Posted October 23, 2012
Let me explain that I really don't mean to say that this is a thread regarding MoM2 but basically a bit more recent version of the same game with just a few tweaks to make things work better. You know little things in game that kind of annoy you with how they currently work that you would kind of liked to see fixed/improved to make MoM a bit better. Some things that perhaps couldn't be implemented back then when it first came out. I am NOT talking about graphics really although I would not be adverse to a tiny bit of improvement.
1. Exploring Ruins - There really needs to be a better way to see what is inside an how many. I really hate coming up on one that has ghouls and thinking it should be ok to fight but then their being 8 friggin units to fight. Perhaps it would have to be a Hero or special monster skill but still needs to be better.
2. Tactical Combat - I think they need to implement a better Tactical Combat initiative. It kind of sucks that the defender when it's the computer can fire off all it's attacks and retreat before you get to retaliate. This could perhaps be fixed with individual units being able to retreat instead of the whole team. This way you could potentially save units that are almost dead as well.
3. Summoned Creatures - Why not let them get Exp??? I mean since you still have to pay their upkeep every turn they SHOULD be able to get better.
Will probably post more in a bit but these are enough for now. Anyone else have any good ideas?
1. Exploring Ruins - There really needs to be a better way to see what is inside an how many. I really hate coming up on one that has ghouls and thinking it should be ok to fight but then their being 8 friggin units to fight. Perhaps it would have to be a Hero or special monster skill but still needs to be better.
2. Tactical Combat - I think they need to implement a better Tactical Combat initiative. It kind of sucks that the defender when it's the computer can fire off all it's attacks and retreat before you get to retaliate. This could perhaps be fixed with individual units being able to retreat instead of the whole team. This way you could potentially save units that are almost dead as well.
3. Summoned Creatures - Why not let them get Exp??? I mean since you still have to pay their upkeep every turn they SHOULD be able to get better.
Will probably post more in a bit but these are enough for now. Anyone else have any good ideas?