It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I've got an GTX580 (EVGA SuperClocked) and went through the prologue with the ultra profile on 1920x1200 and ubersampling on. It was quite a smooth experience. However, from Chapter 1 onwards I've disabled ubersampling. Even though it ran smooth, I didn't like the 'blur' that is much more apparent when you rotate the camera.

I'd say, an overclocked single or SLI GTX580 can achieve 50-60 fps.
Post edited May 27, 2011 by deviataz
avatar
deviataz: I've got an GTX580 (EVGA SuperClocked) and went through the prologue with the ultra profile on 1920x1200 and ubersampling on. It was quite a smooth experience. However, from Chapter 1 onwards I've disabled ubersampling. Even though it ran smooth, I didn't like the 'blur' that is much more apparent when you rotate the camera.

I'd say, an overclocked single or SLI GTX580 can achieve 50-60 fps.
3 and a half times the cost of my card?

Geez.

I'll wait here in the mid-range for that tech to trickle down into my price bracket, heh. Have fun with that.
I played a lot of 2011 new games and it is my first time actually saw this options. So only witcher 2 engine has the capability for ubersamping or is there anyother games? Also cause I dont have a such powerful PC to run it can anyone tell me if there is a significant improve in graphics? Thanks a lot
avatar
cH053n: True, but between Uber 1 and 0 there is no difference in texture quality. I zoomed in on just the ground and the rock, looks exactly the same quality wise.

Like you said though, Ubersamping off appears better anyways, everything is more sharp looking, lol.


avatar
charleswang95: What is ubersampling anyway? anyone what to explain it to me?
avatar
cH053n: - Ubersampling: high quality rendering mode under which whole scenes are rendered multiple times to provide the best possible textures, object details and anti-aliasing (superior to anti-alias and anisotropy even on the highest settings). PLEASE NOTE: Option designed for powerful, next generation systems! Use with caution, only on top-end computers (best possible in terms of both GPU and CPU).