Posted August 31, 2014
With nostalgia, I remember those simple times where savegame files were stored inside the game's own folder, so that they were easily accessible for backup or hex editing purposes. Modern games place their save data in folders with the longest filepaths! It's either:
1) under My Documents\[publisher name], which is difficult to find because I don't care for the publisher, though I always remember the developer; or
2) somewhere under User\(...)\Application Data\[several more folders]\Publisher\[folder placed there presumably just to troll me]\Savegames.
This practice irritates me for two reasons. Firstly, I like to back up my save data to my flash disk or web location often to avoid losing everything due to my increasingly older hard disk, and the long path it makes it very difficult to track them down manually. If it weren't for the %appdata% command, I wouldn't be able to find the "User" folder due to there being several folders on my disk with a similar name, with their contents being hidden for some strange reason. Secondly, those locations are all on my C: drive, and the way I organised my hard disk, C: is the smallest partition, and is used by the system. And some of those savegame files are rather bulky, some proliferate like rabbits (The Witcher 2), and many of them clutter up the My Documents folder, which I'd like to be as neat as possible for obvious reasons.
I understand this has something to do with the Windows restrictions on file access/writings, so that the system files are not compromised. But are there options to set a "free-for-writing" attribute to particular folders or entire drives? I really need a clean-up tool for all those savegames scattered all over my C: drive! Why can't Windows be customised to allow the writing of savegame files to custom locations?
1) under My Documents\[publisher name], which is difficult to find because I don't care for the publisher, though I always remember the developer; or
2) somewhere under User\(...)\Application Data\[several more folders]\Publisher\[folder placed there presumably just to troll me]\Savegames.
This practice irritates me for two reasons. Firstly, I like to back up my save data to my flash disk or web location often to avoid losing everything due to my increasingly older hard disk, and the long path it makes it very difficult to track them down manually. If it weren't for the %appdata% command, I wouldn't be able to find the "User" folder due to there being several folders on my disk with a similar name, with their contents being hidden for some strange reason. Secondly, those locations are all on my C: drive, and the way I organised my hard disk, C: is the smallest partition, and is used by the system. And some of those savegame files are rather bulky, some proliferate like rabbits (The Witcher 2), and many of them clutter up the My Documents folder, which I'd like to be as neat as possible for obvious reasons.
I understand this has something to do with the Windows restrictions on file access/writings, so that the system files are not compromised. But are there options to set a "free-for-writing" attribute to particular folders or entire drives? I really need a clean-up tool for all those savegames scattered all over my C: drive! Why can't Windows be customised to allow the writing of savegame files to custom locations?