Charon121: I agree. Any true simulator is by definition hardcore because it takes away all sorts of computer-assisted convenience in favour of making as many aspects of the game possible work just like in real life.
And real life is often more difficult than gaming. Vythonaut: I wouldn't say it's harder, at least not for the obvious reasons. The most prominent difference is that in real life racing you get lots of feedback: not only through your vision/hearing/controller's force feedback as in a video game but also through your whole body/vibrations/sense of movement. Sometimes racing sims can be very close to the real thing but there is no way they can give you the feedback you would receive from techniques like
trail braking.
And speaking from experience, while i ran countless laps in EA's SBK 2001/ Microprose's GP500/
PiBoSo's GP Bikes (a great motorcycle sim), i've never felt the front tire as i feel it in real life, nor did i felt the loss of traction from the rear wheel better than i do in real life.
What must be said though is that real life motorsports are dangerous. You can take as many risks as you like in video games. but in real life each risk you take can get you into serious trouble. There's little margin for error. In a video game a
highside is just a matter of hitting the escape key and restarting the race. In real life is the quickest way to visit the hospital. Having said that, yes, real life racing is much more difficult than sim racing, but that has more to do with the risks involved, rather than the actual driving/riding.
Not sure how things are for airplanes though. :P
Real life = one life, no opportunities for bonus lives, no continues, permadeath. It's the ultimate hardcore game. :)