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I mean, I would have paid at least twice the base price for all the Infinity Engine games if I could -when they were releases here-, and was annoyed that I had to wait until the 10% release sale was over to at least get to pay the base price.

Then someone released "Enhanced Editions" of them at twice the price and didn't let GOG sell the original ones on their own (but only bundled with the EEs), which pissed me off.

Yes, I would very likely purchase several gift copies of each of the original IE games if GOG managed to get he permission to sell them separate from the EEs again. Not that it'll happen.
I don't think those are realistic ideas for several reasons, but at least on itch.io, if you go to discount page you will see normal discounts in blue, but sometimes you see "discounts" in red. Those are extra price, for instance red 100 discount isn't completely free, it means paying double price to support the developer. So there are some stores who have implemented something like that.

As for GOGstarter, it would be a great idea as GOG's (in)famous curation could probably keep worst projects out, and there would never be a situation where the final product would not end up on GOG, as is the case with many Kickstarter projects.

The problem is, GOG can't guarantee that any project actually delivers on time, or delivers at all, and if they try to make some backer guarantees, that would only add to their financial issues. If they can't have the price compensation for normal purchases, they sure can't guarantee payback of thousands of dollars worth of backer money.
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fronzelneekburm: Underworld Ascendant
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tfishell: Isn't this game still pretty bad?
While I've not played it myself, I have read they have surprisingly enough managed to fix it quite a bit.
So, kinda like humble has the "this is the minimum you must spend to purchase this content; feel free to pay whatever you want above that amount" thing?

I'd go along with that. I wouldn't always be able to do it, but I'd appreciate the option.
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Maighstir: I mean, I would have paid at least twice the base price for all the Infinity Engine games if I could -when they were releases here-, and was annoyed that I had to wait until the 10% release sale was over to at least get to pay the base price.

Then someone released "Enhanced Editions" of them at twice the price and didn't let GOG sell the original ones on their own (but only bundled with the EEs), which pissed me off.

Yes, I would very likely purchase several gift copies of each of the original IE games if GOG managed to get he permission to sell them separate from the EEs again. Not that it'll happen.
That's not up to GOG. Beamdog owns the rights for the IE games.
If I were to voluntarily pay more for a game, that would be to support the developer, not the distribution platform.

GOG just need to get their crap together and maybe don't make us wait for months for simple fixes to their broken site. For example the reviews are still walls of text since the revamp 4 months ago, while fixing it is literally a 5-minute CSS fix.
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rjbuffchix: There is a lot of discussion, as well as fearmongering thanks to Kotaku and related brigaders, about GOG's financial state.
They failed the shit test over some tweets before. GOG should learn that once it's on the shitlist, it's always on the shit list with that group of people.
In my travels, I have seen minimum price, with option to pay more, work for sites like Bandcamp (itself featured on FCKDRM.com). What is the general forum user sentiment on this model? To be clear, I am not advocating for games to be discounted. I would keep the existing prices, just that they would be the minimum, with an option to pay more if the customer desires. This would allow GOG to make more on certain games (I also wouldn't use the specific word "minimum", due to other sites constantly renting games at bargain bin prices).
I'm sure if you sent them a check that didn't bounce, or mailed them some cash, they wouldn't raise a stink.
Another interesting idea would be for GOG to have its own sort of internal Kickstarter system where users and even fans who don't have accounts could contribute towards GOG getting games here DRM-free. Maybe there is some sort of knowhow at GOG of what games that could possibly have a realistic chance, GOG could then be the one to list the game on the internal system, and if enough people were contributing towards them, they could become a reality, in a way that a wishlist could not necessarily accomplish.
Then people wouldn't donate when "too niche" came up.
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fronzelneekburm: Underworld Ascendant
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tfishell: Isn't this game still pretty bad?
Depends entirely on your expectations. It's something entirely different than the original Underworld games and it's something entirely different than what was pitched during the Kickstarter. But taken on its own terms, it's a pretty fun game. The Day 1 build was a disaster, but they've made some very impressive progress in the few months since then. Most notably, they patched in a save system and Update 2 made some pretty drastic overhauls to the level design. The earlier iterations were kinda-fun sandboxes with glitches galore, now it's starting to look like an actual game.

It was 75% off recently and I think it's well worth the $10.
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Maighstir: I mean, I would have paid at least twice the base price for all the Infinity Engine games if I could -when they were releases here-, and was annoyed that I had to wait until the 10% release sale was over to at least get to pay the base price.

Then someone released "Enhanced Editions" of them at twice the price and didn't let GOG sell the original ones on their own (but only bundled with the EEs), which pissed me off.

Yes, I would very likely purchase several gift copies of each of the original IE games if GOG managed to get he permission to sell them separate from the EEs again. Not that it'll happen.
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blotunga: That's not up to GOG. Beamdog owns the rights for the IE games.
Yes, thus "if GOG managed to get the permission" (ie. if Beamdog would permit them to sell them separately).

I mean, I'm happy that they got permission to include the originals at all (if Beamdog had wanted to sell them, they'd be available at Steam too).
Post edited March 01, 2019 by Maighstir
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mintee: not a fan. if people want to support the site then they can buy more games, share the site with their friends and social media to generate buzz etc. a company that has to rely on generosity to make it just isnt going to have my confidence to put my library in their hands. gog has made alot of money, but blew it for a growth plan that needs to be reigned in and restructured. its not our fault or responsibility to keep them solvent. most of us here on the forums have hundreds of their titles. its whoevers wearing the suits calling the shots fault.
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rjbuffchix: I'm inclined to agree with the latter part. And obviously the customer has no obligation to pay more under the minimum price model, it is just an option that some customers could use to support GOG more and to "vote with their dollars" more accurately. For example, today GOG released a game and a DLC that don't particularly scream "must-buy" to me. If I were to buy them anyway, it would likely be seen as wanting more games/DLC of this kind, even though I don't. Whereas with a minimum price model, users could put more money towards the games they really want which would hopefully go towards getting more quality games here. Unlike the wishlist, or writing in the forums, or writing letters to GOG, the extra money would be a willful, tangible demonstration of something.
I had not thought of that, its a good point