maxleod: These titles are from a time when games were packaged in real boxes with the manual printed on real paper. Sometime the manual was a great addition to the game, with lots of artwork and background story...
Mhmm. I remember reading the manual, and it had something about going into a dream. But it was kinda too vague.
maxleod: Anyway I think Krusty's Fun House was about Krusty the Clown having to save his house from a rat invasion by luring them into traps, some kind of platform/puzzle mix, think lemmings but more action oriented, and the goal is to kill the rodents, not save them. (I think, only played it once on emulator.)
I remember figuring that out, but we had rented the cartridge back in.... 1997? I don't know. Didn't have the manual. I suppose more the '
this is suppose to be a Simpson's title' or something but made no sense why Krusty was there.
Regardless, it seems there could have been a more enjoyable platformer than '
activate trap'.
Lemmings seemed pretty easy, get from A to B with as many lemmings as you can; Though
why they had to move wasn't explained. Or if it was my 10 yearold mind and limited reading ability couldn't follow but point&click made sense.