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JudasIscariot: As soon as we get the latest patch, we'll get it out to everyone after testing and the like :)
A whole year?! You guys are crazy ;_;
Good news, thanks
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badplafon: Great! Thank you much Judas, you finally made it true!
I knew GOG was on the hard work to make it live!
New Mac version is live, btw :)

Changelog for patch 1.0.57 (this inludes changes from 1.0.53)

1.0.57

- Crash fix for send to homestead from a container
- Fixed encumbered being spammed when dead
- Fixed crash while saving during a SurfaceGrowAction (this should fix any issues with crashing when going into the tunnel under the graveyard in Cyseal for example)

1.0.53

- Fix for wrong alignments (this should also fix existing save games). This for instance solves the problems with the bone totem in the Luculla Mines.
- Local chat is auto-enabled
- Greatly reduced memory usage for Win32 systems. This should lead to more stability.
- Fixed crash when a destroyed item was still in the skillbar
- Fixed a rare crash on level swap
- Fixed a crash when crafting in two inventories at the same time
- Fixed a crash when disarming trap while it detonates
- Fixed a crash for fleeing while invisible
- Fixed graphical artefacts on characters on the Mac version
- Fixed low-res terrain textures
- Fixed crash in multiplayer menu
- Disabled casting a skill when another is busy
- Teleport will now ignore the teleported item for AI grid checks
- No combines anymore in the trade window
- Added Staff of Magus to all henchman
- Fixed rare crash when summoning
- Better feedback for item combinations
- Fixed fleeing with a summon
- Changed font color in dialogs for better readability
- Added missing people to the credits

Divinity Engine Toolkit changes

- Fixed some exceptions
- Fixed terrains not showing up when loading levels from the main game

We have also uploaded a new PC installer with the latest version of the game for those of you who prefer to store the entire installer locally although we didn't flag it as to prevent confusion :)

If you downloaded "Patch 1.0.57" from your game shelf, you are good to go and play :)
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JudasIscariot: As soon as we get the latest patch, we'll get it out to everyone after testing and the like :)
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TheJoe: A whole year?! You guys are crazy ;_;
Someone's not living up to their old Judasian motto :P I won't mention names :D
Post edited July 08, 2014 by JudasIscariot
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mitcharts: First of all: Thanks for THE update on the matter. Looking forward to tomorrow. :)

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JudasIscariot: Yes, the Source Hunter DLC is to be included as a separate purchase, yes, along with its set of goodies :)
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mitcharts: So, what now? Is it included or is it a seperate purchase? Because, he asked about the chance of the inclusion of the Source Hunter DLC to the main game as in "Buy D:OS, get the Source Hunter DLC too" -- at least that's what I'm getting from his question.
That's what I was thinking, yes. Actually, that leads me to another question. Judas, I take it that in order to play co-op we need to buy two copies of the game, correct? If so, will there be a two-pack?
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JudasIscariot: Someone's not living up to their old Judasian motto :P I won't mention names :D
Carrotus eunt domus!
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mitcharts: First of all: Thanks for THE update on the matter. Looking forward to tomorrow. :)

So, what now? Is it included or is it a seperate purchase? Because, he asked about the chance of the inclusion of the Source Hunter DLC to the main game as in "Buy D:OS, get the Source Hunter DLC too" -- at least that's what I'm getting from his question.
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OdanUrr: That's what I was thinking, yes. Actually, that leads me to another question. Judas, I take it that in order to play co-op we need to buy two copies of the game, correct? If so, will there be a two-pack?
I already answered the two-pack question here:

http://www.gog.com/forum/general/divinity_original_sin_on_gogcom_bstatus_updateb/post270/?staff=yes

Hope that helps :)
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JudasIscariot: Someone's not living up to their old Judasian motto :P I won't mention names :D
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TheJoe: Carrotus eunt domus!
WE WHINED NONE! :)
Post edited July 08, 2014 by JudasIscariot
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OdanUrr: That's what I was thinking, yes. Actually, that leads me to another question. Judas, I take it that in order to play co-op we need to buy two copies of the game, correct? If so, will there be a two-pack?
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JudasIscariot: I already answered the two-pack question here:

http://www.gog.com/forum/general/divinity_original_sin_on_gogcom_bstatus_updateb/post270/?staff=yes

Hope that helps :)
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TheJoe: Carrotus eunt domus!
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JudasIscariot: WE WHINED NONE! :)
regional pricing or the GOG standard?
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JudasIscariot: I already answered the two-pack question here:

http://www.gog.com/forum/general/divinity_original_sin_on_gogcom_bstatus_updateb/post270/?staff=yes

Hope that helps :)

WE WHINED NONE! :)
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reaver894: regional pricing or the GOG standard?
Yes, there will be regional pricing as I stated here:

http://www.gog.com/forum/general/divinity_original_sin_on_gogcom_bstatus_updateb/post5
Post edited July 08, 2014 by JudasIscariot
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reaver894: regional pricing or the GOG standard?
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JudasIscariot: Yes, there will be regional pricing as I stated here:

http://www.gog.com/forum/general/divinity_original_sin_on_gogcom_bstatus_updateb/post5
Cheers, my bad. but i didnt want to re-read 35 pages when it might not have been there.
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JudasIscariot: Yes, there will be regional pricing as I stated here:

http://www.gog.com/forum/general/divinity_original_sin_on_gogcom_bstatus_updateb/post5
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reaver894: Cheers, my bad. but i didnt want to re-read 35 pages when it might not have been there.
Understandable :)
thanks for this update!
Now I won't have to get Steam in order to play the game and will spend my money here!
Post edited July 08, 2014 by Yuriko-toki
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DashiDMV: Will there be any Divinity Bundles/ specials on the old games to celebrate the GoG release?
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JudasIscariot: Not that I know of, sorry :(

Frankly speaking, I'd rather we release the game and celebrate once our GOG community, besides the backers, has had a chance to play the game DRM-free :)
Thanks for the answer. Now for the real question. Is it true you are in negotiations with Cleveland M Blakemore to obtain exclusive digital rights to his Magnum Opus Grimoire and make it a killer app for GoG Galaxy? ITZ the game Robert Sirotek is scared of you know.
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JudasIscariot: Not that I know of, sorry :(

Frankly speaking, I'd rather we release the game and celebrate once our GOG community, besides the backers, has had a chance to play the game DRM-free :)
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DashiDMV: Thanks for the answer. Now for the real question. Is it true you are in negotiations with Cleveland M Blakemore to obtain exclusive digital rights to his Magnum Opus Grimoire and make it a killer app for GoG Galaxy? ITZ the game Robert Sirotek is scared of you know.
I do not know the answer to that, I am afraid. I do know that I want the game here, come hell or high water :)
Hi all,

Please re-download the patch for D: OS as we found an error that would delete your saves, regardless whether you chose to keep them or not, during the uininstall process.

Please make sure you have downloaded patch_divinity_original_sin_2.3.0.7.exe.

Thanks and sorry for doubleflagging :)
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JudasIscariot: Hi all,

Please re-download the patch for D: OS as we found an error that would delete your saves, regardless whether you chose to keep them or not, during the uininstall process.

Please make sure you have downloaded patch_divinity_original_sin_2.3.0.7.exe.

Thanks and sorry for doubleflagging :)
Eeeks!
Thanks for the warning!