bengeddes: I'm sorry you were lazy about playing the game before FCR. Other people aren't, and just wanted a game where the challenge was amplified and required the most out of the player without completely redesigning everything about how combat, items, and monsters are implemented. That's why I recommend FlashMod (at most) for a first playthrough.
I wasn't lazy, vanilla game doesn't require you to do anything beside just clicking on enemies to succeed.
bengeddes: Yeah, I know Flash works for CDPR. He made a FCR for TW2 as well, that people are constantly confused and frustrated about because they installed on their first playthrough and now nothing works like expected.
Yes, people install a mod that redesigns combat and then they are confused because it redesigned combat...
bengeddes: Also the thing about enemies attacking and scoring hits when they seemingly shouldn't is documented right in the manual as a known bug:
"Sometimes while attacking an opponent, he can damage us without the attack animation. This is not a bug, only the game mechanics. In fact the opponents are carrying out an attack, but since Geralt’s animations have priority, Geralt’s animations cancel the opponent’s attack animations."
Yes, it was also like that in the vanilla game and it has nothing to do with "the tendency for enemies to score hits when they are actually far away from Geralt" because there is no such thing.