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park_84: I also have fond memories of The Lost Vikings, but it's more of a puzzle game than a platformer, isn't it? A puzzle game in an action-platformer wrapper, if you will. I see it quite differently from the others, which fall squarely into the platform genre.
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Cavalary: Definitely, that's quite different from the rest. Tempted to say that it just has a platformer perspective, but it's entirely a puzzle game.
I wouldn't say entirely. Mostly, yes, but there still are some enemies to fight and elements of pure "action" to navigate. Especially the last few levels back on the space ship, if I remember correctly, not dying was much more difficult than solving any puzzle.

But yeah, it's vastly different from very fast paced shoot-and-jump stuff like Jazz.
No idea about 2 but tried 1 and was quite disappointed. The ridiculous movement speed combined with basically negative view distance made for a terrible experience. There was also the slo-mo mode and I had no idea how the game was meant to be played, because the only way to make it somewhat manageable was to have the slo-mo mode on all the time..

Is 2 any different?
Post edited December 03, 2023 by idbeholdME
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idbeholdME: No idea about 2 but tried 1 and was quite disappointed. The ridiculous movement speed combined with basically negative view distance made for a terrible experience. There was also the slo-mo mode and I had no idea how the game was meant to be played, because the only way to make it somewhat manageable was to have the slo-mo mode on all the time..

Is 2 any different?
Yeah, 2 zooms out and gives an excellent lead distance. Plus your health is measured in pips rather than a bar, and they threw away the vestigial timer.
My interest has been piqued here, it seems like the consensus is that I should just play the second one though. Or is it worth it to start with 1?
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Amclass: My interest has been piqued here, it seems like the consensus is that I should just play the second one though. Or is it worth it to start with 1?
You can try 1. But there's a lot of flaws with it. And hey, why pay? There's shareware demos of it out there. But yes, starting with 2 would be fine.
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Amclass: My interest has been piqued here, it seems like the consensus is that I should just play the second one though. Or is it worth it to start with 1?
1 is harder because of narrower view, you have to proceed cautiously, with some levels requiring multiple attempts (memorization of some traps). In 1, one place has a trampoline where you may need to use a slow motion cheat code otherwise it's almost impossible). With 2, you can breeze through the whole game. 1 is also longer. It's most helpful review says it's overpriced but given the amount of content (relative to other games of its era) I think it's worth it, especially on sale.

1 I believe was the first DOS side scrolling game to run at 60fps. Most impressively, it could even do it on my 386 33mhz with an ISA bus. The author of this game chose not to do parallax scrolling, while other PC games did so at the cost of performance trying to match 16 bit consoles which had hardware support for multi layer tiled graphics and sprites. 60fps vs 30fps was very apparent on a CRT monitor with 30fps having ghosting.
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Darvond: Yeah, 2 zooms out and gives an excellent lead distance. Plus your health is measured in pips rather than a bar, and they threw away the vestigial timer.
Thanks. Might check it out later then.

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binteon: In 1, one place has a trampoline where you may need to use a slow motion cheat code otherwise it's almost impossible).
Is it even a cheat? IIRC, the slo-mo mode was always available just by pressing a key.
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Darvond: Yeah, 2 zooms out and gives an excellent lead distance. Plus your health is measured in pips rather than a bar, and they threw away the vestigial timer.
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idbeholdME: Thanks. Might check it out later then.

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binteon: In 1, one place has a trampoline where you may need to use a slow motion cheat code otherwise it's almost impossible).
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idbeholdME: Is it even a cheat? IIRC, the slo-mo mode was always available just by pressing a key.
Thanks, now I realize, it wasn't the slow motion, it was a cheat code for the air-board and fly through the trampoline section.
Post edited December 04, 2023 by binteon
Thanks for the feedback, I'll wait for another sale anyway but I'll try out the demos first.
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Amclass: Thanks for the feedback, I'll wait for another sale anyway but I'll try out the demos first.
Well, it was given away for free only last year, but I guess you missed it, so here you go, it's on the daily deal now.
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Amclass: My interest has been piqued here, it seems like the consensus is that I should just play the second one though. Or is it worth it to start with 1?
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Darvond: You can try 1. But there's a lot of flaws with it. And hey, why pay? There's shareware demos of it out there. But yes, starting with 2 would be fine.
Well, I started with Jazz Jackrabbit 2 and I'll probably get Jazz Jackrabbit 1 soon. Or you could just pirate off some shady Pirate Bay revival project.
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Amclass: My interest has been piqued here, it seems like the consensus is that I should just play the second one though. Or is it worth it to start with 1?
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binteon: 1 is harder because of narrower view, you have to proceed cautiously, with some levels requiring multiple attempts (memorization of some traps). In 1, one place has a trampoline where you may need to use a slow motion cheat code otherwise it's almost impossible). With 2, you can breeze through the whole game. 1 is also longer. It's most helpful review says it's overpriced but given the amount of content (relative to other games of its era) I think it's worth it, especially on sale.

1 I believe was the first DOS side scrolling game to run at 60fps. Most impressively, it could even do it on my 386 33mhz with an ISA bus. The author of this game chose not to do parallax scrolling, while other PC games did so at the cost of performance trying to match 16 bit consoles which had hardware support for multi layer tiled graphics and sprites. 60fps vs 30fps was very apparent on a CRT monitor with 30fps having ghosting.
Well, I've seen Jazz Jackrabbit 1 longplays on YouTube and I can confirm, even if I haven't played Jazz Jackrabbit 1, it looks hard and has a timer which Jazz Jackrabbit 2 doesn't have, but there are also 4 difficulties, namely Easy, Medium, Hard and Turbo. These difficulties also exist in Jazz Jackrabbit 2 except for Turbo being in JJ2+. Jazz Jackrabbit 1 could basically run on anything, it dosen't matter what platform you're on, you could still run it on an Intel Mac with a virtual machine (I personally use Parallels Desktop) and a copy of the game. On Linux you could do the same thing, just use a virtual machine, and if you're on an ARM processor, just use QEMU, which can emulate x86 hardware, and it could even run on every version of WIndows ever. No matter if it's Windows 11 or Windows 95, on Windows 11 the GOG setup installs DOSBox because Windows 11 dosen't have a NTVDM (because Windows 11 only comes in 64-bit editions), and it isn't based on DOS. Now, if you would install Jazz Jackrabbit 1 on Windows 95, which is based on DOS, you would be able to run it with no problems at all. Jazz Jackrabbit 1, now keep in mind that this is 1994 we're talking about, and most people were probably still using DOS or Windows 3.1, and if Epic Megagames (nowadays Epic Games, the Fortnite idiots) had added 16-bit graphics, multi-layered stuff and parallax scrolling, "good" performance on 1994 computers would be thrown out the window and the average computer user in 1994 had 4MB of RAM, 120MB of HDD storage and a 486SX-25 or -33. Performance on a computer like that would've probably been chucked in the trash can if you had tried to run any game with 16-bit graphics, parallax scrolling and multi-layered stuff, let's just say your computer would've already exploded (in reality, you would've had super crappy performance). Now, you may be asking, why would I run PC games on a Mac. And the answer is, I don't. I have a secondary Windows XP PC which is where I run my old PC games from GOG because, using a virtual machine, on a 2016 MacBook Pro, with Windows XP, would make my CPU flaming hot, which then ends in overheating. So, I have to configure my fans to always be on max speed with iStat Menus, and also have to use a Cooler Master laptop cooler at full blast. If you read this to the end, I salute you, for having the most attention span I have seen in a long time.
Post edited December 24, 2023 by WinReset
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WinReset: Jazz Jackrabbit 1 could basically run on anything, it dosen't matter what platform you're on, you could still run it on an Intel Mac with a virtual machine (I personally use Parallels Desktop) and a copy of the game.
Why bother with all that when you could just run the source port on any Mac. (Also Jazz 2.)
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WinReset: Jazz Jackrabbit 1 could basically run on anything, it dosen't matter what platform you're on, you could still run it on an Intel Mac with a virtual machine (I personally use Parallels Desktop) and a copy of the game.
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eric5h5: Why bother with all that when you could just run the source port on any Mac. (Also Jazz 2.)
Chrome told me that it was a suspicious download. It's probably a virus, I don't want to risk my files and other stuff just for some Jazz Jackrabbit 1/2 on a Mac. Plus, I have a secondary Windows XP computer to play Jazz Jackrabbit 1/2 on.
Post edited December 25, 2023 by WinReset