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Hi!

So as most of you know, Wanton Destruction has those issues where a miniboss and the final boss do not spawn on the first or second difficulties, and an issue where a secret can't be reached because it's too narrow to enter. Well, I went ahead and dusted off my Build skills and fixed those issues. The game now ought to be completable on any difficulty, and you should be able to get 100% completion without having to use any cheats. I also added two minibosses and one anime girl that were absent from the last level on the first two difficulties. The levels in question, if you want to see for yourself with the swtrek cheat, are numbered 09 (Skyscraper), 11 (Military Base), and 20 (Skyline)

This fix is in this .grp file. Give the old WT.GRP file in your Shadow Warrior directory a new name, like WTold.GRP, or move it to a back up folder or something, and copy the new WT.GRP file into the directory. Here's the link to the file:
http://www.mediafire.com/?7t9ift9b6h7b6qg
For the Mac version (which I'm using) replacing the WT.GRP file inside the package isn't 100% effective, so you can just copy the package contents to another folder and then copy the WT.GRP file.

Update:
I've also fixed the secret that can't be accessed on the two lower difficulties in Twin Dragon in 'Warehouse' (map 09). The file is here:
http://www.mediafire.com/?n19kvumf99ml1ca
Just replace the version of $OUTPOST.MAP in your 'dragon' sub-folder in the Shadow Warrior folder with this new version.

Edit: If you find anything else wrong, let me know.
Post edited June 01, 2013 by SCPM
Good job, I hope GOG will integrate your fixes in next update if you don't mind. Also, do you made any maps for Shadow Warrior or still want mapping for it? ;-)
Post edited June 02, 2013 by HenitoKisou
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HenitoKisou: Good job, I hope GOG will integrate your fixes in next update if you don't mind. Also, do you made any maps for Shadow Warrior or still want mapping for it? ;-)
Thanks! I made maps for Duke 3D back in the day, but I had a little more trouble getting into Shadow Warrior map making so I wasn't as productive with that. =/ I might have liked to try again, but these days I don't have as much time, especially since summer is starting.
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SCPM: Hi!

So as most of you know, Wanton Destruction has those issues where a miniboss and the final boss do not spawn on the first or second difficulties, and an issue where a secret can't be reached because it's too narrow to enter. Well, I went ahead and dusted off my Build skills and fixed those issues. The game now ought to be completable on any difficulty, and you should be able to get 100% completion without having to use any cheats. I also added two minibosses and one anime girl that were absent from the last level on the first two difficulties. The levels in question, if you want to see for yourself with the swtrek cheat, are numbered 09 (Skyscraper), 11 (Military Base), and 20 (Skyline)

This fix is in this .grp file. Give the old WT.GRP file in your Shadow Warrior directory a new name, like WTold.GRP, or move it to a back up folder or something, and copy the new WT.GRP file into the directory. Here's the link to the file:
http://www.mediafire.com/?7t9ift9b6h7b6qg
For the Mac version (which I'm using) replacing the WT.GRP file inside the package isn't 100% effective, so you can just copy the package contents to another folder and then copy the WT.GRP file.

Update:
I've also fixed the secret that can't be accessed on the two lower difficulties in Twin Dragon in 'Warehouse' (map 09). The file is here:
http://www.mediafire.com/?n19kvumf99ml1ca
Just replace the version of $OUTPOST.MAP in your 'dragon' sub-folder in the Shadow Warrior folder with this new version.

Edit: If you find anything else wrong, let me know.
Awesome! Thank you! I'm honestly surprised no one tried doing this before :P Will try your fix out later this weekend :D
Thanks! It was strangely easy to fix those bugs (just needed to change a few flags here and there), though the expansions can still use a lot of polish. I don't know why I never thought to do this sooner.

I've just finished testing it by doing a 100% completion playthrough on the easiest setting in Wanton Destruction and everything works fine, didn't need to use any cheats.
I've made a few maps over the years ... but in the past 2 years I've honed my building skills alittle better. I recreated The Edge q2dm1 from scratch for Sw ... also A huge singleplay map named SwWorld and a pretty awesome wangbang only map named ProArena with a spectator area around the whole level :) .... Those 3 maps I created in the last 2 years. visit Shadow Warrior Centralwww.swcentral.weebly.com 2 URLs same great site.
Hey, may I ask...

how did you edit the GRP files? Editing a map is easy enough, but the GRP files are another thing.

The classic Duke Nukem programs to edit those files don't seem to work. I change anything and save them, and Shadow Warrior won't run anymore.

Can you share how you did it?
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SFJake: Hey, may I ask...

how did you edit the GRP files? Editing a map is easy enough, but the GRP files are another thing.

The classic Duke Nukem programs to edit those files don't seem to work. I change anything and save them, and Shadow Warrior won't run anymore.

Can you share how you did it?
Sure thing. In your SW directory somewhere there should be a build sub-folder, with the Build files specific for Shadow Warrior. Inside, you'll want the files KEXTRACT.EXE for extracting .grp files and KGROUP.EXE for archiving files into a .grp file. There is also a README.TXT in there with useful information, but the information about using KEXTRACT is somewhat erroneous. When you want to unpack the files, I recommend creating an empty work folder and copying only the .grp file you want to work with and KEXTRACT.EXE to this folder. To extract the Wanton Destruction .grp files for example, in DOSBox run the program like this:

KEXTRACT WT.GRP *.*

When you want to edit the files, copy BUILD.EXE and SETUP.DAT to the work folder. With the files extracted and the Build files in place, you will then be able to edit the maps by launching BUILD.EXE as usual.
When you want to put the files into a .grp file, remove KEXTRACT.EXE, BUILD.EXE, SETUP.DAT, and the old .grp file and copy KGROUP.EXE to the work folder, then in DOSBox you'll need to make sure you add all the files, as you apparently cannot add a few files to the .grp file without having the entire archive emptied first. =/
Here is how you would create a new group, with a listing of all the file types that ought to be in the group:

KGROUP WT.GRP *.MAP *.PAL *.VOC *.KVX *.BIN *.TXT *.ANM *.ART *.DAT *.SYM

I don't use *.* as I don't want KGROUP.EXE added to the .grp. There should also be a docs sub-folder in your Shadow Warrior directory with all the information you need for editing maps. That should do it!
Post edited June 12, 2013 by SCPM
Thanks, I didn't think all I needed would be right there! Thanks for all the instruction, I should manage :)
No problem!
there's a program called xgroup/kextract 1.4 available at Shadow warrior central or ProAsms website. It is compatible with newer operating systems... meaning you don't need to use dosbox to run it... it's extremely easy to use.
I use something called Group File Studio to open up .GRP files. Works for Duke as well.
"Skyscraper" on second difficulty (i have no fear) working great. Thanks a lot!
Thank you so much.
Ok now everybody knows that I play on second difficulty (shame) but I will be able to finish it !
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SCPM: ...
Thanks. :)