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anjohl: Where exactly is the ridiculous element in the above post? Half Life is universally praised as a cornerstone in modern videogame storytelling, pacing, and structure. Sounds a lot like Citizen Kane to me.
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spindown: The part where you said that Half-Life is under-appreciated.
Very under appreciated in mainstream circles.
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Licurg: As Citizen Kane is to film, Sacrifice is to PC gaming.
Since few people actually watch or play either, I'm inclined to agree;)
never mind misread something
Post edited June 11, 2012 by CaptainGyro
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spindown: The part where you said that Half-Life is under-appreciated.
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anjohl: Very under appreciated in mainstream circles.
Anjohl, you must have some fucking great weed over there. Anyone who gives two shits about video games thinks Half Life is one of the most important games to ever come into being, in fact most of the people who give a single shit about video games feel exactly the same way. Only those who give no shit about video gaming don't and that's because they don't know what Half Life is. In our universe there is no one in video gaming that underappreciates Half Life and it sold like gangbusters too.
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anjohl: Half Life is the correct answer. The Citizen Kane of gaming must be underappreciated. Those DnD games, System Shock, Deus Ex sold a ton.
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spindown: You really enjoy making ridiculous posts, don't you?
He's trying to convince me that PoP: Sands of Time was a good game. I own it and have played it, I'm not falling for that. It was an interesting game with horrible controls.
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anjohl: Very under appreciated in mainstream circles.
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orcishgamer: Anjohl, you must have some fucking great weed over there. Anyone who gives two shits about video games thinks Half Life is one of the most important games to ever come into being, in fact most of the people who give a single shit about video games feel exactly the same way. Only those who give no shit about video gaming don't and that's because they don't know what Half Life is. In our universe there is no one in video gaming that underappreciates Half Life and it sold like gangbusters too.
Yeah, I should get back to playing that, but yes definitely. If for no other reason than the impact that it had on how games handle narrative. That alone entitles HL to quite a bit of respect IMHO.
Post edited June 11, 2012 by hedwards
Citizen Kane simultaneously innovated cinematic techniques that would help define film as an artform while also delivering a compelling work of art. As much as I think videogames are a valid artform, I don't think we have anything quite like that yet.
Post edited June 11, 2012 by jungletoad
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spindown: You really enjoy making ridiculous posts, don't you?
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hedwards: He's trying to convince me that PoP: Sands of Time was a good game. I own it and have played it, I'm not falling for that. It was an interesting game with horrible controls.
What are you talking about?There's nothing ridiculous at all about saying PoP:SoT was a good game.
Post edited June 11, 2012 by CaptainGyro
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CaptainGyro: what are you talking about?,there's nothing ridiculous at all about saying POP was a good game.
A game which uses check point saves, elaborate move sequences and where the camera moves automatically. Hmm, yep, you're right, that's exactly what I think of when I think quality game.

I tried playing the game and ultimately I gave up because I'd end up playing the same section over and over again because the camera screwed up and I didn't quite make the next check point.

Stupid, stupid game.
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CaptainGyro: what are you talking about?,there's nothing ridiculous at all about saying POP was a good game.
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hedwards: A game which uses check point saves, elaborate move sequences and where the camera moves automatically. Hmm, yep, you're right, that's exactly what I think of when I think quality game.

I tried playing the game and ultimately I gave up because I'd end up playing the same section over and over again because the camera screwed up and I didn't quite make the next check point.

Stupid, stupid game.
So in other words you were just really bad at the game. Awesome!
Uh... as Citizen Kane is to film, I do not think it is to PC gaming?
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CaptainGyro: So in other words you were just really bad at the game. Awesome!
In other words, the controls sucked and detracted so much value from playing the game that I decided to play a game where the developers cared enough to QA the control scheme before releasing it.

I don't mind hard games, but when you have to play the same sequence over and over again because they won't let you save, that's not something that I would personally associate with quality game development. What's more having to do it because of a glitch or a sucker punch really makes me hate the developers for not knowing how to make a good game.
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CaptainGyro: So in other words you were just really bad at the game. Awesome!
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hedwards: In other words, the controls sucked and detracted so much value from playing the game that I decided to play a game where the developers cared enough to QA the control scheme before releasing it.
In other words, you just didn't like the game. Plenty of others did though, so what anjohl said really wasn't something so ridiculous that it was something he hoped you would "fall for" as if it were a massive troll post.
Post edited June 11, 2012 by CaptainGyro
Baldur's Gate gets my vote too! I've dozed off several times both while trying to watch Citizen Kane, and playing Baldur's Gate. Maybe due to this, in both cases I also have hard time trying to follow the story, if there really is such.

I wonder what would happen if I tried to do both at the same time? Double effect, or double negative?
Post edited June 11, 2012 by timppu
Baldur's Gate is a Forgotten Realms D&D game that was made using methods and technologies already tried and tested. What it had going for it was the right time, the right place and the right story.

This is exacly why Black Isle/BioWare (and anyone else involved) will never be able to reproduce it, because that time is long gone and the audience is all different.

Peronally, while I appriciate Baldur's Gate saga, I would have to name the likes of Fallout or Morrowind as the ones that effected me more in terms of scope and possibilities... then again... I think Boulder Dash was awesome :)
Post edited June 11, 2012 by Ebon-Hawk
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Stiler: IMO it would be Half Life, it changed FPS games forever.
A mostly unknown maverick decided to combine together all the interesting new techniques he has seen applied in an emerging media form, together with some cues taken from other forms, and threw in some of his own brilliant inventions in the process. The result was a highly influential piece of work that completely redefined not only storytelling in this media form, but the media form as such.

So yes, Half-Life most definitely is the Citizen Kane of videogames.