"Pearce explained how Blizzard is fortunate enough to have access to the original source code and assets, but he says it's "really hard to access that stuff, unlock it, and figure out how it all works."
That's BS, laziness and being unimaginative! I would also dare to write, being somewhat self-centred and short-sightedness. I mean, they have released the games, it still has a lot of fans, why not let it flourish in the wild since its that old? Just because some millenium-programmer thinks it's boring, it doesn't automatically mean that every one thinks so.
What about some ounce of respect to long time fans? Those that do actually receives much more respect in turn. Look at Romero - he still releases WADs for Doom on his spare time.
First of all, they can't expect an old game to have same popularity like the new ones with micro-transactions, and secondly, they
do act like they don't care or like they don't even want to recognize their old "children" any more. They shut down every effort the community is trying to keep this series alive. Not even reverse-engineering is considered legal/acceptable (and there HAVE been plenty of people who came really close with different games). These people are not trying to steal others peoples work and re-brand it like it was their own. Would most creators even act like they don't care, or scream "rape" every time someone downloads and play their game? No, many would actually like that their games are still being remembered AND played.
Unfortunately, we are dealing with rather hardcore conservative publishers who would rather micro-control and deny, rather than allow people access and enjoyment. Rather than collecting some money they think its dead in the water (not that the movie helped, but not exactly comparable either). Looking at all these "abandonware" sites I'm honestly actually happy that some takes the time to preserve old sw. That said, I think many here agree with me that out of respect, GOGs games are off-limit. I would rather see that the original creators get the money, and that would certainly be the case here, still.
Some of these games actually had their source codes released in the wild pretty early on, and it's really a shame that many are lost due to neglect. But thanks to the source code or being allowed to modify, many now have the freedom to choose how they want to play the game, with what mod and on different OS's/platforms.
Blizzard are known for not taking chances and just sit idle. They wouldn't even have to lift a finger; as GOG specialize in old games let them do them do all the work, release the source to allow the games to somewhat renew its popularity and the community to grow, and then just watch the money come in. I mean, releasing the source wouldn't threat their on-going projects(!). Or would it?!?
I understand that many don't have time, money or even care much for their old projects, but I personally would just have accepted the fact that it's better that my old sw is being copied, re-distributed,played and gaining a small community (maybe even generate some new revenue), than just seeing it fading away. Eventually yes, but not that fast. Look at how Transport Tycoon / OpenTTD is still popular for some (even me).
Speaking of WC1; since its limited to only single-click units and being a low-res game, I agree that it's not exactly fun to play it but I wouldn't consider the story or the game itself to be "boring", maybe just a bit tiresome. However, with the source code, I'm sure someone would make a "mod" to it as there are thousands of people around the world just waiting to pick the series up again. xD