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Posted on Facebook 3 hours ago,

Dear Gamers,
May 19th was a crucial date for all of us here at CD PROJEKT RED -- we released The Witcher 3: Wild Hunt, our open world role-playing game that we had been hard at work on for over 3 years. Since day one, you have given us tons of positive feedback and support -- the sheer volume of emails we’ve gotten since launch simply congratulating us for our efforts is both epic and heartwarming, and I wish every developer comes to have such a fantastic community. In terms of media reception, we’re really humbled by the scores the game has received all around the world. With an average of 90+ on every platform, Wild Hunt is our dream coming true.
I’d also like to take this opportunity to thank the four million gamers worldwide who bought The Witcher 3: Wild Hunt in the first two weeks from launch. Four million RPG fans spending their hard-earned money on our game is a sign that we did something right, and you can be sure that we’ll harness all that positive energy and make the upcoming expansions worthy of the grand adventure that you’re telling us Wild Hunt already is! Until then, keep on enjoying Wild Hunt, do not forget to grab your weekly set of free DLCs, and stay tuned for constant updates and enhancement to the game we are continuously working on.
Dandelion once said to Geralt that the world is changing, the sun is setting, and vodka’s running out -- go, play, and have fun!
All the best,
Marcin Iwiński
Co-founder, CD PROJEKT RED

This is what makes Cd Project Red my favourite games developer/publisher. Not enough devs or game publishers thank their players for buying their games. Too many treat gamers with little more than contempt. Thank you CD Project Red for thanking us and making excellent games.
Post edited June 09, 2015 by demonsub
Vodka... Vodka's gone!

Dunno about vodka, really, I don't drink, but game has reach the ending, and I don't really feel like replaying. Don't get me wrong, I like story, for most part, and even can ignore certain WTF moment, but in terms of gameplay game needs improvements.
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RudyLis: Vodka... Vodka's gone!

I don't really feel like replaying.
Нужно больше водки :)
Ну, это сразу после полного прохождения так. Это тот же случай что и с книгами - перечитываешь же время от времени, а не сразу после окончания последней страницы. А насчет улучшений - можно Улучшенного издания подождать в принципе.
Yes, now that you have our money, fix the FOV !
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Dave3d: Yes, now that you have our money, fix the FOV !
Haha =)

Thanks too CD PROJEKT.
Glad they don't only notice all the hate and complaints.
Also happy they are making money as there are not many decent companies around these days.
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demonsub: This is what makes Cd Project Red my favourite games developer/publisher. Not enough devs or game publishers thank their players for buying their games. Too many treat gamers with little more than contempt. Thank you CD Project Red for thanking us and making excellent games.
Yep, CDPR has a lot of good sense in its corporate noggin and the company is already having an influence--a positive influence--on other major players in the industry...such as...

1) I bought Witcher 3 & Pillars of Eternity from Steam this past week, and I am tickled pink to note that *both games* run fine whether or not Steam is running at all--don't have to be in "offline mode," etc. No Steam DRM in either game. We've got CDPR to thank for that...!

2) Larian Studios, a great game developer in its own right, has recently announced an "Enhanced Edition" of Divinity: Original Sin...which is going to bring a bunch of new content to the game & will be absolutely free to those who already own the game!

Smart developers are wising up and getting smarter, lately--by following in CDPR's footsteps. I have no doubt at all about it. Whether it's enhanced editions that come for free, much later in the life cycle of a good game--thus making such games very attractive purchases even years after they ship, or it's the elimination of pesky, inconvenient DRM like Steam *used* to insist upon--developers are catching on that it is simply good business to keep investing in your games after they ship, and to get rid of cumbersome DRM which does nothing except penalize buying customers. And it is specifically because of the wild success CDPR (& GOG) have have enjoyed that these good habits are influencing other game devs & publishers!

CDPR isn't perfect...yet...;) We've still got a bit of work to do to get CDPR off of that still-too-high $60 price tag...but Rome wasn't built in a day. Sooner or later all developers are going to see that the real key to unlocking game-sale profits is *volume sales* as opposed to jacking the per-copy price of each copy as high as possible...! You would think they'd have figured that out long ago...but some are just slower than others...;) Valve has known it for years--which is why they keep having sales that drastically reduce game prices--when they do the volume shoots through the roof. It's like this: If you sell 1k copies @ $60; you quickly come to understand how much better it is to sell 2K copies @ $40 ea...;) (It's not rocket science3, is it?)
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waltc: CDPR isn't perfect...yet...;) We've still got a bit of work to do to get CDPR off of that still-too-high $60 price tag...but Rome wasn't built in a day. Sooner or later all developers are going to see that the real key to unlocking game-sale profits is *volume sales* as opposed to jacking the per-copy price of each copy as high as possible...! You would think they'd have figured that out long ago...but some are just slower than others...;) Valve has known it for years--which is why they keep having sales that drastically reduce game prices--when they do the volume shoots through the roof. It's like this: If you sell 1k copies @ $60; you quickly come to understand how much better it is to sell 2K copies @ $40 ea...;) (It's not rocket science3, is it?)
Almost all AAA titles are released at or around $60, even on Steam, and I'd say if there was a ever a game deserving of that price point (many aren't), it would be Wild Hunt. The scope is ridiculous. I have a hard time begrudging them this one :) I also doubt those 4 million copies would turn into 8 million at a $40 price point haha (though that would be insane).

Huge props to CDPR for what I consider one of the best open world games ever made. Can not wait for the expansions!
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demonsub: Posted on Facebook 3 hours ago,

Dear Gamers,
May 19th was a crucial date for all of us here at CD PROJEKT RED -- we released The Witcher 3: Wild Hunt, our open world role-playing game that we had been hard at work on for over 3 years. Since day one, you have given us tons of positive feedback and support -- the sheer volume of emails we’ve gotten since launch simply congratulating us for our efforts is both epic and heartwarming, and I wish every developer comes to have such a fantastic community. In terms of media reception, we’re really humbled by the scores the game has received all around the world. With an average of 90+ on every platform, Wild Hunt is our dream coming true.
I’d also like to take this opportunity to thank the four million gamers worldwide who bought The Witcher 3: Wild Hunt in the first two weeks from launch. Four million RPG fans spending their hard-earned money on our game is a sign that we did something right, and you can be sure that we’ll harness all that positive energy and make the upcoming expansions worthy of the grand adventure that you’re telling us Wild Hunt already is! Until then, keep on enjoying Wild Hunt, do not forget to grab your weekly set of free DLCs, and stay tuned for constant updates and enhancement to the game we are continuously working on.
Dandelion once said to Geralt that the world is changing, the sun is setting, and vodka’s running out -- go, play, and have fun!
All the best,
Marcin Iwiński
Co-founder, CD PROJEKT RED

This is what makes Cd Project Red my favourite games developer/publisher. Not enough devs or game publishers thank their players for buying their games. Too many treat gamers with little more than contempt. Thank you CD Project Red for thanking us and making excellent games.
This might be the best game i have ever played. its beautiful so much content so much detail its worth every penny and the story is awesome this game made me get the feeling of playing something really special havent had that feeling in a long time. Thank you guys for this awesome game
I would gladly give the money I paid for most of the games sitting in my steam library sitting half-played toward this game if I could!
I can't believe people are complaining/squealing about the price of this, while gladly paying the same for GTA V which does not even come close in quality or content (and it's a game that I quite enjoyed too). Typical of the entitlement attitude; expect the world and throw peanuts in disgust.

Have not been so enthralled with a game (let alone other mediums of entertainment "Movies, yawn") in many many years, warts and all. And yes, I have played ALL the big ones.

Witcher 3 = 30/10, would pay $60.00 again (sorry for steaming here, but it's applicable).
Post edited June 10, 2015 by davevh
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waltc: 2) Larian Studios, a great game developer in its own right, has recently announced an "Enhanced Edition" of Divinity: Original Sin...which is going to bring a bunch of new content to the game & will be absolutely free to those who already own the game!
I just got Divinity Original Sin last week in the sales. This is great news.
Things are definitely looking good for PC gamers. With crowd funding and publishers like CD Project Red and even Steam is offering refunds now.
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davevh: I would gladly give the money I paid for most of the games sitting in my steam library sitting half-played toward this game if I could!
I can't believe people are complaining/squealing about the price of this, while gladly paying the same for GTA V which does not even come close in quality or content (and it's a game that I quite enjoyed too). Typical of the entitlement attitude; expect the world and throw peanuts in disgust.

Have not been so enthralled with a game (let alone other mediums of entertainment "Movies, yawn") in many many years, warts and all. And yes, I have played ALL the big ones.

Witcher 3 = 30/10, would pay $60.00 again (sorry for steaming here, but it's applicable).
Two thumbs up. I have no issue paying for quality. And I feel even better about it when the dev shows they care about the product they've released, and the people who use said product. CDPR is definitely at the top of the gaming heap. Such a contrast to EA/Bioware's bad attitude toward its supporters.

Many thanks CDPR... you are the good guys.
I to would like to thank CD PROJEKT RED for a great game. You are an example of what developers and publishers should be like with there customers. Along with Colossal Order who are also another great developer :-) who knows how to treat customers well and release an amazing game!
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GrayBlondie: Almost all AAA titles are released at or around $60, even on Steam, and I'd say if there was a ever a game deserving of that price point (many aren't), it would be Wild Hunt. The scope is ridiculous. I have a hard time begrudging them this one :) I also doubt those 4 million copies would turn into 8 million at a $40 price point haha (though that would be insane).

Huge props to CDPR for what I consider one of the best open world games ever made. Can not wait for the expansions!
My concern there is mainly for CDPR, believe it or not...people with PCs do in fact look at things much differently from console owners...It's not so much that the game isn't "worth" $60--because it is, easily, especially when compared to some of the junk that gets released at $60...;) It's just that I'd like to see CDPR and *all* publishers of decent PC games cash in on the PC side of things...!

The reason that Steam and GOG run the crazy-fantastic sales that they do--up to 80% off & more, etc.--is because when they drop the price dramatically their PC sales figures erupt through the roof! I remember Valve touting one such statistic: in a 75%-off sale regarding a particular PC game, their sales volume increased 7000%...! (thousand!)
Huge increases in sales volume are routine in these sales--that's what I'm talking about. No question that with those kinds of sales volumes they make far more money than they do @ normal MSRP, even @75% price reductions--else they'd never do them and certainly never brag about how successful they are.

Problem is, you've been conditioned to think $60 is a fair price because "everyone" does it. It all goes back to the consoles, no question. I'd just like to see them start thinking in real volumes instead of per-copy pricing--that thinking dates back to the late 80's and early 90's when the entire computer gaming market was a fraction of its current size.
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GrayBlondie: Almost all AAA titles are released at or around $60, even on Steam, and I'd say if there was a ever a game deserving of that price point (many aren't), it would be Wild Hunt. The scope is ridiculous. I have a hard time begrudging them this one :) I also doubt those 4 million copies would turn into 8 million at a $40 price point haha (though that would be insane).

Huge props to CDPR for what I consider one of the best open world games ever made. Can not wait for the expansions!
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waltc: My concern there is mainly for CDPR, believe it or not...people with PCs do in fact look at things much differently from console owners...It's not so much that the game isn't "worth" $60--because it is, easily, especially when compared to some of the junk that gets released at $60...;) It's just that I'd like to see CDPR and *all* publishers of decent PC games cash in on the PC side of things...!

The reason that Steam and GOG run the crazy-fantastic sales that they do--up to 80% off & more, etc.--is because when they drop the price dramatically their PC sales figures erupt through the roof! I remember Valve touting one such statistic: in a 75%-off sale regarding a particular PC game, their sales volume increased 7000%...! (thousand!)
Huge increases in sales volume are routine in these sales--that's what I'm talking about. No question that with those kinds of sales volumes they make far more money than they do @ normal MSRP, even @75% price reductions--else they'd never do them and certainly never brag about how successful they are.

Problem is, you've been conditioned to think $60 is a fair price because "everyone" does it. It all goes back to the consoles, no question. I'd just like to see them start thinking in real volumes instead of per-copy pricing--that thinking dates back to the late 80's and early 90's when the entire computer gaming market was a fraction of its current size.
Obviously PC users have a different take on the value of games. We get the best sales anywhere! I bought Witcher 2 for $2.99 last year! Totally agree with you that sales go up with the ridiculous discounts we get on this platform. Completely disagree that this would've made a difference for the Witcher. Those huge increases in sales are great, but they apply (mostly) to games which were not popular on launch or had myriad problems during launch or were dealing with a (relatively) small volume of sales. Drop release price to $40 for Wild Hunt and CDPR would've had to sell 6 million copies instead of 4 million (because you know they could never release ir for $20 cheaper on just PC. The world would explode). A 50% increase when talking about volumes in the millions is unrealistic. I'd say they came out ahead.

And, no, being a PC gamer for my entire life, I haven't been conditioned to anything by consoles. The value of games for me is in the hours of quality entertainment I get for the price. With Wild Hunt coming in at under 50 cents/hour, it's a great price for me. Obviously, that's a personal measure that not everyone will agree with.