short duration so there's no reason to drink them before combat to prepare.
Yes, I completely agree. If you turn the difficulty down to 'normal' or 'easy', then it's not much of an issue because you don't even need oils/potions for the most part, but wheres the fun in that? I could ignore most of the issues if the potions/oils lasted 10+ minutes.

Learning about the monster you needed to kill, or getting owned and learning that way was always part of the fun. Once you knew what to expect you coudl drink the potions needed and apply blade oils before a big fight.
Why does the auto refill only work when you use up all one type of potion or bomb? For example, if you use 2 of 3 swallows and use 1 of 2 grapeshot bombs, then mediate. Everything completely used up has been refilled, but you still only have 1 of 3 swallows and 1 of 2 grapeshot bombs. Why did I not make 2 swallows and 1 grapeshot bomb to get those back to "full"?

Also, I would think that Geralt (who is around 100 years old) would know how to make the advanced versions of the commonly used potions and bombs, why do we not start with that knowledge?
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TheMartinator: In fact i got 9 Swallows at the same time. i dont knwo if thatrs a bug but i had the enhanced swallow (4 charges) before i was doing the battle for Kaer Morhen where i decided for the Potions in the Laboratory. That was i got the Superior Swallow too wich has 5 charges. Now i got 9 Swallows wich is kinda OP sometimes :D

Dont u refill ur bombs with OOze urself ? i mean who doesnt pour alcohol at already thrown and by that not anymore existant bombs to make them re appear. Thought that was normal. Now i seriously wonder why i got that booze lake in my Workshop.
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TBreaker20: Please, don't post spoilers you son of a b*tch. :(
Didn know u would consider that a spoiler D: anyway i thought when u are in a thread about feedback to a game mechanics u would be a bit further into the game. So im deeply sorry
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TBreaker20: Please, don't post spoilers you son of a b*tch. :(
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TheMartinator: Didn know u would consider that a spoiler D: anyway i thought when u are in a thread about feedback to a game mechanics u would be a bit further into the game. So im deeply sorry
No problem. I already have around 30 hs in the game, but I've been running around the map, scavenging, fulfilling contracts, etc.
Do you think that CD Projekt read this forum?
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Glocon: Do you think that CD Projekt read this forum?
They do. The other day, a quadriplegic person posted here his issues with the game due to the binding keys system, and they released a new patch. And Marcin replied a thread about a bug.
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JoeAboveAverage: Why does the auto refill only work when you use up all one type of potion or bomb? For example, if you use 2 of 3 swallows and use 1 of 2 grapeshot bombs, then mediate. Everything completely used up has been refilled, but you still only have 1 of 3 swallows and 1 of 2 grapeshot bombs. Why did I not make 2 swallows and 1 grapeshot bomb to get those back to "full"?

Also, I would think that Geralt (who is around 100 years old) would know how to make the advanced versions of the commonly used potions and bombs, why do we not start with that knowledge?
No it doesn't work like that. When you meditate all your potions/bombs are refilled. Not sure why it's not refilling on your game(bug?).

As for the recipes, I would think it was added for gameplay purposes so you can "hunt" for recipes.

Personally I like the alchemy system in TW3. I for one dislike grinding. I would like to focus more on the story. And remember that in TW2 you can't use potions unless you're meditating so I like that you can now use potions while in combat for when you encounter a monster while roaming through the land.
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Glocon: Do you think that CD Projekt read this forum?
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TBreaker20: They do. The other day, a quadriplegic person posted here his issues with the game due to the binding keys system, and they released a new patch. And Marcin replied a thread about a bug.
Thanks for your answer.

Witcher 3 is probably the best game I ever played. I cry tears of joy in front of the atmosphere, the beauty and the immersivity of this universe. This game is a piece of art.
It deserves better than this poorly designed potion system (and other minor stuff).
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TBreaker20: They do. The other day, a quadriplegic person posted here his issues with the game due to the binding keys system, and they released a new patch. And Marcin replied a thread about a bug.
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Glocon: Thanks for your answer.

Witcher 3 is probably the best game I ever played. I cry tears of joy in front of the atmosphere, the beauty and the immersivity of this universe. This game is a piece of art.
It deserves better than this poorly designed potion system (and other minor stuff).
I agree that it's one of those games that we'll remember for years, but still, I think that the potion/oil/crafting/whatever system is pretty good, the only thing I think it lacks is more quickslots, but someone will take care of that sooner or later.
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Avalan: Maybe I'm remembering incorrectly, or looking back at the good and forgetting the bad, but the potion system in The Witcher 1 was actually perfect to me. It worked as you described and was just... it even fit into the sort of world, where the potions were toxic. So, for me, it wasn't even an arbitrary rule of "Ummm... no more than... 3 potions." or anything like that. Each had a toxicity and you, Geralt, had a tolerance (can't remember what they called it). And the player could increase that tolerance, so one could soon have 4 potions at the same time. A couple weaker, but still, four potions. Or two normal and one more powerful.

Sorry to go on, but I really like that system. That and the picking, creating and using as well. Perfect. IMHO.
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Glocon: You're exactly right =)
:o)