Posted November 01, 2020
Hi, after the latest update the game was constantly crashing at startup on my laptop with hybrid graphics, regardless of the gpu used (intel uhd 610 or nvidia mx110)
I also have an intel nuc sporting only UHD graphics and the game is running fine on that machine.
I performed some tests and I was able to find the culprit: when launched in fullscreen mode on hybrid graphics, the OpenGL rendering backend intialization fails.
As a workaround, you should:
1. create/edit the "chocoloate-strife.cfg" file in notepad (in the game installation path, alongside "strife-ve.exe")
2. add/locate the "fullscreen" variable and set its value to "0"
3. add/locate the "window_noborder" variable and set its value to "1"
4. add/locate the "screen_with" and "screen_height" variables and set them to your screen resolution
5. save the file
The game shoud now be able to run without issues.
I also have an intel nuc sporting only UHD graphics and the game is running fine on that machine.
I performed some tests and I was able to find the culprit: when launched in fullscreen mode on hybrid graphics, the OpenGL rendering backend intialization fails.
As a workaround, you should:
1. create/edit the "chocoloate-strife.cfg" file in notepad (in the game installation path, alongside "strife-ve.exe")
2. add/locate the "fullscreen" variable and set its value to "0"
3. add/locate the "window_noborder" variable and set its value to "1"
4. add/locate the "screen_with" and "screen_height" variables and set them to your screen resolution
5. save the file
The game shoud now be able to run without issues.
Post edited November 01, 2020 by liPillON