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Ultimate cosmic power has never been so near!

Wizardry 8, an epic conclusion to the Dark Savant saga, successfully transferring one of the most prominent classic RPG series into the realm of modern 3D graphics and featuring 200+ hours of challenging and diverse gameplay--DRM-free on GOG.com, for only $9.99

[url=http://www.gog.com/gamecard/wizardry_8][/url]There's a reason gamers like to refer to the classic RPGs like Wizardry or Might and Magic series, as the games of the good old times. The transition from 2D sprite-based graphics into the realm of 3D marked a distinctive line after which role-play gaming was changed for ever, and in many cases not in the way fans hoped for. Wizardry 8 was one of the very few games, that achieved a great feat--it adopted to the new era of gaming without losing its original spirit and old-school charm. When released 9 years after the previous game in the series, It was praised for staying true to what made its predecessors great and memorable. This allowed all the fans of classic Wizardry games to experience the conclusion to the Dark Savant saga in the only way they would accept as true, while keeping up with the contemporary standards.

Wizardry 8 allows you to import your party from the previous game and complete the Dark Savant trilogy in the company of old friends.Offering yet another 200 or more hours of deep, original, and satisfying gameplay it was dubbed a worthy successor of the classic series, and a well written conclusion to the entire story. So, there you have it hardcore role-playing fans--paired with Wizardry 6+7 its a classic trilogy that takes about 700 hours total to beat. Isn't that simply mindblowing?

You cannot hide nor delete a legend! Complete one of the greatest RPG sagas in existence--the story of the Dark Savant--get Wizardry 8 for only $9.99 on GOG.com.
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jadeite: Considering Ultima IX and Might & Magic IX, that may be for the better.
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grviper: Damn right, it is, considering Wizards & Warriors, too.
I have that on CD Rom, I believe D.W. Bradley (who was involved with Wizardry 7, and perhaps other Wizardry games) wrote Wizards & Warriors, and while I never completed it, I would love to give it another go if GOG released it.

Hear that, GOG? Make it so!
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wolfsite: Again be sure to pick up Wizardry 6&7 as well, the story arc of Wizardry 8 begins in 6 and you can affect some elements of the story when importing your characters between 6/7/8. They each also have multiple endings and beginnings for imported characters and some items in previous games can unlock secret areas in later games.
For Wizardry 8, you get a completely different beginning if you import your Wiz7/Gold characters vs starting anew. The only other advantage is that your imported characters get a 4 level boost, but retain none of their Wiz7/Gold items (it is explained that during their long ride on the spaceship their muscles atrophied and they grew lazy).
Post edited May 23, 2013 by DeadlyRamon
I played this and tbh, couldn't have done without the help of some guys here, my main tip is have a Bishop if you are new to the game.

Good game, but a pain in the nuts if you dont know what you are doing.

As a side note, you can get saves from the other games online and import them into your Wiz 8 game, so you can play a continuation file.
Can you squeeze a gadgeteer into an imported party somehow?
I was shocked when I saw the Wizardry image on the home page, thought no it couldn't be, but there it was Wizardry 8. I have had that game in my games wish list for what seems an eternity. Never played it just heard good things. I'll have to buy it before the universal equilibrium does something nasty to correct the imbalance.
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triock: The world itself isn't really huge in Wizardry 8, you know! ;)
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Leroux: So the world is small but it's terribly crowded with creatures trying to kill you whereever you go and willing to lose their own life in the process? Well, okay, that sounds like every other RPG, heh; it's just that my preference is usually story & exploration over combat, and while I do enjoy challenging battles from time to time if they fit the plot or are just an optional treat, I really hate pointless grinding slowing down the pace and progress and distracting from what I enjoy more. The areas in M&M 6 weren't all THAT big either, they just felt like it because it took forever to explore them due to all the enemies standing in the way (and it's not as if every battle was a new tactical challenge, you're basically just doing the same things over and over again).
You can run away from most battles! :D
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grviper: Can you squeeze a gadgeteer into an imported party somehow?
Hmm, AFAIK there's one in Trynton.
Post edited May 23, 2013 by triock
I'm guessing the Wizardries (sp?) were the big event GOG was playing up earlier in the month.
Post edited May 23, 2013 by jackalKnight
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triock: You can run away from most battles! :D
And would that get me anywhere? ;)
Lord, Samurai, FaerieNinja, female Bard, female Gadgetteer, Bishop. Valkyrie and Monk as NPCs. That party worked for me.
You can improve your alchemy by mixing potions. It's also a good way to make money later in the game.

And the areas have level ranges, so not all the fights are against enemies stronger than you. If you are below the treshold, however, the game will spawn the strongest enemies an area has to offer.
Sale!

(when it's 50% off)
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tarasis: Watching the video all I kept think was "wow that reminds me of Everquest".

Yes I have never played any Wizardy games, I was only dimly aware of them.
Unfortunately my history in this series is exactly what yours is; "WOW! The classic Everquest 1 era!"

I've realized after really investing time and money into GOG that I've missed many, many years of gaming history because of MMO's. MMO's truly are a genre of their own, complete with their own communities and all that entails. I never got into any of the really memorable classic RPG's. And before the MMO era went 3D and even before Ultimate Online, I didn't have a computer. But I've had my stuck on the MMORPG cloud for far too long (at least solely that). Any MMO would take 200 hundred (or even 1,000) hours of classic RPG gametime and double it, and not even have an end in sight (as in seeing all content and doing all quests, etc).

I might've SAVED time by actually playing series like this more, as Wizadry and others don't require thousands to finish one game. I would've also probably felt a sense of accomplishment alot more instead of the feeling of never getting anywhere. Oddly enough, I've never done raiding really. I just enjoy the leveling and RPG experience.

My first PC wasn't until '98 or so. Up until then all I did was NES, SNES, N64, and a late start to Playstation 1. All I did on my first PC along the RPG line was every single infinity engine game, which stole many hours of my youth (that and a lot of RTS games and Mechwarrior 2 Mercenaries.

I missed out on Wizadry, Might & Magic, Ultima, and all their sequels. Not to mention any spin-off or series related such as Heroes of Might & Magic.

All that blabbng done, I can safely say I can't wait for time to pass and for their to be every Wizadry game, 1 through 8, on GOG. Then I'll feel complete and redeemed :)

My brand new gaming desktop is capable of running Rift and Guild Wars 2 on max settings/resolution with ease, and could probably run Elder Scrolls Online and FF14 the same. But I find it beyond awesome to play these old games, regardless of the high end capabilities.

Thank you GOG for making me live a past I never had!
Post edited May 23, 2013 by JinseiNGC224
One of the best games of all time. I thought this one was lost forever. Thank you GOG!!
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P1na: that's a big ass logo on the front page.
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Roman5: I like it

GOG really should celebrate great releases like this in style, just like the release of SS2 here
Yeah, why isn't that wallpaper? :)
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triock: You can run away from most battles! :D
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Leroux: And would that get me anywhere? ;)
Well, if you think you don't need to level up, yes! :D
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Leroux: And would that get me anywhere? ;)
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triock: Well, if you think you don't need to level up, yes! :D
Hm, can you only run back to where you came from or also forward? ;)
Does the Wizadry story begin with game 1 and carry over through game 8? Or is each game only the setting with a similar world?

The Dark Savant trilogy is 6,7, and 8, but what about 1 through 5? Are those separate storylines?
Post edited May 23, 2013 by JinseiNGC224