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I just keep hoping that other Star Trek titles and the Dune games are not far behind. I pretty much never buy things right at release, but if A Final Unity showed up here I'd grab it instantly (unless the price would turn out to be crazy high).
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MacArthur: Relevant :

https://www.cdprojekt.com/resources/document/okresowe/2Q2015_Summary_of_Consolidated_Reports_of_CDP_SA_eng.pdf

Seems like GOG grew three times its size during the six first months of this year. Witcher 3 takes a good third of it, but the rest grew more than decently. So yeah, things are going well on the drm free revolution front. :)
You posted when I was typing, but this is exactly what I mean. Three times in size is a massive improvement in such a little time.
After Disney came on board I figured that would encourage other publishers to follow. Sure enough, we later got Warmer Bros, Paradox, and now Bethsoft. (I didn't have as much faith in Bethsoft coming to gOg, but of course today our minds got blown)

Hopefully, after all this, other publishers will have second thoughts and get on the gOg wagon too.
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MrFortyFive: I might have some gripes about how GOG communicates with their customers (the recent radio silence on the gifting restrictions definitely irks me), and some of the stories I've heard about turning down indies and being difficult to work with still confuse me, but I have to give massive credit where massive credit is due. Like the OP said, I'm not sure exactly what it is, but GOG has done a phenomenal job getting games and publishers on the site lately. Disney, WB, renewed interest from Ubisoft, the return of Bethesda, and dabbling in publishing themselves have resulted in a torrent of DRM-free goodness. I love it. I just read this article about the recently released goldbox games and it warms my heart:

http://www.pcgamer.com/how-gog-rescued-13-forgotten-realms-games-from-licensing-hell/

I and many other forum-goers are quick to criticize GOG for perceived slights and missteps, but, in my case at least, it's only because we like what GOG does so much and know how much potential this service has. Keep those games coming, GOG.
^ This
Pat in the back when it is due. You did well this time, GOG.

It irks me a bit not knowing how much of this goodness was a direct consequence of the recent changes on the site, such as regional pricing, but I'll let it slide.
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toxicTom: Canis Canem Edit
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Grargar: It's Bully. I won't accept this ridiculous title. :P
+1. Canis Canem was as far as H Potter got to casting a spell before I shoved that stick so far up his ass he was using it as toothpick.
Here are also the presentation slides from today's CDP conference:
https://www.cdprojekt.com/resources/document/prezentacje/H1_2015-English_-_final.pdf

and a written summary:
https://www.cdprojekt.com/en/Press_Room/Aktualnosci,news_id,2488

I wasn't able to watch the conference, so I don't know what they discussed about their strategy and future plans other than the Witcher 3 expansions. Nothing about Cyberpunk 2077 yet, understandably. They mention that Witcher 3 now has over 1 million activations on GOG. And with all the growth over the past year and thanks to Witcher 3, hopefully it will help the remaining hold-out publishers come aboard. This year has been phenomenal with releases, both classics and newer titles, and I'm amazed GOG has been keeping the momentum up. Now if only my wallet could keep up with the releases. :-P
Yeah what exactly happened at the conference? I've been too busy today to do anything other than one line responses.
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P1na: Pat in the back when it is due. You did well this time, GOG.

It irks me a bit not knowing how much of this goodness was a direct consequence of the recent changes on the site, such as regional pricing, but I'll let it slide.
I was thinking a bit earlier that it could be an interesting read if someone from one of these 'converted' publishers would post a letter here to explain their thoughts on the matters of what games show up and when, DRM, why they didn't show up earlier, what their decision process was like, that sort of thing.
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tfishell: Makes me wonder if we can thank Disney for showing other pubs GOG is worth their time, or if other things behind the scenes just fell into place, or what happened.
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JMich: No. Talks take much longer than we think, and they are usually kept under wraps. So Bethesda was most likely in talks with GOG before the first Disney game was released, while Paradox and Warner Bros were almost certainly.
Not sure if GOG had any new faces in its marketing and licensing department that made it happen, or if the other companies had a change in their management that made it happen.
Yes indeed.

I'm sure that the talks started near the beginning of GOG, it's just that they didn't start going anywhere until relatively recently. Without access to the internal communication, it's hard to say why, but just ensuring that they have rights for the whole world is going to take a long time. And that's really before most of the negotiations can even start.
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P1na: Pat in the back when it is due. You did well this time, GOG.

It irks me a bit not knowing how much of this goodness was a direct consequence of the recent changes on the site, such as regional pricing, but I'll let it slide.
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HereForTheBeer: I was thinking a bit earlier that it could be an interesting read if someone from one of these 'converted' publishers would post a letter here to explain their thoughts on the matters of what games show up and when, DRM, why they didn't show up earlier, what their decision process was like, that sort of thing.
That would be interesting, but most of the games that have been showing up from those publishers didn't have DRM in the first place. So, I'm not sure how much of a factor the DRM is, I haven't seen anything to suggest that GOG gets access to the whole catalog when they sign a publisher, it wouldn't surprise me if they were willing to settle for portions of the catalog hoping to convince the publisher to grant rights to the remaining games later.
Post edited August 27, 2015 by hedwards
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HereForTheBeer: I was thinking a bit earlier that it could be an interesting read if someone from one of these 'converted' publishers would post a letter here to explain their thoughts on the matters of what games show up and when, DRM, why they didn't show up earlier, what their decision process was like, that sort of thing.
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hedwards: That would be interesting, but most of the games that have been showing up from those publishers didn't have DRM in the first place. So, I'm not sure how much of a factor the DRM is, I haven't seen anything to suggest that GOG gets access to the whole catalog when they sign a publisher, it wouldn't surprise me if they were willing to settle for portions of the catalog hoping to convince the publisher to grant rights to the remaining games later.
Probably something like that. "Eh, we have all of these old and unsupported titles that we aren't making money off of anyway, so it won't hurt to see what happens."

If anything, maybe it would start a conversation with a customer segment that they probably don't hear from very often.
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hedwards: That would be interesting, but most of the games that have been showing up from those publishers didn't have DRM in the first place. So, I'm not sure how much of a factor the DRM is, I haven't seen anything to suggest that GOG gets access to the whole catalog when they sign a publisher, it wouldn't surprise me if they were willing to settle for portions of the catalog hoping to convince the publisher to grant rights to the remaining games later.
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HereForTheBeer: Probably something like that. "Eh, we have all of these old and unsupported titles that we aren't making money off of anyway, so it won't hurt to see what happens."

If anything, maybe it would start a conversation with a customer segment that they probably don't hear from very often.
I don't doubt that's a large part of it. I suspect that early on the issue was the cost of having lawyers review all the games, agreements and track down anybody that might have a claim to it. Just because a game has been sitting around doesn't mean that the legal aspect gets simple. I'm guessing that they just didn't think there was enough of a market to where they could afford to sell the games. It's a relatively large expense up front with no way of knowing how large the market would be.

I'm guessing that as time has gone by they've been able to get better sales figures to help argue how much money these games are really worth. That and as more people buy games here the market gets larger and larger.
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Ultimatum: Canis Canem sounds like a spell
Or like something one can eat.
I just thought of something else as well. Even before Disney, I think (in addition to CDPR and GoG's own work, and things like The Witcher games) we owe a lot to a few of the high profile "indie" games that threw in early support for GoG. Even some of the big Kickstarters made clear they'd be here early on. I know I remember being bummed that I'd probably never get a chance to play Wasteland 2 or Pillars of Eternity (I know I might be silly, but I just don't Steam - and you can tell from my join date how long I dithered before I joined GoG LOL ;) ). But they pledged their support to GoG / DRM free and I think that went a long way.

There are a TON of games I'm forgetting (The Banner Saga, Expeditions: Conquistador, heck even Klei fits here, a ton of adventure games that aren't my cup of tea but that I know are hugely popular and help make GoG "what it is..." I could go on LOL) so I'm sorry, but without them and their success as well I'm sure there wouldn't be near as many options and doors.
The DRM-free release of Witcher 3 and all the hype surrounding it ( including the massive growth of GOG's userbase ) is probably a major factor. It's likely that many gamers didn't have GOG on their radar at all, before Witcher 3.