d2t: If no account is required then anyone can download it. Why should CD-Projekt pay for serving tens of gigabytes per game to pirates? Worldwide file delivery that is fast isn't free commodity.
If I remember correctly TW2 had 10 or 15 gigabyte patch. If you check amazon prices at
http://aws.amazon.com/cloudfront/pricing/, 1 GB will cost you from 2 to 10 cents even if you transfer petabytes per month total which is crazy big volume. so one such patch can be as costly as 1 dollar. Now multiply it by millions of pirates and tell me who should pay for this.
if you dont like it, don't register. im sure without hour or two the patch will be on torrents...
That's pretty much the DRM argument, isn't it?
CP Projekt could very easily distribute the Updates and Patches to major websites and magazines, the same way it was done a few years ago. The users will take care of the distribution themselves, no need to worry about that.