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There are two big problem with indie games on GOG:

1. Some developers just don't update their games here

There are several indie games that have been abandoned here on GOG while they still got updated on Steam.
Slender: The Arrival and Luftrausers are two of the worst examples of abandoned indie games on GOG.

2. Some GOG versions of indie games are missing features which are available in the Steam version

There are several indie games here missing features like an editor, daily challenge levels etc.
IIRC Clustertruck and OlliOlli are missing features here. And we all remember the fiasco with the crippled DRM-Free Edition of Armello, right?

Games missing features on GOG can be found in the following threads:

https://www.gog.com/forum/general/suggestions_wanted_for_gog_mix_games_that_treat_gog_customers_as_second_class_citizens/page1

https://www.gog.com/forum/general/gogmix_games_that_are_missing_features_updates_andor_dlc/page1

For the reasons mentioned above i stopped buying indie games on GOG ~2 years ago. The risk of ending up with a broken/outdated/inferior version here on GOG is just too high.

*IF* all indie developers would update their games here just like they do on Steam i would be all for adding more indie games on GOG.
But as things are at the moment it's just pointless to buy indie games here IMO.
I'm not saying that GOG has shit taste, but damn they have some curious taste in indie games, they're are some genuinely amazing indie games out there which are Steam only, while some of the stuff on GOG these days is just trash.
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Breja: Actually, there are not nearly enough indie games on GOG. There's plenty out there I'd love to see get a GOG release.
Me too.
high rated
I'm not sure where the people who make these posts expect Gog to get old games from... there is a finite amount, and after a certain period (about 10 years ago I would say) when DRM became more widespread or Steam became big it's harder and harder to persuade companies to sell games here DRM free.

Gog still release old games, they've released some pretty great ones recently, but there are fewer and fewer left to get, and those that are still out there are either difficult to impossible to get to work on modern systems or are owned by companies completely uninterested in releasing their games DRM free (or in some cases at all).

So Gog does what they have to do to continue to grow, to have the bargaining and buying power to make deals for the rest of the old games, which is release newer games and indie games.

And as has been pointed out, while more indie games are released no less old games are released. Releasing indie games isn't slowing the release of old games, so if you're not interested just don't buy them and wait for the classic releases instead, indies coming here don't hurt or effect you in any way.
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Cifer84: Of course we can have both, but indie games shouldn't take the focus away from bringing the old games back.
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JMich: The number of older games is still about the same as it was always. The percentage of old games is lower. For more info, see the sticky thread. Latest numbers are here.
Half a decade down the road, you are still the first one to provide (and I mean ... most of the time in the 2 following posts) 'freshness status of the releases'. If you are not a firefighter IRL, you missed your vocation ;)
I don't really care wether it's aaa or indie or old (which could mean anything) so long as it's good. There is a lot of shovelware appearing though, and games not being finished (man of war for instance) and the cons from other stores are being brought in as well, remastered, endless dlc, removing old versions etc.
They did release a few interesting titles over the last year or so but most of it is just awful.
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Cifer84: I just feel there are too many indie games on GOG. The focus should be on bringing GOOD OLD GAMES on GOG, the focus should not be on bringing new indie games to GOG. Of course we can have both, but indie games shouldn't take the focus away from bringing the old games back.
I disagree. I like having also old games (at least if they are one's I don't have already), but my main interest in GOG has always been getting a few years old AAA titles, hopefully with all DLCs included, in a DRM-free format. ("A few years" can mean up to 10 years of even more, depending on the game.)

Games like FEAR series, Mirror's Edge, Saints Row 3-4, Darksiders 1-2, Fallout: New Vegas... those are the kind of GOG releases that excite me the most.

I buy indie games too, but I am usually less familiar with them so a new indie game might not excite me simply because I have no idea what kind of game it is. But then I see some rave reviews and might get excited afterwards.

Also, sometimes it feels to me many indie games are near AAA quality anyway, nowadays. After all, The Witcher 1-3 are indie games too. :)
Post edited July 09, 2017 by timppu
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adaliabooks: I'm not sure where the people who make these posts expect Gog to get old games from... there is a finite amount
GOG should just make new old games!
low rated
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Cifer84: but indie games shouldn't take the focus away from bringing the old games back.
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tinyE: why?
Because triple A games are better than some cheap casual indie shit. It's a step back when games now are worse than 20 years ago. As I said there are also great indie games. But way too much crap. Play this crap if you want, but not me.
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zeogold: Yup, yup. Right on time for our monthly "there aren't enough old games here" thread. It never fails.
At least this one isn't hostile like they usually are.
Well, my hostile response came later, because someone asked a stupid question....
Post edited July 09, 2017 by Cifer84
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tinyE: why?
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Cifer84: Because triple A games are better than some cheap casual indie shit. It's a step back when games now are worse than 20 years ago. As I said there are also great indie games. But way too much crap. Play this crap if you want, but not me.
Crap is a subjective term at best.

Crap to one is gold to another.

I think the Witcher games are crap.

It doesn't sound to me that you are upset about GOG having too many indie games, it sounds like you are upset they have too many games you don't like. I suppose you have a point. I'm tired of going to stores that cater to everyone. We should all be forced to only have access to what you like, and only what you like. Screw what everyone else wants. :P

"I'm sorry sir, we don't sell that here because some guy in Germany doesn't like it." :P

Hmmm, you know that last line sounds vaguely familiar. XD
Post edited July 09, 2017 by tinyE
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Cifer84: Because triple A games are better than some cheap casual indie shit. It's a step back when games now are worse than 20 years ago. As I said there are also great indie games. But way too much crap. Play this crap if you want, but not me.
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tinyE: Crap is a subjective term at best.

Crap to one is gold to another.

I think the Witcher games are crap.

It doesn't sound to me that you are upset about GOG having too many indie games, it sounds like you are upset they have too many games you don't like. I suppose you have a point. I'm tired of going to stores that cater to everyone. We should all be forced to only have access to what you like, and only what you like. Screw what everyone else wants. :P

"I'm sorry sir, we don't sell that game here because some guy in Germany doesn't like it." :P

Hmmm, you know that last line sounds vaguely familiar. XD
Actually GOG has more good games than I have time to play. I'm just upset that "casual" (= cheap) is the new trend, also mobile games, etc. That the game medium regresses instead of progresses. But I don't want to speak bad about indie in general, because some are indeed great. As long as the indie games added to GOG are good, I have no problem with that.


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adaliabooks: I'm not sure where the people who make these posts expect Gog to get old games from... there is a finite amount, and after a certain period (about 10 years ago I would say) when DRM became more widespread or Steam became big it's harder and harder to persuade companies to sell games here DRM free.

Gog still release old games, they've released some pretty great ones recently, but there are fewer and fewer left to get, and those that are still out there are either difficult to impossible to get to work on modern systems or are owned by companies completely uninterested in releasing their games DRM free (or in some cases at all).

So Gog does what they have to do to continue to grow, to have the bargaining and buying power to make deals for the rest of the old games, which is release newer games and indie games.

And as has been pointed out, while more indie games are released no less old games are released. Releasing indie games isn't slowing the release of old games, so if you're not interested just don't buy them and wait for the classic releases instead, indies coming here don't hurt or effect you in any way.
There are maaany old games that still wait to be added to GOG, not all of them are in legal limbo. So it's not like all has been done and now only indies are left.
Post edited July 09, 2017 by Cifer84
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tinyE: why?
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Cifer84: Because triple A games are better than some cheap casual indie shit.
You're not making any sense at all. Most AAA games nowadays are way more casual than what indie developers make.
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Cifer84: Because triple A games are better than some cheap casual indie shit.
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Breja: You're not making any sense at all. Most AAA games nowadays are way more casual than what indie developers make.
For me AAA game is the opposite of casual game. And indie can be either a casual game or not. But it's fluent, for example Thief (2014) is an AAA game, but was ruined, because they wanted to make it "casual friendly".

Some indie games are high quality like AAA game and maybe even more innovative, but some are casual and cheap. An example for a great new indie game is "Hello Neighbour", that seems really awesome to me. That's high quality like an AAA game, nothing casual at all.
Post edited July 09, 2017 by Cifer84
According to WIKI:

An AAA game (usually pronounced "triple A game") is an informal classification used for video games with the highest development budgets and levels of promotion. AAA game development is associated with high economic risk, with high levels of sales required to obtain profitability.

Now what the hell that has to do with a game being casual or not is totally beyond me. XD
low rated
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tinyE: According to WIKI:

An AAA game (usually pronounced "triple A game") is an informal classification used for video games with the highest development budgets and levels of promotion. AAA game development is associated with high economic risk, with high levels of sales required to obtain profitability.

Now what the hell that has to do with a game being casual or not is totally beyond me. XD
I'm discussing with Einstein here, I see. Casual costs a buck, AAA costs some millions. You see? But quality matters, not the budget.
Post edited July 09, 2017 by Cifer84