It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
dbnortheast: I wouldn't take that FAQ (and their statements) as dogma. I'd put that on a website (and announce it in articles and interviews) just to shut people up. The amount of pestering about the potential expansion into new games is probably pretty high.

If they can make the business work with newer games (er... new games) they would likely do it, or spin off another website to do so. it's not going to be soon though, and may well require a change in industry approach. Or GOG approach.

Hence they say "This is a special case; one time only. Stop bothering us with that question."
That is also why we customers shouldnt expect more than this one game.

However, if there is many enough of us buying it on gog.com with a political agenda behind it (support both the publishing method and the developer) i am sure you are right, but if it happens thats more of a substantial bonus to me, not something i expect.
avatar
dbnortheast: There should always be old games to add. We age along with the youngest and the best of them.

They might add more new games eventually. They're aiming to make as much moolah as possible. At the very least, we'll be getting all of CDPR's fare. (Assuming the no DRM angle isn't hoisting them on their very own favourite petards.)
avatar
diamount: Considering DRM does absoutely nothing to prevent piracy in the end, they should wise up.
It prevents day zero piracy, which is the main goal of DRM, secondary goal is to slow down casual sharing, meaning a person buys the game and then shares it with his friends and family.

Publishers have the data to know that they are profiting from their investment into DRM, otherwise they would not spend the money on it.
avatar
diamount: Considering DRM does absoutely nothing to prevent piracy in the end, they should wise up.
avatar
eisberg77: It prevents day zero piracy, which is the main goal of DRM, secondary goal is to slow down casual sharing, meaning a person buys the game and then shares it with his friends and family.

Publishers have the data to know that they are profiting from their investment into DRM, otherwise they would not spend the money on it.
Day zero? Usually it takes less than a couple of hours for a crack to be released, not a day. i'm aware of things like activation timers so if someone manages to get a copy early.. they won't be able to play it, too bad consoles games do not have a similar thing.
avatar
eisberg77: Publishers have the data to know that they are profiting from their investment into DRM, otherwise they would not spend the money on it.
Actually they make a lot of assumptions. There is no conclusive data since you don't know what would happen if you had it or not for a particular game. Yes they publish a lot of data about how many people are downloading pirated copies but they have no idea how many of those are actual lost sales and how many of those might actually be promotions or lead to long term sales maybe even future sales by that developer. For example, The Witcher might have been heavily pirated like most games, but maybe some of those that loved it will now buy the Witcher 2, or even clear their conscience and buy The Witcher. Maybe now they have a job and can afford to buy games where as before they couldn't. I'm not promoting piracy, I'm just saying the "data" is not there as you claim and there's a lot of assumptions being made.
The reason why most of us here are because of the good "old" games. Gog.com won't betray us. The riddle has been answered straight from the horse's mouth at the FAQ section.
I figured as much, but, I dunno, something just bugs me.

Ah well, if I ever care enough (which I won't) I'll by The witcher from GOG.
avatar
diamount: Considering DRM does absoutely nothing to prevent piracy in the end, they should wise up.
avatar
eisberg77: It prevents day zero piracy, which is the main goal of DRM, secondary goal is to slow down casual sharing, meaning a person buys the game and then shares it with his friends and family.

Publishers have the data to know that they are profiting from their investment into DRM, otherwise they would not spend the money on it.
Statistics are inconclusive on their best day, when you aren't talking about piracy, and unfortunately pretty much useless when you are. We'll see if witcher 2 on gog makes a dent at all, but it's not really a fair fight with the higher price in the uk, and missing out on achievements.

On topic, I love getting a new game without drm though, that's classy. I wouldn't mind if it became a trend. But wouldn't want to see the celebration of older games go away to make room for that, sure. As long as that's the forefront it's cool with me.
this game has been out for a few days now.. seesh how long does it take for something to get old for you?