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Kradath: 99% of games don't have this problem.
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Chromie192: Where did that percent come from?
because it dosnt happen unless he developer gives a 9 Gb file for steam to update, most devs know better.
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SystemShock7: Well, the only experience I have with Steam, and last one, was with Fallout New Vegas.
I bought the retail version of it, not realizing it had Steam.

I started the installation, and instead of installing from the DVD which contains the entire game, it started downloading the game from Steam.

I stopped the installation 2-3 times after the Steam vir.. er.. client tried to re-download over and over again. Finally, at the 3rd-4th try, for whatever reason, the game started installing from the DVD.

... then the real fun started when the Steam viru.. er... client started decided to over-write my quicksaves and autosaves every time I started the game...

Of course, according to the Steam crowd over at the Bethesda forums, it was all Bethesda's fault.
Not even relevant to this issue.............................. And yes, it is bethesda's fault for making the retail versions still go through steam.
Post edited May 26, 2011 by mastorofpuppetz
Fu** Steam. I tought I am the only onw who had the problem.
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electropretzel: Fu** Steam. I tought I am the only onw who had the problem.
Again as has been established it is not steam,s fault but CD Projects.
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electropretzel: Fu** Steam. I tought I am the only onw who had the problem.
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mastorofpuppetz: Again as has been established it is not steam,s fault but CD Projects.
I see.. hmm... well now i have to wait 10 hours till it download it again><
Post edited May 26, 2011 by electropretzel
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Chromie192: Where did that percent come from?
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mastorofpuppetz: because it dosnt happen unless he developer gives a 9 Gb file for steam to update, most devs know better.
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SystemShock7: Well, the only experience I have with Steam, and last one, was with Fallout New Vegas.
I bought the retail version of it, not realizing it had Steam.

I started the installation, and instead of installing from the DVD which contains the entire game, it started downloading the game from Steam.

I stopped the installation 2-3 times after the Steam vir.. er.. client tried to re-download over and over again. Finally, at the 3rd-4th try, for whatever reason, the game started installing from the DVD.

... then the real fun started when the Steam viru.. er... client started decided to over-write my quicksaves and autosaves every time I started the game...

Of course, according to the Steam crowd over at the Bethesda forums, it was all Bethesda's fault.
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mastorofpuppetz: Not even relevant to this issue.............................. And yes, it is bethesda's fault for making the retail versions still go through steam.
You just proved it is.

Do you actually know what CDP gave Steam?
No. You don't. Yet, you speak as if you were privy to the facts of the internal dealings between CDP and Steam.
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Kradath: 99% of games don't have this problem.
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Chromie192: Where did that percent come from?
I got about 300 Steam games and this is maybe the third game where this happend to me in this massive scale.
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mastorofpuppetz: because it dosnt happen unless he developer gives a 9 Gb file for steam to update, most devs know better.


Not even relevant to this issue.............................. And yes, it is bethesda's fault for making the retail versions still go through steam.
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SystemShock7: You just proved it is.

Do you actually know what CDP gave Steam?
No. You don't. Yet, you speak as if you were privy to the facts of the internal dealings between CDP and Steam.
Umm, steam only knows what to update based on WHAT it is given, how can steam know wagt to update for a third parties software? Its common sense idiot.

This is how steam works, again, in case you cannot read:

It'd be the best option to divide up pak0.dzip into 20-30 files and update them for steam. Steam can't do it itself, CDR has to provide the file structure. I'd love to see it totally unpacked, but I have a feeling CDR won't come to do that. / Tjis takes a few minutes............


Cd project not giving steam the right files, instead giving one large 9 Gb file is the issue.

I just proved it is? What are you rain man?
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mastorofpuppetz: Again as has been established it is not steam,s fault but CD Projects.
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electropretzel: I see.. hmm... well now i have to wait 10 hours till it download it again><
It sucks but 10 hours? Wow, you must have a bad connection.
Post edited May 26, 2011 by mastorofpuppetz
I wouldn't be surprised if CDP put steam users on TW2's internal update track to avoid this mess when the next patch rolls around. EVE updates, for example, are handled by EVE and not steam.

Is there any way to check this? Can someone from CDP tell us if steam users will use TW2's internal updater - or if CDP and steam have another solution?

9 gig downloads for every update == :*( *****
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SystemShock7: You just proved it is.

Do you actually know what CDP gave Steam?
No. You don't. Yet, you speak as if you were privy to the facts of the internal dealings between CDP and Steam.
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mastorofpuppetz: Umm, steam only knows what to update based on WHAT it is given, how can steam know wagt to update for a third parties software? Its common sense idiot.

This is how steam works, again, in case you cannot read:

It'd be the best option to divide up pak0.dzip into 20-30 files and update them for steam. Steam can't do it itself, CDR has to provide the file structure. I'd love to see it totally unpacked, but I have a feeling CDR won't come to do that. / Tjis takes a few minutes............


Cd project not giving steam the right files, instead giving one large 9 Gb file is the issue.

I just proved it is? What are you rain man?
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electropretzel: I see.. hmm... well now i have to wait 10 hours till it download it again><
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mastorofpuppetz: It sucks but 10 hours? Wow, you must have a bad connection.
I have a good connection :) the problem is that the servers are overloaded :\
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Chromie192: Where did that percent come from?
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Kradath: I got about 300 Steam games and this is maybe the third game where this happened to me in this massive scale.
~500 games here and same miniscule amount have I ever seen them download that large of an update (most games I've never really seen updates beyond a few hundred MB)
I find it a bit peculiar that starting today I've got four games updating...Witcher 2 at 9.4GB and Company of Heroes, CoH Opposing Fronts and CoH Tales of Valor, all at about 4.6GB. Then when I look on CDP's site and the patch for the retail version is a bit over 15MB, I find it even more peculiar.
Post edited May 26, 2011 by yasgur
This is quite normal for steam. All my steam games do it this way. Even inhouse products like portal 2. Complain to Gabe if you don't like it.
It's on CDPR for not making the patch Steam palatable, they could have easily provided the patched data in a new dzip rather than rebuilding pack0.
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SystemShock7: You just proved it is.

Do you actually know what CDP gave Steam?
No. You don't. Yet, you speak as if you were privy to the facts of the internal dealings between CDP and Steam.
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mastorofpuppetz: Umm, steam only knows what to update based on WHAT it is given, how can steam know wagt to update for a third parties software? Its common sense idiot.

This is how steam works, again, in case you cannot read:

It'd be the best option to divide up pak0.dzip into 20-30 files and update them for steam. Steam can't do it itself, CDR has to provide the file structure. I'd love to see it totally unpacked, but I have a feeling CDR won't come to do that. / Tjis takes a few minutes............


Cd project not giving steam the right files, instead giving one large 9 Gb file is the issue.

I just proved it is? What are you rain man?
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electropretzel: I see.. hmm... well now i have to wait 10 hours till it download it again><
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mastorofpuppetz: It sucks but 10 hours? Wow, you must have a bad connection.
Yeah, common sense and I am an idiot... of course.

Yet, you are just typing to read what you typed, because you have NO idea whatsoever of what is it that CDProjekt gave Valve. Just because you use an application it doesn't mean you know how it actually works.
Valve got what everyone else got, which includes a 9 GB file that the game uses. There is no nefarious things going on here. Valve simply got the same exact files that everyone else has on their computers right now. It just so happens that Valve do not do patches in a traditional way, they just send out the modified files to everyone, and in this case it was a 9 GB file that got modified, so every steam user gets a new 9 GB file downloaded to them.