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Small list of issues I had with the game:
Will probably give it a second go later.

The narrator
He almost put me to sleep. Something about the way he says things makes me unable to pay attention to any of it.

The interface
The game started on my second screen for some reason, but it was easily fixed.
All options were incredibly tiny, I couldn't possibly read any of it. Once ingame everything is properly sized.
Cancel on the option menus closed everything instead of returning to the previous menu.

The FOV:
It's way too low. It's nice that the option to increase it was there.
When I turned it up it felt really weird though.
I think it's called fisheye.
avatar
omega64: Small list of issues I had with the game:
Will probably give it a second go later.

The narrator
He almost put me to sleep. Something about the way he says things makes me unable to pay attention to any of it.

The interface
The game started on my second screen for some reason, but it was easily fixed.
All options were incredibly tiny, I couldn't possibly read any of it. Once ingame everything is properly sized.
Cancel on the option menus closed everything instead of returning to the previous menu.

The FOV:
It's way too low. It's nice that the option to increase it was there.
When I turned it up it felt really weird though.
I think it's called fisheye.
I agree that the narrator sounds a bit unusual. But I seemed to get used to it quite quickly though.
avatar
omega64: Small list of issues I had with the game:
Will probably give it a second go later.

The narrator
He almost put me to sleep. Something about the way he says things makes me unable to pay attention to any of it.

The interface
The game started on my second screen for some reason, but it was easily fixed.
All options were incredibly tiny, I couldn't possibly read any of it. Once ingame everything is properly sized.
Cancel on the option menus closed everything instead of returning to the previous menu.

The FOV:
It's way too low. It's nice that the option to increase it was there.
When I turned it up it felt really weird though.
I think it's called fisheye.
The narrator
We have to re-record some voices. It's the tone we are looking for, but some of them are kind of boring.

The interface
The game automatically starts on the left screen for some reason. We thought it was caused by Unity 3D, but apparently, Firewatch doesn't have this issue. We'll work on it.
The user interface is temporary, but we agree it's too small in the main menu. You can make it bigger with the slide that is partly hidden by the "default" button.
The Cancel button issue is also temporary. It was made this way to fix a bug, and we're working on finding another solution. I tried the one in-game and it works, so it's only a main menu issue.

The FOV
You're the first to tell us that it's too low :P
Usually, people think it's too much and decrease it. I'm now used to the default 70, but the only way to eliminate the "fisheye" effect would be to decrease it to the minimum. But then, it will be lower.

Thanks a lot for the feedback, and let me know if there's anything else ;)
Cheers!
avatar
omega64: Small list of issues I had with the game:
Will probably give it a second go later.

The narrator
He almost put me to sleep. Something about the way he says things makes me unable to pay attention to any of it.

The interface
The game started on my second screen for some reason, but it was easily fixed.
All options were incredibly tiny, I couldn't possibly read any of it. Once ingame everything is properly sized.
Cancel on the option menus closed everything instead of returning to the previous menu.

The FOV:
It's way too low. It's nice that the option to increase it was there.
When I turned it up it felt really weird though.
I think it's called fisheye.
avatar
jffiset: The narrator
We have to re-record some voices. It's the tone we are looking for, but some of them are kind of boring.

The interface
The game automatically starts on the left screen for some reason. We thought it was caused by Unity 3D, but apparently, Firewatch doesn't have this issue. We'll work on it.
The user interface is temporary, but we agree it's too small in the main menu. You can make it bigger with the slide that is partly hidden by the "default" button.
The Cancel button issue is also temporary. It was made this way to fix a bug, and we're working on finding another solution. I tried the one in-game and it works, so it's only a main menu issue.

The FOV
You're the first to tell us that it's too low :P
Usually, people think it's too much and decrease it. I'm now used to the default 70, but the only way to eliminate the "fisheye" effect would be to decrease it to the minimum. But then, it will be lower.

Thanks a lot for the feedback, and let me know if there's anything else ;)
Cheers!
Thank you for replying.
I'm glad you're working so hard on the game. :P
I'll try and see if I can actually endure the FoV without feeling uncomfortable this time.