Hardrada: The only difference I can tell between 30FPS and 60FPS videos is that at 720p 30FPS plays smoothly and 60FPS keeps pausing to buffer, visually I cannot discern any difference.
The same issue as watching it at walmart then. It really comes down to what the graphical card can handle then. Most modern cards do mp4 decoding meaning the buffering is highly limited based on the player not expecting to be pushing something like 3MB a second through it's pipeline when they programmed it and said '
you know, 1Meg is probably more than enough'; And they were right...
Honestly i'm not sure if there was a difference since i watched a 60fps video on my monitor in the main room which might be locked at 30fps while saying it's 60hz. When i say that i mean i've seen video from our players on his TV, then i've seen it on other PS3's on other TV's and they look weird... Weird as in
not smooth. If that's what 60fps is i'd rather not, but it's probably more like 24*3 then drop a few frames every so often or right before key frames to try and keep the timing sort-of right (
Because film isn't recorded at useful power of 2's)... Of course neither is the energy hertz, being 60 rather than say 64.
Honestly my equipment works, and if i can only play games at 30fps for now i'll take it because it doesn't strain my brain and it doesn't strain my wallet for more hardware that i got fairly [s]cheaply[/s] inexpensively. yeah 60fps is probably smoother but weigh the pros and cons...
Note: If i seem partially snarky or something, probably my attitude is saturated from watching a dozen hours of a type of review from someone who's snarky yet correct on his gaming videos. That will eventually go away.
OneFiercePuppy: With a perfect combination of good video card, CPU, RAM, and data rate, you shouldn't get the buffer pauses
I wonder how many hundreds/thousands i'd have to pay vs say the $0 i'd pay by sticking to 30fps...