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zeroxxx: Weird. I checked the game thoroughly and I know it fits my liking. Do GoG users don't like platformer in general? I'm not sure, but I do like the genre. It's the easiest one to swallow than, say, hard game like Sekiro.
It's more GOGs curation team and their personal bias towards certain games, If OP words are correct their Curation team judged the game on a Demo and that was enough for GOG themselves to reject it. This has nothing to do with the users this one is all on GOG themselves.
I'd be interested in getting this game for GOG, not gonna lie. It seems charming enough, too.
If I may suggest...

The best course may be to convince the developer to re-submit this game when it is approaching release. It's very likely this was rejected because of the early state of the demo.

As it stands, a game with just $25,000 funding was an expected release date in a year probably raises some red flags. Once they prove an actual game is coming and can show GoG the full extent of the content, they might have better luck.
Just added my vote to the CWL https://www.gog.com/wishlist/games/unbound_worlds_apart.

Also agreed with what RWarehall said^
Post edited May 27, 2019 by direspirefirewire
First time I've seen this game. Looks like it has the potential to be very decent. For some reason the game's character reminds me of Lumo.
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RWarehall: If I may suggest...

The best course may be to convince the developer to re-submit this game when it is approaching release. It's very likely this was rejected because of the early state of the demo.

As it stands, a game with just $25,000 funding was an expected release date in a year probably raises some red flags. Once they prove an actual game is coming and can show GoG the full extent of the content, they might have better luck.
where do you have these numbers from?

according to dev blog, first first reveal was back in October 2016, so 3 years official development

http://alienpixelstudios.com/2016/10/16/working-new-puzzle-game-sphere/
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viperfdl: He reminds me of Orko from He-Man.
thank you, I was googleing old USA animation searching for it, I knew it was something from my childhood.
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LootSeeker: First time I've seen this game. Looks like it has the potential to be very decent. For some reason the game's character reminds me of Lumo.
Yeah, in Lumo thay had changed the palette at least.
The graphics seem professionally made and I want to know more so i am installing the demo. Best way to find out interesting games is gamers word of mouth indeed.
I'd say, if the game is good it can arrive here after release when it's a finished product.Sure, that means GOG loses some revenues if people get it on Steam first.
Post edited May 27, 2019 by Dogmaus
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RWarehall: If I may suggest...

The best course may be to convince the developer to re-submit this game when it is approaching release. It's very likely this was rejected because of the early state of the demo.

As it stands, a game with just $25,000 funding was an expected release date in a year probably raises some red flags. Once they prove an actual game is coming and can show GoG the full extent of the content, they might have better luck.
That's actually kind of the plan (and no convincing necessary btw) but I still think that it would help getting as much votes as possible from the community when the time has arrived. This way they might see a fleshed out game AND they also can see that their customer base would like to buy it.
Post edited May 27, 2019 by MarkoH01
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RWarehall: If I may suggest...

The best course may be to convince the developer to re-submit this game when it is approaching release. It's very likely this was rejected because of the early state of the demo.

As it stands, a game with just $25,000 funding was an expected release date in a year probably raises some red flags. Once they prove an actual game is coming and can show GoG the full extent of the content, they might have better luck.
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amok: where do you have these numbers from?

according to dev blog, first first reveal was back in October 2016, so 3 years official development

http://alienpixelstudios.com/2016/10/16/working-new-puzzle-game-sphere/
The current Kickstarter is just asking for $25,000 and lists the game launch as May 2020. Check the Kickstarter link in the OP.
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amok: where do you have these numbers from?

according to dev blog, first first reveal was back in October 2016, so 3 years official development

http://alienpixelstudios.com/2016/10/16/working-new-puzzle-game-sphere/
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RWarehall: The current Kickstarter is just asking for $25,000 and lists the game launch as May 2020. Check the Kickstarter link in the OP.
yea - that's neither their budget nor length of development....

edit - to iterate - the game is well into development, most art is there, core mechanics, levels, story. they need to finish it now, having worked over two years on it... for free... they have now quit their day jobs to finish the game, and as such asking for founding to get the game completed. It is all there on that page.

It is not possible to calculate the cost, as they do not take salaries nor buying assets but did all the work in their spare time. and the core game is completed, having had a long development cycle. .
Post edited May 27, 2019 by amok
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RWarehall: The current Kickstarter is just asking for $25,000 and lists the game launch as May 2020. Check the Kickstarter link in the OP.
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amok: yea - that's neither their budget nor length of development....

edit - to iterate - the game is well into development, most art is there, core mechanics, levels, story. they need to finish it now, having worked over two years on it... for free... they have now quit their day jobs to finish the game, and as such asking for founding to get the game completed. It is all there on that page.

It is not possible to calculate the cost, as they do not take salaries nor buying assets but did all the work in their spare time. and the core game is completed, having had a long development cycle. .
And what's your point? What are you arguing about now? My point is that you have a very lightly funded Kickstarter for a game that is supposedly a year away from completion. Neither of these things says this is a good investment for GoG to "pre-approve". The fact that the funding amount and response thus far is so small, does not speak well to the game's public interest. I'm sure GoG reviewed the Demo as it stands and found it insufficient. Maybe, in a year, when the game has more depth and is maybe not as "small in scale", it might have a chance to be accepted on launch.

This is another example of a reasonable GoG rejection. Especially given the tendency lately for games to take Epic money for exclusivity which would leave GoG without a Day 1 release.

I just don't get it. The developers have supposedly quit their day jobs to focus on the game for the next year and all they are asking is $25,000? If that isn't a red flag, I don't know what is. That they are asking for just an additional $5,000 to do a Switch port says a lot as well. Neither amount would make me confident as neither amount is reasonable for what is being promised.
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RWarehall: I just don't get it. The developers have supposedly quit their day jobs to focus on the game for the next year and all they are asking is $25,000? If that isn't a red flag, I don't know what is. That they are asking for just an additional $5,000 to do a Switch port says a lot as well. Neither amount would make me confident as neither amount is reasonable for what is being promised.
I talked to one of the devs and asked him to explain this better.

"1) we live in Romania where is much cheaper. Like my rent is 100 E/ month
so I can stay 1 year with 1200 E
2) we still have some money left from our initial grant (explained in the end of the campaign)
3) We already have the Dev Kit (for Nintendo)
4) We also have a game launched 3 years ago that still produce some money
25000 $ is not a lot we know...but we can live with 400 - 500$ per month pretty decent here
5) We are only 2
if this goes over 25k we will ask other people from here to help us with the development"

He might even join this conversation to reply to questions here as well.
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RWarehall: I just don't get it. The developers have supposedly quit their day jobs to focus on the game for the next year and all they are asking is $25,000? If that isn't a red flag, I don't know what is. That they are asking for just an additional $5,000 to do a Switch port says a lot as well. Neither amount would make me confident as neither amount is reasonable for what is being promised.
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MarkoH01: I talked to one of the devs and asked him to explain this better.

He might even join this conversation to reply to questions here as well.
The devs of a game joining a thread complaining that said game won't be released by GOG? Fun as it might be, I doubt the wisdom of that.

Edit: The thread - not the devs - complaining.
Post edited May 27, 2019 by StarChan
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MarkoH01: I talked to one of the devs and asked him to explain this better.

He might even join this conversation to reply to questions here as well.
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StarChan: The devs of a game joining a thread complaining that said game won't be released by GOG? Fun as it might be, I doubt the wisdom of that.

Edit: The thread - not the devs - complaining.
I did not complain ... I said it multiple times. But you read what you want to read, so whatever.
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StarChan: The devs of a game joining a thread complaining that said game won't be released by GOG? Fun as it might be, I doubt the wisdom of that.

Edit: The thread - not the devs - complaining.
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MarkoH01: I did not complain ... I said it multiple times. But you read what you want to read, so whatever.
As far as I know they judged the game on the demo alone so only a very small part of the game which makes the "too small in scale in terms of production value" argument imo a bit wonky - and I won't even start to talk about the "too niche" argument (GOG you really should stop telling devs this - it's getting ridiculous ;)

In my book, the above amounts to complaining. But that's not the point. The point is that you want the game here, and then to bring in the devs, even if it is only to answer questions, would not be good form. It could be interpreted as though the devs were campaigning in the GOG forums after rejection. That wouldn't raise their status with GOG.