Posted November 17, 2019
Ah, the fine choices. I suppose I should clarify a thing or two first:
A voiced protagonist speaks, if of their own agency or yours depends on the game. Some of them are so full of themselves as to be incongruous of the internal writing or lore. Examples are JC Denton, Lara Croft, and Alucard.
Mute protagonists do not have any outright lines to speak, but still vocalize in grunts, pantomime, or inference of dialogue. Chrono, Link, and Mario in the RPGs.
A Silent Protagonist can't even be bothered with much outside basic binary choices required to advance. They often appear in games where socializing isn't important, or possible. Sometimes they can be powerful, othertimes it just means the developer was lazy and couldn't be bothered. Pokemon Protagonists fall into this category, for example.
So, how do you prefer it?
A voiced protagonist speaks, if of their own agency or yours depends on the game. Some of them are so full of themselves as to be incongruous of the internal writing or lore. Examples are JC Denton, Lara Croft, and Alucard.
Mute protagonists do not have any outright lines to speak, but still vocalize in grunts, pantomime, or inference of dialogue. Chrono, Link, and Mario in the RPGs.
A Silent Protagonist can't even be bothered with much outside basic binary choices required to advance. They often appear in games where socializing isn't important, or possible. Sometimes they can be powerful, othertimes it just means the developer was lazy and couldn't be bothered. Pokemon Protagonists fall into this category, for example.
So, how do you prefer it?