Posted November 02, 2011
So I played through Might and Magic 6 just now, for the first time in nearly 12 years. Quite a fun experience to be had again, since it was one of my favourites from when I was little.
While playing through, I didn't fight any of the monsters outside of the dungeons. I remember playing when I was little, that I fought them all. My party line-up consisted of a knight, 2 clerics and a sorcerer. I got Master in Learning as soon as possible, and I had a Scholar and Instructor through the whole game. This might make up for the experience lost for not fighting the monsters outside the dungeons.
I had one Light Magic and one Dark Magic user, only ever using those 3 helpful spells of Day of the Gods, Day of Protection, and Hour of Power. I was going to use Meteor, but because I never fought outside, I never even used it. I just flew over all the monsters to the dungeons, where ever my quests led me, occassionaly exploring a random dungeon. Some I skipped like the Medusa dungeon, saying I'd come back to it later, but I never did. My two Clerics used the healing spells a lot, once in a while casting a cure spell of something. My sorcerer became almost useless, only using the flying, town portal and lloyds beacon spells.
I spent the whole game meleeing everything, never using magic attacks but for a few rare occassions when attacking from a distance. Like in the Lair of the Wolf, I used range attacks a lot to clear out that room with all those werewolves. Weapons always did way more damage than any of the spells, which is why I stuck to melee all the time.
Everyone ended the game at level 60, with many more level ups to be had that I didn't train in. Once the blasters were found, the game became a piece of cake. My knight ended the game with nearly 400 skill points still unused. My spell casters used almost all their skill points. I trained everyone in things like repair and a few other general skills, so the spellcasters used most of their skill points since they also spent skill ppoints in the spell classes.
I love the game, it's still one of my favourites, but I'm rather disappointed. I remember the game being tougher when I was younger. I was hoping for a long game of memory, but it barely took any time at all to beat. I wasn't trying to speedrun the game or anything, it just came to the end so fast. Once the blasters are found, the game is almost pointless to play because everything dies so easily.
This isn't anything against the game, it's a great game. Just after 12 years, I played it once again, but I'm feeling a bit empty inside :(.
While playing through, I didn't fight any of the monsters outside of the dungeons. I remember playing when I was little, that I fought them all. My party line-up consisted of a knight, 2 clerics and a sorcerer. I got Master in Learning as soon as possible, and I had a Scholar and Instructor through the whole game. This might make up for the experience lost for not fighting the monsters outside the dungeons.
I had one Light Magic and one Dark Magic user, only ever using those 3 helpful spells of Day of the Gods, Day of Protection, and Hour of Power. I was going to use Meteor, but because I never fought outside, I never even used it. I just flew over all the monsters to the dungeons, where ever my quests led me, occassionaly exploring a random dungeon. Some I skipped like the Medusa dungeon, saying I'd come back to it later, but I never did. My two Clerics used the healing spells a lot, once in a while casting a cure spell of something. My sorcerer became almost useless, only using the flying, town portal and lloyds beacon spells.
I spent the whole game meleeing everything, never using magic attacks but for a few rare occassions when attacking from a distance. Like in the Lair of the Wolf, I used range attacks a lot to clear out that room with all those werewolves. Weapons always did way more damage than any of the spells, which is why I stuck to melee all the time.
Everyone ended the game at level 60, with many more level ups to be had that I didn't train in. Once the blasters were found, the game became a piece of cake. My knight ended the game with nearly 400 skill points still unused. My spell casters used almost all their skill points. I trained everyone in things like repair and a few other general skills, so the spellcasters used most of their skill points since they also spent skill ppoints in the spell classes.
I love the game, it's still one of my favourites, but I'm rather disappointed. I remember the game being tougher when I was younger. I was hoping for a long game of memory, but it barely took any time at all to beat. I wasn't trying to speedrun the game or anything, it just came to the end so fast. Once the blasters are found, the game is almost pointless to play because everything dies so easily.
This isn't anything against the game, it's a great game. Just after 12 years, I played it once again, but I'm feeling a bit empty inside :(.