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iBeeze: The fact that it is updated in Galaxy (for Mac) means that publisher/dev have done their job and Offline installers aren't available for Macs yet is a problem on GOG's side right?

So I should contact GOG support for this. Those Mac fixes are really important.
https://www.gogdb.org/product/1466573928#changelog

The mac installer did get an update to version 1.5 a couple of days ago (2022-12-06). It probably just hasn't been released yet.
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iBeeze: The fact that it is updated in Galaxy (for Mac) means that publisher/dev have done their job and Offline installers aren't available for Macs yet is a problem on GOG's side right?

So I should contact GOG support for this. Those Mac fixes are really important.
Yes, it's a problem on GOG's side. Last time it took them more than a week to update the Mac offline installer.
high rated
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BreOl72: Dishonored - Definitive Edition

Version 334700 --> Version 334700 2022

No changelog.
They've added libcurl to the game.
Maybe for advertising purposes?
high rated
Warhammer 40,000: Gladius - Relics of War has been updated to 1.11.00.00 for Windows and Linux.

No change log. But the update could possibly be related to the Adepta Soronitas DLC just released here today ?.
high rated
Grime has been updated. The update contains the new free DLC area but it is supposed to get released on 15th of December. So I talked to the devs and they confirmed that this was NOT intended. You might experiences issues with the actual version and the devs already changed it to the old version so it might be better not to download or at least not to use it with an existing savefile to prevent future problems,
Post edited December 13, 2022 by MarkoH01
high rated
The Witcher 3: Wild Hunt (Normal Edition + DLCs + Complete Edition)

Update to V4.0. This is the so called Next Gen update. The old offline installers are available as Extras in the Complete Edition. It looks like they should be in the Normal Edition as well. The DLCs are there but only part 1 of the main game installer can be found in the extras. That's most likely an error that will be fixed soon.

Changelog:

See here.
Post edited December 14, 2022 by Geralt_of_Rivia
high rated
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Geralt_of_Rivia: The Witcher 3: Wild Hunt (Normal Edition + DLCs + Complete Edition)

Update to V4.0. This is the so called Next Gen update. Old offline installers are gone. Though not just yet, when you switch language to something else than English you can still download the old offline installers. Though I don't know if they are multilanguage and contain English and I don't know when GOG will realize that mistake and remove them as well.

Changelog:

See here.
The old offline installers are still available as extras, at least on the Complete (formerly GOTY) Edition.
Edit: Though, they don't seem to be currently working.
https://www.gog.com/upload/forum/2022/12/e8a404ed26847ba0cfc37cace679c2d52db54c49.jpg
Post edited December 14, 2022 by Grargar
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Geralt_of_Rivia: The Witcher 3: Wild Hunt (Normal Edition + DLCs + Complete Edition)

Update to V4.0. This is the so called Next Gen update. Old offline installers are gone. Though not just yet, when you switch language to something else than English you can still download the old offline installers. Though I don't know if they are multilanguage and contain English and I don't know when GOG will realize that mistake and remove them as well.

Changelog:

See here.
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Grargar: The old offline installers are still available as extras, at least on the Complete (formerly GOTY) Edition.
https://www.gog.com/upload/forum/2022/12/e8a404ed26847ba0cfc37cace679c2d52db54c49.jpg
You are right, I completely missed that. I'll edit my post.
Yeah, the classic installers for TW3 are a bit of a mess right now. The links which are currently 404ing aren't even version 1.32 as advertised - the filename still says 1.31.
high rated
Mount & Blade II: Bannerlord

Updated from 1.0.2.6967 to 1.0.2.7585

No changelog.
high rated
Skabma - Snowfall

Updated to 1.1.93-GOG (Galaxy & Offline Installer)

Latest changelogs from Steam:
New and improved Skabma 1.1!

In the last couple of weeks, we have been able to enhance the Skábma experience even more!

As many of you already know: we game devs are often perfectionists and might find things to improve in our games. When we get a chance to improve things, we absolutely, no questions asked, do it (until someone says stop and pulls the plug, money runs out or we ourselves are happy with it).

We are now the latter: very proud and happy.

So what have we done?

Firstly: players who played Skábma when it was launched might find this game quite different - in a good way. We have added content, made navigation easier, fixed bugs that we missed the first time around, improved the visuals, the gameplay and performance… Oh my! So many things that I might even recommend playing the game again!

Secondly, to the new players: you have a true gem in your hands (in my VERY unbiased opinion), a labor of love and let’s not forget: a piece of history. Skábma was made by a very small and overly ambitious team with limited resources, battling against all plagues possible. Here’s a list of at least a few of them: gnats, darkness, plague and occasional crickets when someone makes a bad joke in the daily meeting.

This was never just a game, it was paving the way to future indigenous game devs so their path would be easier.

I can’t be more proud of what the team has accomplished and I hope that you, as a player, see it too. Enjoy the new and improved Skábma 1.1!

Cheers,
Marjaana
Writer of Skábma - Snowfall
+++
Patch Notes for 1.1.92

Overview

Multiple small fixes and quality of life improvements based on player feedback. Improved lighting, effects and guidance system!

New:

- Add Inner Compass (waypoint) system for better guidance.
- Add Tutorials menu.
- Add animation to Loading texts.
- Add information about CPU and GPU costs to Graphics Settings.
- Add interaction and looping idle sounds for certain new character.
- Add missing Logos to Credits.
- Add more platforms and bleeders to a late game area.
- Add multiple names in Credits.
- Add new Statistics in the Results screen at the end of the game.
- Add new Tutorials and Tips.
- Add new Visual Effects for select caves, angering a certain character and for drumming at one of the Sieidis.
- Add new texts and UI visuals to the start and end of the game.
- Add page count to collectibles.
- Add setting for visiblity and size of Subtitles.
- Add setting to disable controllre vibration.
- Add setting to hide Gameplay UI
- Add settings for Shadows and Shadow Resolution for the Drum Light.
- Add special visuals/music to Title Screen after completing the game.

Changes:

- Add new details and gameplay elements in emptier areas in some locations.
- Adjust collectible notification UI animations.
- Allow Shielding Aurora attacks.
- Changes in Level Design for a late game area.
- Improve Lighting and Effects in Gameplay and Cinematics.
- Improve the Targeting system.
- Major functionality and Level Design changes in the Fox Encounter.
- Minor rendering setup optimization.
- More reliable cloth behavior in Cinematics.
- Remove "Delete" option on AutoSaves to allow faster access to earlier manual saves in Save/Load menus
- Update ControlLayout.
- Various changes to UI text wrapping and placement.

Fixes:

- Fix Chapter Notification layout breaking on some languages.
- Fix Cinematics sometimes desynchronizing Drumming audio from the music.
- Fix Location Notifications repeating unintentionally in certain conditions.
- Fix Notification SFX not playing during Cinematics.
- Fix Reindeer calf to no longer launch Áilu into the stratosphere for a single frame when pet.
- Fix Wind Pulses sometimes pushing the player even while Grounded.
- Fix a certain Boss not leaving footprints.
- Fix a reindeer at the start of the game sometimes starting to run before player sees it.
- Fix clearing
- Fix clipping Rune placements.
- Fix incorrect footstep sounds in a late-game area.
- Fix incorrect text size in Loading tunnels in some languages.
- Fix issues with Autosaves sometimes getting corrupted after Cinematics.
- Fix issues with UI elements appearing too close to screen edges
- Fix issues with a certain soundscapes not triggering in a late game area.
- Fix issues with enemy pathfinding.
- Fix issues with some controller icons showing incorrectly.
- Fix issues with starting a new game after game completion.
- Fix one Examine showing the wrong text.
- Fix placement of some Task Completions.
- Fix positioning for some Audio objects.
- Fix possible error when shielding projectiles
- Fix showing English translations for Location Notifications when playing in Northern Sámi
- Fix size of the Map graphic.
- Fix small visual issues in Menus.
- Fix some Examine placements.
- Fix some UI elements showing in incorrect places while playing in Super Widescreen.
- Fix some rivers and small bodies of water unintentionally killing the player, and sometimes preventing player from jumping out of them.
- Fix various small visual bugs during Cinematics and Interactions.
- Fixes on character textures.
- Make Grounding through Air Vortexes more reliable.
- Setup fully dedicated font atlases for all Asian languages. Fixes cases where one language may have used a glyph rendition of another language due to font fallbacks.
- Fix game freezing when going to Quit Confirmation and back in Title Menu
- Fix certain Achievement not unlocking if playing across multiple devices
+++
Patch Notes for 1.1.93

Overview

- Hotfix right after 1.1.92 to correct a single gameplay issue.

Fixes:

- Fix small targeting issue with a Bleeder in Bear Claw Mountain.
- Fix small animation glitch when petting reindeer.
Post edited December 14, 2022 by Hustlefan
high rated
The Dungeon Of Naheulbeuk: The Amulet Of Chaos

Updated to 1.5 988 47421 (Galaxy & Offline Installer, Windows)

No changelog.
high rated
Asterigos: Curse of the Stars

Updated to 1.05 (rc4) (Galaxy & Offline Installer)

Changelog from SteamDB:
Update 1.05 is now live!

Hello, warriors of the Northwind Legion!

We actively collect your feedback and forge updates for Asterigos: Curse of The Stars. Thank you so much for sharing your comments with us. We appreciate it!

Today we are pleased to release update 1.05, addressing various bugs, balance, and gameplay enhancements.

Controls settings

- Improve the lock on target switching when using the mouse.(PC)
- You will now be able to change the button tooltip display to match the controllers from the PlayStation or Xbox. (PC)

QoL Improvements

- Cliff climbing is now at a faster speed.
- Increase the speed of elevators.
- Journal pages now have the associated title.
- Teleportation UI now shows the count information about the mimic, teumess, and chests on the location.

New Game+

- Teleporting via conduits is unlocked from the start of NG+ and does not require to complete the mission, but does require to Activate the conduits.
- You can now craft all quest rewards with the NG+ 3rd round and beyond.
- Equipping the Eye of the Abyss Amulet or Calamity Ring will give a warning message.

Perks and Skills

- The short dash from the Shield of Vengeance now goes toward enemies.
- Increased damage of Aegis Whirlwind.
- Shieldbreaker will now also deal damage after breaking the enemy's defense.
- Hooked Spear will now apply a knockdown effect to un-pullable enemies.
- Spreading Flames will now slowly trace the nearby enemy.
- Reduced the cost of Binding Daggers, Blink Strike, Vacuum Rift, Astral Storm, and Icicle Chains.

Bug fixes

- Changed the font for the Japanese language.
- Fixed a bug that caused staff technique to have incorrect VFX.
- Fixed a bug that made it impossible to toggle the confirm button when using a DualShock or DualSense controller.
- Fixed a bug that caused the game to freeze after returning to the Shelter from Arges Plaza's main quest.
- Fixed a bug that caused the game to freeze during the cult assembly event in Arges Plaza's side quest.
- Fixed a bug where equipping Rose-Grape Earrings would result in gaining stardust upon death.
- Fixed a bug that caused DLC items to be added whenever the game is restarted.
- Fixed a bug where keys were used but did not disappear from the inventory when opening locked doors associated with them.
- Fixed a bug that prevented a player from obtaining a Small Card or Delicate Starite Mirror for Archive item data.
high rated
The Riftbreaker 1.34150 -> 1.34311
The Riftbreaker Update, December 13th 2022. EXE: 644, DATA: 269
Changelog from Steam:

Changes:
- Mod.io modding integration added. This service allows you to upload and install mods using the mod.io website and through the in-game interface in the Mods menu. This service is implemented in a similar way as Steam Workshop. This will enable users from platforms other than Steam to access mods.
- HBAO improvements incoming! Our old SSAO was running at 720p res, which didn't yield great results. The new HBAO utilizes adaptive resolution (and a few tweaks), resulting in a much greater quality-to-performance ratio. If you don't use raytracing, you should see a noticeable difference in the ambient occlusion quality after this patch.
- New Hard and Brutal difficulty balancing in Survival Mode on the Acidic Plains, Radioactive Desert, and Volcanic Area biomes. They are much more difficult now. You have been warned! (Feedback will be much appreciated)
- Added Acidic Plains biome alpha and ultra attack waves for survival mode.
- Added Radioactive Desert biome alpha and ultra attack waves for survival mode.
- Added Volcanic Area survival mode alpha and ultra waves.
- Enabled difficulty-specific final attack waves in the survival game mode in the Acid, Magma, and Desert biomes.
- Enabled difficulty-specific regular attack waves in the survival game mode in the Acid, Magma, and Desert biomes.
- Added wave spawn markers in multiple desert biome attack waves, which were previously missing.
- Added some acid biome attack wave spawn markers, which were previously missing.
- Added additional safe mode localization strings.
- Reduced sound volume for some buildings in 'working' state.
- Added a popup informing players about the modding feature's Terms of Service.
- Enabled wave spawn markers in all jungle biome attack waves.
- Added IsHardcoreModeEnabled() for modding purposes.
- Text search in the mods menu is will now work with partial inputs, e.g. typing in 'rocks' will make the 'Destructible Rocks' mod show up. The end results still depend on the Steam Workshop/Mod.io backend, so your mileage may vary.

Fixes:
- Fixed a crash that occurred when performing a Power Jump skill.
- Removed unnecessary button from the Tower Ammo Factory action menu.
- Fixed a crash that occurred when building the Planetary Scanner before researching it (through cheats).
- Mini Miners no longer keep working indefinitely after leaving them behind on an Outpost.
- Fixed a missing header on the Sentry Turret entity.
- Prevent building overlap by making sure that the grid culler nodes are populated after building spawn.
- Research Screen: fixed a research tooltip when the subspecies field is empty.
- Buildings should now connect to pipes in a proper way.
- Safe Mode now ignores any startup commands and launches the game in an intended way, with the safest values possible.
- Fixed random crashes that occurred during loading
- Increased the limit of world entities from 300.000 to 1.000.000.
- Fixed a crash in the InventorySystem.
- Fixed Day Only/Night Only time of day modes in Custom Difficulties.
- Fixed the appearance of the seasonal event popup.
- Fixed a crash when stereo files were used for spatial sound on multichannel (e.g., 5.1/7.1) systems.
- Fixed FSR 2.1 ghosting effect on DirectX 11.
- Fixed a bug that caused players not to get AI cores back after selling a damaged defensive tower.
- Fixed building selector size bug that occurred after jumping to another biome through the Orbital Scanner action menu.
- Fixed a crash in DiscoverableSystem.
- Fixed unsynchronized access to audio sources that caused crashes.
- Fixed a bug that caused players not to get AI cores back after selling a damaged defensive tower.
- Fixed multiple issues with multiple mod providers support.
- Fixed errors and glitches in the Mods menu related to disabling and enabling mods.
- Fixes multiple crash bugs and other minor errors.
high rated
Forgive Me Father

Updated from 1.4.3 to 1.4.4.19

No changelog.