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Version 1.07
• Optimized CPU usage for better performance
• Reduced spikes during saving the game
• Fixed ragdoll-physics after reloading levels
• Added the following text translations:
→ French
→ German
→ Italian
→ Spanish
Version 1.05
• FREE Horde Mode content update for the 25th POSTAL Series Anniversary
Version 1.04
• Added smart loot system, enemies will drop ammo for basic weapons now and health when it’s low.
• Stunnable enemies are now stunned when hooked
• Unity updated to the newest version
• Fixed audio slider inconsistency
• Increased font size in loading screen for better steam deck compatibility
• Fixed input glyphs displaying wrong in tutorials
• Fixed Pentrator trail particle
• Fixed smart pistol trail particle
• Fixed quick save slot saving inconsistency, should work as expected now. This should fix most of the saving issues.
• Added scripted combat music to some fight sequences , a lot more combat music in general
• Slowed down nail gun projectiles to differentiate it from the minigun
• A lot of minor bug fixes
Version 1.03
Straight outta suburbia

• Fight in front of the starting house rebalanced
• Fight in front of the spooky house rebalanced
• Blue key fight rebalanced
• Final fight rebalanced
• Misc adjustments to the enemy placement in the overall level

The Bareback Redemption

• The panopticon fight rebalanced
• Bigger on the inside
• Chain arena fight rebalanced

All are mad here, Dude

• Final arena fight rebalanced

Definitions of insanity

• First fire fountain fight rebalanced

Area 69

• Silo fight rebalanced

Audio

• Pizza and burger pickup audio added
• Farty Pants cloud of poop now has sound
• Gibbing stops npcs VO
• Fixed Covid death audio, it’s more in sync now
• Balloons are more interactive now
• Added tv static in a certain secret
• Leap of Hay
• Illuminati door aren’t silent anymore
• Fluorescent lights have a humming sound now
• Ferris wheel no longer silent
• Npc audio range is longer

Misc

• Added sequence notification in all sequential contraptions
Version 1.02
• Fixed second boss saving issues
• Fixed end boss saving issues
• Quicksaves are saved on disk upon saving, instead of when quitting the game
• Cutscenes force vsync for their duration, should fix screen tearing
• Final boss overlapping audio fixed
• Added "-novideo" launch option, might help with game crashing in certain instances
• The prison showers in "Bareback redemption" shouldn't block progress now
• Suburbia leaderboard exploit fixed
• Sniffing in the vip zone aquarium breaking blocker fixed
• Sniffing in the vip zone blue key killplane added
• Fixed quick pills effect persisting through scene changes
• Ragdoll and physical object saving should not cause performance issues anymore
• Penterator moaning can be adjusted in audio settings now
• ammo capacity increased for all weapons, should make ammo management easier for now. The issue will be addressed properly in the balancing update
• ambient stopping aftewr player death fixed
• fixed leocalisation of move left and move right in control settings
• achievement description fixed (GYMCEL, TAKE THE BLUE PILL, DOUBLE THE EXCITEMENT)
• added default controller template for steam
• fixed weapon wheel time slowdown persisting between scenes
• fixed kill plane/reset level exploit
• combat music condition checking fixed, should be way more consistent now
• added optional dynamic combat music, you can set number of hostiles that trigger combat music in audio settings (0 disables dynamic combat music)
• all beam attacks have their audio moved to end point, you can actually hear the beams now
• Unity engine version updated
Post edited March 03, 2023 by Berzerk2k2
the newest update as of yesterday hs decreased the game's framerate considerably.
I'm on the Steam version and my framerate is dreadful when it wasn't before the new Unity update (at least I think that's what's causing it.) I'm using a Ryzen 5 1600 and a GTX 1080 at l1080p. I was around 80+ fps prior to update whereas now i easily drop into the mid 40s. I love the game and hope an update comes soon.
avatar
Berzerk2k2: Version 1.07

• Optimized CPU usage for better performance
• Reduced spikes during saving the game
• Fixed ragdoll-physics after reloading levels
• Added the following text translations:
→ French
→ German
→ Italian
→ Spanish
avatar
Berzerk2k2: Version 1.05

• FREE Horde Mode content update for the 25th POSTAL Series Anniversary
avatar
Berzerk2k2: Version 1.04

• Added smart loot system, enemies will drop ammo for basic weapons now and health when it’s low.
• Stunnable enemies are now stunned when hooked
• Unity updated to the newest version
• Fixed audio slider inconsistency
• Increased font size in loading screen for better steam deck compatibility
• Fixed input glyphs displaying wrong in tutorials
• Fixed Pentrator trail particle
• Fixed smart pistol trail particle
• Fixed quick save slot saving inconsistency, should work as expected now. This should fix most of the saving issues.
• Added scripted combat music to some fight sequences , a lot more combat music in general
• Slowed down nail gun projectiles to differentiate it from the minigun
• A lot of minor bug fixes
avatar
Berzerk2k2: Version 1.03

Straight outta suburbia

• Fight in front of the starting house rebalanced
• Fight in front of the spooky house rebalanced
• Blue key fight rebalanced
• Final fight rebalanced
• Misc adjustments to the enemy placement in the overall level

The Bareback Redemption

• The panopticon fight rebalanced
• Bigger on the inside
• Chain arena fight rebalanced

All are mad here, Dude

• Final arena fight rebalanced

Definitions of insanity

• First fire fountain fight rebalanced

Area 69

• Silo fight rebalanced

Audio

• Pizza and burger pickup audio added
• Farty Pants cloud of poop now has sound
• Gibbing stops npcs VO
• Fixed Covid death audio, it’s more in sync now
• Balloons are more interactive now
• Added tv static in a certain secret
• Leap of Hay
• Illuminati door aren’t silent anymore
• Fluorescent lights have a humming sound now
• Ferris wheel no longer silent
• Npc audio range is longer

Misc

• Added sequence notification in all sequential contraptions
avatar
Berzerk2k2: Version 1.02

• Fixed second boss saving issues
• Fixed end boss saving issues
• Quicksaves are saved on disk upon saving, instead of when quitting the game
• Cutscenes force vsync for their duration, should fix screen tearing
• Final boss overlapping audio fixed
• Added "-novideo" launch option, might help with game crashing in certain instances
• The prison showers in "Bareback redemption" shouldn't block progress now
• Suburbia leaderboard exploit fixed
• Sniffing in the vip zone aquarium breaking blocker fixed
• Sniffing in the vip zone blue key killplane added
• Fixed quick pills effect persisting through scene changes
• Ragdoll and physical object saving should not cause performance issues anymore
• Penterator moaning can be adjusted in audio settings now
• ammo capacity increased for all weapons, should make ammo management easier for now. The issue will be addressed properly in the balancing update
• ambient stopping aftewr player death fixed
• fixed leocalisation of move left and move right in control settings
• achievement description fixed (GYMCEL, TAKE THE BLUE PILL, DOUBLE THE EXCITEMENT)
• added default controller template for steam
• fixed weapon wheel time slowdown persisting between scenes
• fixed kill plane/reset level exploit
• combat music condition checking fixed, should be way more consistent now
• added optional dynamic combat music, you can set number of hostiles that trigger combat music in audio settings (0 disables dynamic combat music)
• all beam attacks have their audio moved to end point, you can actually hear the beams now
• Unity engine version updated
avatar
Berzerk2k2:
Esta lista de cambios es solo para Steam, o también aplica a GOG?
avatar
WeiRdPLaYeR888: Esta lista de cambios es solo para Steam, o también aplica a GOG?
Para la versión GOG también. :)