Posted August 28, 2021
izacus: I had the exact same issue (crashing on loading screen before menu) on my Razer Blade Stealth and it seems the issue is on all new 10th Generation Intel CPUs. The game developer has to patch the game, but here's the workaround on Intel site:
https://software.intel.com/content/www/us/en/develop/articles/openssl-sha-crash-bug-requires-application-update.html
Step-by-step guide:
1. Press WIN+X
2. Click System
3. Click "Advanced System Settings"
4. Click "Environment variables..."
5. On the BOTTOM (under System variables) click "New..."
6. Enter:
Variable name: OPENSSL_ia32cap
Variable value: ~0x20000000
(Note the correct number of zeroes and tilde sign)
7. Click OK
This should fix this issue for Pathfinder and other Unity games with the same problem (e.g. Endless Space 2).
That changed the bug for me. Instead of CTD right after the thank you screen it crashes with a unity crash handler during loading. https://software.intel.com/content/www/us/en/develop/articles/openssl-sha-crash-bug-requires-application-update.html
Step-by-step guide:
1. Press WIN+X
2. Click System
3. Click "Advanced System Settings"
4. Click "Environment variables..."
5. On the BOTTOM (under System variables) click "New..."
6. Enter:
Variable name: OPENSSL_ia32cap
Variable value: ~0x20000000
(Note the correct number of zeroes and tilde sign)
7. Click OK
This should fix this issue for Pathfinder and other Unity games with the same problem (e.g. Endless Space 2).
Does anyone know a solution for this issue?