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I think its bugged, in my game I imported Adda was rescued and Foltest said she was married to the King of Redania, however NPCs have mentioned Geralt had to slay Adda. Im fairly sure I shouldnt be getting both dialogs, so caulk the importing up to bugs I think.
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humby: I've managed to find the book I was referring to in my last post - it's called "The Temerian Royal Dynasty" and the last line reads "Unfortunately it returned after a few years and the witcher was forced to slay the monster." As I mentioned in the last post, in my W1 playthrough, I actually saved Adda...
It's only the Book "bugged" 'cause if you read the journal entry added after reading the book, it says you have saved her once again (or repeat you have to kill her if you've really killed her in W1)
Why is Adda's death a canon then?
It's not 'canon' they just had to choose one state for the default start, and that was the one they chose. the default is just there as a convenience for people who have never played the game, it's not indicative of the "correct" way to complete TW1. As for the discrepancy, probably just an oversight. It may be fixed in a future patch for all we know.

As for things I've noticed, the Adda thing, as mentioned many times, and Roche and Iorveth have dialogue depending on which side you chose. You can talk about Yaevinn with Iorveth if you sided with the Scoia'tael. In chapter 3, the Order of the Flaming Rose will react differently depending on the faction you chose as well. If you sided against them, stay well clear. :p
Post edited May 26, 2011 by Raye
There are 2 NPCs that I have met so far who give you stuff based on what you did in TW1:

There is a dwarf in Vergen with the surname Vivaldi who works for Vivaldi's bank in Vizima. When you supported the Scoia'tel in TW1 you get unlimited credit - which in reality means about 300 orens, all he has on him.

There is also a guy in Flotsam near the main square, in the gap between the inn and Roche's HQ who gives you something based on your actions in TW1 - I forget what exactly it was.
He says it comes courtesy of Thaler, Foltest's spy chief, who was a major character in TW1.
Post edited May 26, 2011 by Thor333
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Raye: In chapter 3, the Order of the Flaming Rose will react differently depending on the faction you chose as well. If you sided against them, stay well clear. :p
Well, the guide may say to stay clear, but in reality all they do is talk dirty to you (not that kind of dirty!) and grouse about what you did. None of them actually attacked me.

Basically, story wise, your import has no real effect. The W1 was obviously not made with any intentions of taking your save and applying it to a future game by virtue of how and when it made a save, and it's obvious this was sort of tacked on to W2, probably because the big RPG elephant (*cough* Bioware *cough*) has almost single handedly made it an expectation for rpg gamers.

That said, the way W2 does your last save implies that this time around CPR fully intends to make your save mean something for import into future games. Plus, this time around, the game was very different based on your choices. I loved W1 to death, but let's be real, your decisions were pretty superficial in it. :p
Post edited May 26, 2011 by revial
Could someone confirm whether my Geralt's discussion of killing the King of the Hunt was a result of my save or not? That came up several times for me and I chose to kill him in the Epilogue of of TW1.

Overall, I love how your decisions are integrated subtly. Hearing about Adda in the Prologue was very meaningful to me.
Post edited May 26, 2011 by Tally
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Raye: In chapter 3, the Order of the Flaming Rose will react differently depending on the faction you chose as well. If you sided against them, stay well clear. :p
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revial: Well, the guide may say to stay clear, but in reality all they do is talk dirty to you (not that kind of dirty!) and grouse about what you did. None of them actually attacked me.

Basically, story wise, your import has no real effect. The W1 was obviously not made with any intentions of taking your save and applying it to a future game by virtue of how and when it made a save, and it's obvious this was sort of tacked on to W2, probably because the big RPG elephant (*cough* Bioware *cough*) has almost single handedly made it an expectation for rpg gamers.

That said, the way W2 does your last save implies that this time around CPR fully intends to make your save mean something for import into future games. Plus, this time around, the game was very different based on your choices. I loved W1 to death, but let's be real, your decisions were pretty superficial in it. :p
Completely agree. The whole importing saved game is pretty much a gimmick. Your items that you bring over get replaced within the first couple of hours into chapter 1.

I did see in my journal that Adda is saved, but in the book I read, Adda was killed, so in other words the game's bugged in the regard it can't fully handle an imported game.
Back to Siegfried :

Has anyone seen him after following the neutral path in the first game ?
Or did you all kill him ? *monsters !*

Ok so i reinstalled the first game to check and it's definitely a bug, I didn't kill him.
Post edited May 26, 2011 by Vroum
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mp84: Am I just missing something? Or does it really only serve as item import and that's really about it?
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227: I've noticed some small dialogue changes, and someone attacked me on sight in retaliation for having killed Siegfried in my Witcher/neutral playthrough of the last game.

It's a lot more subtle than Mass Effect 2, but I think subtlety is one of CDPR's strengths.
Too be honest I think they just implented it late into the game.
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Raye: In chapter 3, the Order of the Flaming Rose will react differently depending on the faction you chose as well. If you sided against them, stay well clear. :p
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revial: Well, the guide may say to stay clear, but in reality all they do is talk dirty to you (not that kind of dirty!) and grouse about what you did. None of them actually attacked me.
That's odd... In my playthrough the Order attacked me on sight (not exactly immediately, a real-time cut-scene occurred, they said something, and then the game went straight into combat mode). I thought I'd be given a chance to say something (even if ultimately all dialog options may lead to a failure) but that didn't even occur.

I ended up reloading my save and taking the other route cos the guide says it's kinda a dead end even if you win the fight. (I'm on Iorveth's path, by the way)

Anyway, from what I read in forum replies, is there a possibility that TW1 saves DOES matter, but it is indeed bugged? I have read replies that says the amount of Orens you saved in TW1 doesn't carry over (it doesn't seem to have done that in my import too), but there are also people who said that the amount they had DID get ported, even if they were insanely high amounts like a million Orens or more.
Post edited May 26, 2011 by darkwoof
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revial: Well, the guide may say to stay clear, but in reality all they do is talk dirty to you (not that kind of dirty!) and grouse about what you did. None of them actually attacked me.
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darkwoof: That's odd... In my playthrough the Order attacked me on sight (not exactly immediately, a real-time cut-scene occurred, they said something, and then the game went straight into combat mode). I thought I'd be given a chance to say something (even if ultimately all dialog options may lead to a failure) but that didn't even occur.

I ended up reloading my save and taking the other route cos the guide says it's kinda a dead end even if you win the fight. (I'm on Iorveth's path, by the way)
Well, since one of us might be bugged, it might be me. :p I was on Roche side though, and Roche talks to the guards and mentions you're "with him". Anyone on Roche path actually get anything more than sullen glares?

Still, it's hardly something worth importing a save for, so I think my general statement that story wise, the imports are mostly meaningless still holds true. :)
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darkwoof: That's odd... In my playthrough the Order attacked me on sight (not exactly immediately, a real-time cut-scene occurred, they said something, and then the game went straight into combat mode). I thought I'd be given a chance to say something (even if ultimately all dialog options may lead to a failure) but that didn't even occur.

I ended up reloading my save and taking the other route cos the guide says it's kinda a dead end even if you win the fight. (I'm on Iorveth's path, by the way)
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revial: Well, since one of us might be bugged, it might be me. :p I was on Roche side though, and Roche talks to the guards and mentions you're "with him". Anyone on Roche path actually get anything more than sullen glares?

Still, it's hardly something worth importing a save for, so I think my general statement that story wise, the imports are mostly meaningless still holds true. :)
I agree... For imports to make any real difference it should really affect the whole flow of the game, taking the whole "delayed consequence" concept even further. This might be possible if the devs plan out their story across sequels before development.

It's something I'd really like to see in an RPG, though it brings along its own set of implications - imagine having to do subsequent runthoughs a whole different way to see how differently things can turn out - you won't just need to restart the new game; you'd have to restart 1-2 whole previous games back!
Been a few instances where characters have said stuff that doesn't contradict my campaign from the first game, when that could have been the case. However I also noted that the journal entry on Geralt says something like ~"joined with the scoia'tel revolution" even though that's the opposite of what I did in TW1.
I'm curious.
For those that imported the save with Adda alive, how it changes end game in 3rd chapter on pro-Roche playthough.

I mean, Radovid is still married with Adda then. RIght? In what way is bastard daughter important then?