Posted September 27, 2014
Darvin: In the context of an advice thread, however, there needs to be some justification to recommend one combination when another does the job better.
Ok, fair point. I was thinking of the way I play at that point, not about giving useful advise. Jarmo: The skill difference is peanuts.
... one extra maxed out skill isn't a big deal on a character that already has 9 skills maxed..... You only need 4 levels of Fighter to hit BAB 16 by level 20, and you can put the remainder of your pre-epic levels into Rogue.
And that as well, as long as the plan is to just add a dash of combat class and hit the required BAB, it's best to take fighter levels. (especially if one takes weapon specialization), ... one extra maxed out skill isn't a big deal on a character that already has 9 skills maxed..... You only need 4 levels of Fighter to hit BAB 16 by level 20, and you can put the remainder of your pre-epic levels into Rogue.
But that 9 skills topped, is for pure rogues with int +1.
With 50/50 split and no int bonus, a fighter rogue gets to top 5 skills, while ranger/barb gets 6.
Thats not really points to spare. When one usually wants to max dodge, use magic, search, persuade, heal, open locks, disarm traps, discipline and probably have decently high lore, set trap, hide and sneak. And then some more.
And OK. I'm again not really talking about SoU/HotU as per the original question, but community modules and such, where you don't really know if you'll need something or not.
Post edited September 27, 2014 by Jarmo