Posted November 18, 2024
Sipping on some spiced rum, if only for the warmth and taste of it, Aylar listens as Crew discusses their further course of action. Through the Wards and charms comes sense of alarmed concern from Cap'n Baldbeard, worried for his mateys, but he is already certain that there is no reason to actively interfere - despite there presented two choices, it be very evident that in reality there be only one. One by one, the members of the Crew pick going after vampirates - the prospect of hurting the ghosts and taking the body by force doesn't cross anyone's mind.
He agrees with the proposition that the Crew ought to stay on land and take the northern passage. Aye, there be likely sentries and traps, but we have ways to scout and disable; aye, the vampirates can climb and would try if nae an ambush, then at least an initial attack once Crew is spotted, but they would have no choice but to come at us in limited numbers and from one side, for the passage is narrow, and we have ranged attackers that would nae let them circle around.
When Gillius pitches his suggestion of going by longboat, Aylar will shake his head, and explain that going by water would be extremely risky, both because of the weather conditions and due to it giving vampirates great advantage over the Crew. Vampirates would be able to detect our approach through the fog, he says, they nae need to breathe and don't fear cold, and their mage might be the one if not commanding, then at least being allied with the Elementals. There would not be much stealth to gain, but a great danger from having the boat damaged, suddenly entrapped by ice, if Elementals or the mage be able to do so at that range, or capsized - ye don't want to take a dip in these temperatures, not even a mer like Kyp would. In water, hypothermia would catch to anyone rather quickly, and getting them out without significant damage would be tricky. Ashore, protected by their ample clothing from ash and with fire and garlic on their weapons, the Crew can battle the vampirates relatively safely, dig each other out or use magick to deal with the snow and ice Elementals could use. He would also caution against letting Rocky anywhere near water as well - if ample water or snow were to get in any cracks in the rock and then frozen, that would surely hurt the golem.
When Aeshma questions whether or not she should stay behind, Aylar will nod to her and say that now that it is soundly decided that the Crew is to battle vampirates, it would indeed be more beneficial for her to stay here. Hold the fort in an unlikely, but still possible case any of the hostile specter patrons would come floating about.
After the alotted time for the decision passes, and sometime before the Crew is to depart for the passage, Aylar will go to the agreed upon discreet spot by the Baldbeard's ship to parlay with the bosun, and tell him that Crew be accepting the terms and will retrieve the treasure. He will request Cap'n Baldbeard to accompany him as his officer in this - while Sensei has been careful in keeping Baldbeard's involvement a secret, the bosun and whoever he chooses as his second would benefit from not misunderstanding the situation upon likely eventually sighting their dead captain "alive".
Baldbeard be free to converse with his mateys as he wishes; for his part, Aylar will support Sensei's initial story, but also explain to the bosun that the Crew are bound ghosts not unlike them, under a great task of their own to fulfill, given flesh and limited ability to leave ashore for a short time by their spiritfarer Ship. He promises that they would do their utmost to retrieve the treasure and eradicate all vampirates they will come across; all they be asking in return is Baldbeard's body: though normally their captain's spirit would surely remain alongside them, he was summoned to join the Crew, and though their task still be not done, having their bodies reclaimed will impart a great sense of relief upon each of them. He would also ask for Baldbeard's crew assistance in distracting their casino patrons from the happenings in the passage - for one, he doesn't expect specters, too swept in their hatred for anything living, even if it be an imitation, ever realize the specifics of Crew's existence, and while the inevitability of such compulsion is understandable, Aylar wishes not for his people to be disturbed while they are doing what has been asked of them.
When it comes to heading out to the passage, he will pick up some garlic to apply to his cutlass at a later point when it's evident that combat be approaching. He finds himself be comfortable in the cold still, especially with the help of light thermals and woolens he already has, so his Cold Resist potion be kept in reserve in case of unforeseen developments. The Crew is reminded that the treasure is not to be their spoils, but is payment for Baldbeard's body. Looting the rest of vampirate belongings is permitted, but only once the fighting is definitively done, and they better remember to properly employ Devin's lessons.
Once in the passage, he will keep attention on his senses and any charms potentially picking up on undead approaching. He will look out for an opportunity to melee strike if any shows itself, but prioritize protecting the Crew through their charms, and tactically foiling any vampirate ambushes or attacks by using charm charging and death repel to drive any vampirate in his range into Crew attacks.
[Aylar contributes to discussion, parlays with the bosun alongside Baldbeard, and prepares to head out for the passage.]
He agrees with the proposition that the Crew ought to stay on land and take the northern passage. Aye, there be likely sentries and traps, but we have ways to scout and disable; aye, the vampirates can climb and would try if nae an ambush, then at least an initial attack once Crew is spotted, but they would have no choice but to come at us in limited numbers and from one side, for the passage is narrow, and we have ranged attackers that would nae let them circle around.
When Gillius pitches his suggestion of going by longboat, Aylar will shake his head, and explain that going by water would be extremely risky, both because of the weather conditions and due to it giving vampirates great advantage over the Crew. Vampirates would be able to detect our approach through the fog, he says, they nae need to breathe and don't fear cold, and their mage might be the one if not commanding, then at least being allied with the Elementals. There would not be much stealth to gain, but a great danger from having the boat damaged, suddenly entrapped by ice, if Elementals or the mage be able to do so at that range, or capsized - ye don't want to take a dip in these temperatures, not even a mer like Kyp would. In water, hypothermia would catch to anyone rather quickly, and getting them out without significant damage would be tricky. Ashore, protected by their ample clothing from ash and with fire and garlic on their weapons, the Crew can battle the vampirates relatively safely, dig each other out or use magick to deal with the snow and ice Elementals could use. He would also caution against letting Rocky anywhere near water as well - if ample water or snow were to get in any cracks in the rock and then frozen, that would surely hurt the golem.
When Aeshma questions whether or not she should stay behind, Aylar will nod to her and say that now that it is soundly decided that the Crew is to battle vampirates, it would indeed be more beneficial for her to stay here. Hold the fort in an unlikely, but still possible case any of the hostile specter patrons would come floating about.
After the alotted time for the decision passes, and sometime before the Crew is to depart for the passage, Aylar will go to the agreed upon discreet spot by the Baldbeard's ship to parlay with the bosun, and tell him that Crew be accepting the terms and will retrieve the treasure. He will request Cap'n Baldbeard to accompany him as his officer in this - while Sensei has been careful in keeping Baldbeard's involvement a secret, the bosun and whoever he chooses as his second would benefit from not misunderstanding the situation upon likely eventually sighting their dead captain "alive".
Baldbeard be free to converse with his mateys as he wishes; for his part, Aylar will support Sensei's initial story, but also explain to the bosun that the Crew are bound ghosts not unlike them, under a great task of their own to fulfill, given flesh and limited ability to leave ashore for a short time by their spiritfarer Ship. He promises that they would do their utmost to retrieve the treasure and eradicate all vampirates they will come across; all they be asking in return is Baldbeard's body: though normally their captain's spirit would surely remain alongside them, he was summoned to join the Crew, and though their task still be not done, having their bodies reclaimed will impart a great sense of relief upon each of them. He would also ask for Baldbeard's crew assistance in distracting their casino patrons from the happenings in the passage - for one, he doesn't expect specters, too swept in their hatred for anything living, even if it be an imitation, ever realize the specifics of Crew's existence, and while the inevitability of such compulsion is understandable, Aylar wishes not for his people to be disturbed while they are doing what has been asked of them.
When it comes to heading out to the passage, he will pick up some garlic to apply to his cutlass at a later point when it's evident that combat be approaching. He finds himself be comfortable in the cold still, especially with the help of light thermals and woolens he already has, so his Cold Resist potion be kept in reserve in case of unforeseen developments. The Crew is reminded that the treasure is not to be their spoils, but is payment for Baldbeard's body. Looting the rest of vampirate belongings is permitted, but only once the fighting is definitively done, and they better remember to properly employ Devin's lessons.
Once in the passage, he will keep attention on his senses and any charms potentially picking up on undead approaching. He will look out for an opportunity to melee strike if any shows itself, but prioritize protecting the Crew through their charms, and tactically foiling any vampirate ambushes or attacks by using charm charging and death repel to drive any vampirate in his range into Crew attacks.
[Aylar contributes to discussion, parlays with the bosun alongside Baldbeard, and prepares to head out for the passage.]
Post edited November 18, 2024 by LordKaylar