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The patchnotes is finally up. It seems to be just a community research thingy, I think. They seem to have left som stuff in that system.
Post edited September 07, 2018 by ELFswe
Has there been any update as to when the people that bought the GoG version of the game will get the full version? I cant find anything on HG anywhere or over on reddit...

GoG isnt offering the refund anymore, and its looking like HG just lied about multiplayer for the GoG version "sometime this year"

I used to be a big fan of GoG, but its looking like Steam is just safer moving forward for any game purchases. While this is 100% Hello Games fault, if HG wont make it right and GoG doesnt elect to clean up the mess then buying anything on GoG is too risky, even 10 year old games get patched on rare occasion. It pisses me off because I dislike Steam, but it seems like they're the only game in town for most things, including the full version of NMS...
Post edited September 08, 2018 by Karsus
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Karsus: Has there been any update as to when the people that bought the GoG version of the game will get the full version? I cant find anything on HG anywhere or over on reddit...

GoG isnt offering the refund anymore, and its looking like HG just lied about multiplayer for the GoG version "sometime this year"

I used to be a big fan of GoG, but its looking like Steam is just safer moving forward for any game purchases. While this is 100% Hello Games fault, if HG wont make it right and GoG doesnt elect to clean up the mess then buying anything on GoG is too risky, even 10 year old games get patched on rare occasion. It pisses me off because I dislike Steam, but it seems like they're the only game in town for most things, including the full version of NMS...
No and it is highly unlikely that if this is actually done that there will be any advance notification.
I wouldn't mind any kind of multiplayer to be limited to the platform I bought the game from.

Well. That was a lie. I do mind. And very much so. But that's Sancho Panza and the other guy running up against something a lot of other people don't mind for equally agreeable and non-agreeable raisins (not a typo).

In fact, I am thankful, that Hello Games went through the hoops of actually being able to have the game offered on GOG. I am one of those, who would have never cared or even heard about the game, if it wasn't for it being available on GOG.


Having said that, there is no excuse, and I repeat: no excuse, whatsoever for without prior and clear notice to have customers on an officially supported platform being kept out of advertised features.

And me not caring for these features does not make a difference.
I initially was very disappointed when I heard we weren't getting mp at the same time as Steam users. But I was satisfied when they "promised" that we were getting mp later this year. I certainly don't mind the waiting considering how buggy of a mess NEXT has been. But if HG/GOG defaults on their promise, if we never get mp, I'm pretty sure they will lose some customers—and I wager that GOG will be the one losing the most even if this mess wasn't started by them.
If Hello Games fails to provide the MP part of the game for GoG users, I will be leaving GoG .. as GoG was the recommended portal by Hello Games, which is what brought me here to GoG and I've found it to be a very likable and viable alternative to STEAM .. and be returning to STEAM.

It doesn't matter if I never play the MP part of the game, I paid for the game, I want full functionality.

.. and to any GoG staff who may read this ..

If no information is forthcoming, as it is now 'later in the year' (September fgs), then I give you the same warning as a retail customer I would give to any shop or online store .. I will simply take my money elsewhere and you will lose a customer now and in the future.
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JennZed: If Hello Games fails to provide the MP part of the game for GoG users, I will be leaving GoG .. as GoG was the recommended portal by Hello Games, which is what brought me here to GoG and I've found it to be a very likable and viable alternative to STEAM .. and be returning to STEAM.

It doesn't matter if I never play the MP part of the game, I paid for the game, I want full functionality.

.. and to any GoG staff who may read this ..

If no information is forthcoming, as it is now 'later in the year' (September fgs), then I give you the same warning as a retail customer I would give to any shop or online store .. I will simply take my money elsewhere and you will lose a customer now and in the future.
So you'll cut off your nose to spite your face. Great thinking! (Not)
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JennZed: If Hello Games fails to provide the MP part of the game for GoG users, I will be leaving GoG .. as GoG was the recommended portal by Hello Games, which is what brought me here to GoG and I've found it to be a very likable and viable alternative to STEAM .. and be returning to STEAM.

It doesn't matter if I never play the MP part of the game, I paid for the game, I want full functionality.

.. and to any GoG staff who may read this ..

If no information is forthcoming, as it is now 'later in the year' (September fgs), then I give you the same warning as a retail customer I would give to any shop or online store .. I will simply take my money elsewhere and you will lose a customer now and in the future.
In life there are generally two ways to approach issues:
1. With hostility and entitlement.
2. Without hostility and entitlement.

I have not yet met a person in real life that has responded well to the former and it does not seem to work online either.
I've had bad experiences with Sony multiplayer products. I wish I knew then, what I know now, before I bought this, No Man's Sky. If Sony is influencing HG, the evil spectre of microtransactions, will appear in the form of Quicksilver. I got caught in another consumer trap, "bait and switch".

SOE's dead MMO, which I cannot name without also reflexively wanting to produce a lung biscuit and spitting at Sony's brandname, once upon a time made it only possible to get a 'Yoda backpack' a padawan item if a subscribing(15/mo) player also bought their pixels via ingame point system, blanketted in somekind of virtual card game, instead of offering it as a schematic to mastercrafters. Rubbish is what that is.

Their ingame economy dried up, when the cash loot shop, began out producing their crafters. No reason to have or play multiplayer, if devs are going to undermine craftables and undermine player exchanges with 'purchased' blueprints. Other than, to watch rich spoiled brats flitting and flirting about, in high resolution, unearned, unexplored, unachieved gear, that their sugar daddy parents bought for um in the Sony eyecandy store.

If thats the direction NMS is going, Distant Worlds Universe is looking good. I plan to continue playing NMS offline. But from now on, I doubt Ill see any luv. Seeing that Quicksilver currency, and no way to get it offline, put a lump in my gizzard.

Best of luck to you, in your adventures. I am still playing, but their exists a bunch more, trashy code now, to sidestep. And that is a shame. NMS has lost its focus.
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birdbathscuba: I've had bad experiences with Sony multiplayer products. I wish I knew then, what I know now, before I bought this, No Man's Sky. If Sony is influencing HG, the evil spectre of microtransactions, will appear in the form of Quicksilver. I got caught in another consumer trap, "bait and switch".

SOE's dead MMO, which I cannot name without also reflexively wanting to produce a lung biscuit and spitting at Sony's brandname, once upon a time made it only possible to get a 'Yoda backpack' a padawan item if a subscribing(15/mo) player also bought their pixels via ingame point system, blanketted in somekind of virtual card game, instead of offering it as a schematic to mastercrafters. Rubbish is what that is.

Their ingame economy dried up, when the cash loot shop, began out producing their crafters. No reason to have or play multiplayer, if devs are going to undermine craftables and undermine player exchanges with 'purchased' blueprints. Other than, to watch rich spoiled brats flitting and flirting about, in high resolution, unearned, unexplored, unachieved gear, that their sugar daddy parents bought for um in the Sony eyecandy store.

If thats the direction NMS is going, Distant Worlds Universe is looking good. I plan to continue playing NMS offline. But from now on, I doubt Ill see any luv. Seeing that Quicksilver currency, and no way to get it offline, put a lump in my gizzard.

Best of luck to you, in your adventures. I am still playing, but their exists a bunch more, trashy code now, to sidestep. And that is a shame. NMS has lost its focus.
The speculation that quicksilver could be a future microtransaction scheme has been spread over the internet since its implementation despite Sean Murray firmly reassuring people that it won't be. If it does happen, it would be the biggest mistake that Sean Murray will make. He's still paying the price in full for his naive mistakes and I highly doubt that he's looking for more of that hell. I don't think HG has lost focus like you said. Perhaps it's more reasonable to say that they have been a bit incompetent. They need to hire people, coders who know what they're doing.
Post edited October 31, 2018 by Lorca13
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Lorca13: Perhaps it's more reasonable to say that they have been a bit incompetent. They need to hire people, coders who know what they're doing.
Not incompetent, but they are trying to go too fast. Even experimental is generally only 2 days. While an extra week of testing and bug fixing would probably be more efficient.
They can't foresee everything, but they should try to foresee more.

I've been a software tester in the past, I'm now a developer. Bugs happen even if you write tests. But some of the bugs of the past weeks could have been foreseen as they are re-appearing.
Post edited October 31, 2018 by gunnar_g

They need to hire people, coders who know what they're doing.
True.

Jump to Light Speed, put recipes, like NMS NEXT blueprints, limited use items, into SWG. Then they put recipes in boosters(microtrasaction card minigame). It was slow and planned.

In NMS we craft the item to save... and buy upgrades at a vendor. Seems and feels backwards.

That Rolling Stone reporter says MTs are patented. Query "microtransactions". Its big biz. They want some consumer whales.

If they didnt, they'd reward Nanites.

They need to hire people, coders who know what they're doing.
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birdbathscuba: True.

Jump to Light Speed, put recipes, like NMS NEXT blueprints, limited use items, into SWG. Then they put recipes in boosters(microtrasaction card minigame). It was slow and planned.

In NMS we craft the item to save... and buy upgrades at a vendor. Seems and feels backwards.

That Rolling Stone reporter says MTs are patented. Query "microtransactions". Its big biz. They want some consumer whales.

If they didnt, they'd reward Nanites.
You keep comparing HG with Sony, but they received funding. Nothing more. If Sony would have them in their pocket, the xbox one version of NMS would not exist.

So as long as there are no MT's in NMS, don't go claiming NMS contains MT's
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gunnar_g: You keep comparing HG with Sony, but they received funding. Nothing more. If Sony would have them in their pocket, the xbox one version of NMS would not exist.

So as long as there are no MT's in NMS, don't go claiming NMS contains MT's
I think there's a justifiable concern about MTs with regards to Quicksilver though. After all, it could very easily be turned into something like MTs without much hassle. And one has to wonder how long HG can keep putting work into this game with improvements, patches, and content updates (some of the latter are quite large after all) without eventually needing to get some kind of return (at least more than just games sales generate).

But I agree there's no reason to go crying wolf yet.
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gunnar_g: Not incompetent, but they are trying to go too fast. Even experimental is generally only 2 days. While an extra week of testing and bug fixing would probably be more efficient.
They can't foresee everything, but they should try to foresee more.

I've been a software tester in the past, I'm now a developer. Bugs happen even if you write tests. But some of the bugs of the past weeks could have been foreseen as they are re-appearing.
Yeah, one could say that, that they're going too fast. But they can't back down on what they had promised with the so-called "community events" which were scheduled to be a weekly event. But let's face it, whether they take one week or six months, that won't guarantee an unproblematic update. Again, they need to hire more people specially in the area of programming and even that won't guarantee anything. Maybe they should also hire more game testers like yourself. They can be as important as the programmers themselves:)
Post edited October 31, 2018 by Lorca13