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CD Projekt RED invites you to digital godhood.

The Witcher 2: Enhanced Edition stands out with its complexity, depth and organic feel. Such an incredibly life-like realm--now, you too can become its lord creator!

Our friends at CD Projekt RED have prepared a set of tools that will allow modders of any skill to access the creative potential that up until now was only accessible to the creators of The Witcher 2: Enhanced Edition, one of the most acclaimed modern role-playing title, known for it's powerful vision and deep, mature gameplay. The suite known as the [url=http://redkit.cdprojektred.com" target="_blank]REDkit[/url] has entered the Open Beta phase, and is available as a free Witcher 2 upgrade via [url=http://redkit.cdprojektred.com" target="_blank]its newly-published official website[/url]--or if you own the game here, on GOG.com, from within your account, in the game's download section. The site also holds an extensive Wiki manual that will help you start modding away, a quick guide for installation and your first steps with the kit, forums to connect you with its other users, and a news section to keep you updated on new developments. Last, but not the least, the REDkit's official site is also a hub for exchanging your creations, allowing everyone to download, play, and experience the worlds created by modders. There's even a user-created mod introducing a whole new adventure already featured and ready to download. Are you excited yet? Now watch the trailer below:

REDkit announcement trailer

With the addition of [url=http://redkit.cdprojektred.com" target="_blank]REDkit[/url], CD Projekt RED continues on its course to do exceptional things in role-playing games development. Let's hear from the studio's head, Adam Badowski:

"For CD Projekt RED, RPGs are all about telling amazing stories," said Adam. "We want to give players the power to tell the same kind of non-linear, branching stories that made The Witcher games so popular. Our fans have helped us for years to make our games the best they can be, and REDkit is part of embracing our community as a partner in game development."

With a bold statement like that, the tool itself has much to live up to. Wondering what kind of creative powers can this suite actually unleash? Let's look at [url=http://redkit.cdprojektred.com" target="_blank]REDkit's[/url] key features:

• Intuitive tools developed for all would-be storytellers and game designers
• Complex and user-friendly terrain tools, including the SpeedTree foliage system
• Utilize the astonishing graphics and visuals that power The Witcher 2: Assassins of Kings
• Create a realistic and dynamic day and night cycle in a few clicks
• Implement non-linear stories and quests with a unique quest system that allows player decisions to impact the game world and plot
• Build believable characters, NPCs, and entire communities and set their interactions with the player
• Place dialogue cameras automatically or manually to create a movielike experience

Are you ready to ascend to digital godhood to create worlds and shape the fates of many lifelike characters, crafting unique multi-layered adventures for everyone to enjoy and admire? If you already own a copy of The Witcher 2: Enhanced Edition, there's nothing stopping you. If not, you can get yours on GOG.com, for only $19.99. Now it's worth more than ever!
Post edited May 14, 2013 by G-Doc
Wow! Now that's what I call a major update! Not sure I'll be able to create anything but at least I will be able to play the wonderful mods the community will certainly create!!

Thanks CDProjekt RED !
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GOG.com: <iframe width="590" height="332" src="http://www.youtube.com/embed/HO44e1rs9Ls" frameborder="0" allowfullscreen></iframe>
Yeah, you can't embed YouTube videos on the GOG forum ;-p
This is great. Thank you.
Huge update

I don't suppose this makes it possible to create new playable characters does it? Or would we have to use Geralt for every scenario?
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Crosmando: Huge update

I don't suppose this makes it possible to create new playable characters does it? Or would we have to use Geralt for every scenario?
You can make new playable characters :-) In fact, the first featured mod on the REDkit site, has (or plans to have at least) Dandelion as one of the PCs!
Lovely!

But 5 * 6 GB is kinda pricey.
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Bodkin: Lovely!

But 5 * 6 GB is kinda pricey.
6 GB total it seems. Ignore the weird display.
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Bodkin: Lovely!

But 5 * 6 GB is kinda pricey.
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JMich: 6 GB total it seems. Ignore the weird display.
That would be reasonable, thanks.
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G-Doc: You can make new playable characters :-) In fact, the first featured mod on the REDkit site, has (or plans to have at least) Dandelion as one of the PCs!
Nice. That really raises the scope for the type of mods that might come out, not just Witcher-scenarios but any fantasy stuff.
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Bodkin: Lovely!

But 5 * 6 GB is kinda pricey.
It's 6 gigs in total. When you have the GOG downloader switch set it uses the total download size, like the main installer. But it seems that they didn't make it collapse into a single entry like the game installer does. The web devs will probably fix that when they get a chance.

EDIT: ninja'd
Post edited May 14, 2013 by Barefoot_Monkey
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G-Doc: You can make new playable characters :-) In fact, the first featured mod on the REDkit site, has (or plans to have at least) Dandelion as one of the PCs!
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Crosmando: Nice. That really raises the scope for the type of mods that might come out, not just Witcher-scenarios but any fantasy stuff.
That was the point, I suppose. Giving the users the opportunity to make their own visions happen, not just making them play with the pre-populated, pre-made world.

From the official CDP RED newsletter:

REDkit gives modders of all skill levels the tools, they need to tell non-linear tales full of branching plots, believable characters and far-reaching consequences for player actions. Without learning to program or wrangling with opaque editors, game creators can use the top-quality art and assets from The Witcher 2: Assassins of Kings or import their own, as well as intuitive tools for environment creation, to craft their own unique role-playing adventures.
Modders are going to run into the problem of voice-acting though, it will be jarring having these high-res rendered NPC's who stand their silent with text across the screen when "talking". Could be solved if the editor allows you to change the camera to not zoom in
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JMich: 6 GB total it seems. Ignore the weird display.
Yes, it is a bit over 6GB in size.
Is The Witcher 2 going to be the new NWN for user content? Sounds exciting!