Posted October 27, 2014
Hi all,
I really enjoy this title, though I haven't played such a game since "Stonekeep".
However, there seems to be a bit of an insane "skill curve raise" when it comes to combat past the initial three "open" areas (i.e., once you are at "the Hub"'). Neither in the bogs, nor in the ruins can I deal with the enemies present on "normal" difficulty. The crabs, the toads, the herders are killing my entire party with ease. Which is weird because those that came before, I had no big trouble. It seems that suddenly the game gets insanly hard.
My people are all Lvl6 now, Human Fighter, Mintour Barbarian, Rat Alchemist and Human Mage. I've tried to level them focused, i,.e. armor and weapons for the fighters, alchemy and firearms for the rat and magic for the mage. I've made sure they are equipped according to their skill, though they have still a lot of evasion penalties for the armor they are wearing.
Since the alchemy ingredients don't respawn I also find it very difficult to stay stocked up on healing potions, and whenever a party member has an injured body part that's the only thing which helps (short of a crystal). I'm actually worried I'm using up alchemy resources at too high a rate.
I did some backtracking and grinding on shipwreck beach and the first few dungeons, but it will take me hours to gain another level for each.
So I really don't know what I'm doing wrong. I could restart on easy but that would be time-consuming and maybe too easy in the long run. Maybe the trick is more movement during the battle (i.e. the wierd grid-locked circle strafe?) but I find that really hard to do with the keyboard.
All in all, a bit of a downer. I love the game but progress right now is more like work than fun. Any hints?
I really enjoy this title, though I haven't played such a game since "Stonekeep".
However, there seems to be a bit of an insane "skill curve raise" when it comes to combat past the initial three "open" areas (i.e., once you are at "the Hub"'). Neither in the bogs, nor in the ruins can I deal with the enemies present on "normal" difficulty. The crabs, the toads, the herders are killing my entire party with ease. Which is weird because those that came before, I had no big trouble. It seems that suddenly the game gets insanly hard.
My people are all Lvl6 now, Human Fighter, Mintour Barbarian, Rat Alchemist and Human Mage. I've tried to level them focused, i,.e. armor and weapons for the fighters, alchemy and firearms for the rat and magic for the mage. I've made sure they are equipped according to their skill, though they have still a lot of evasion penalties for the armor they are wearing.
Since the alchemy ingredients don't respawn I also find it very difficult to stay stocked up on healing potions, and whenever a party member has an injured body part that's the only thing which helps (short of a crystal). I'm actually worried I'm using up alchemy resources at too high a rate.
I did some backtracking and grinding on shipwreck beach and the first few dungeons, but it will take me hours to gain another level for each.
So I really don't know what I'm doing wrong. I could restart on easy but that would be time-consuming and maybe too easy in the long run. Maybe the trick is more movement during the battle (i.e. the wierd grid-locked circle strafe?) but I find that really hard to do with the keyboard.
All in all, a bit of a downer. I love the game but progress right now is more like work than fun. Any hints?
This question / problem has been solved by Cyraxpt