RWarehall: The current Kickstarter is just asking for $25,000 and lists the game launch as May 2020. Check the Kickstarter link in the OP.
amok: yea - that's neither their budget nor length of development....
edit - to iterate - the game is well into development, most art is there, core mechanics, levels, story. they need to finish it now, having worked over two years on it... for free... they have now quit their day jobs to finish the game, and as such asking for founding to get the game completed. It is all there on that page.
It is not possible to calculate the cost, as they do not take salaries nor buying assets but did all the work in their spare time. and the core game is completed, having had a long development cycle. .
And what's your point? What are you arguing about now? My point is that you have a very lightly funded Kickstarter for a game that is supposedly a year away from completion. Neither of these things says this is a good investment for GoG to "pre-approve". The fact that the funding amount and response thus far is so small, does not speak well to the game's public interest. I'm sure GoG reviewed the Demo as it stands and found it insufficient. Maybe, in a year, when the game has more depth and is maybe not as "small in scale", it might have a chance to be accepted on launch.
This is another example of a reasonable GoG rejection. Especially given the tendency lately for games to take Epic money for exclusivity which would leave GoG without a Day 1 release.
I just don't get it. The developers have supposedly quit their day jobs to focus on the game for the next year and all they are asking is $25,000? If that isn't a red flag, I don't know what is. That they are asking for just an additional $5,000 to do a Switch port says a lot as well. Neither amount would make me confident as neither amount is reasonable for what is being promised.