Posted September 26, 2016
The Puzzlemaster swung open the door, hung up his coat and hat on the rack, and sat down behind his desk, holding his head in his hands.
"Whoo, boy. What a day. What a day, what a day, what a day."
He sighed deeply as he pored over the details of the case.
Most people knew him from his job running court trials, but few knew the reason why he was hired. Aside from his famed handsomeness (which has been neither proven nor disproven), he often applied his puzzle-solving abilities as a private detective. After realizing he couldn't make a quick buck off of his medical career scheme and understanding that he would have to hone his skills if he was ever going to run Puzzle, Inc. properly, he decided to go back to his investigation practice and see what he could do.
But boy, was this one ever a doozy.
With only a week to solve it before the police took over completely and he was off the case, he realized that he couldn't do it alone.
No, he'd need help for this one, and Puzzle-Bot was still missing after that incident with the fettuccine.
After pondering a bit, he slowly smirked and picked up the phone. Of course! Why not dial some of the people who had earlier been such an amazing force in court? If anybody could help him solve a mystery, they could.
"Hello...ZFR? Listen, I'm gonna need a-
...
Yeah, yeah, you can be #7."
"Guten tag. This is Maxvorstadt's place, right?
...
Oh, I'm talking to Maxvorstadt? Sorry, I couldn't recognize ya over the screaming. You really need to lay off the ghost peppers, man. Hey, I was wondering if-
...
Yeah, I'll hold."
"Bler? Get over here, smurf boy. We got work to do.
...
No, I am NOT getting Joe's Bagels to cater. The bill was so bad last time, the bailiff got repossessed.
...
No, I don't think selling copies of "Smurf Monthly" would quite make us the money we need for that.
Putting the phone back on the receiver, he leaned back in his chair in deep thought, wondering who else he should call.
Howdy folks, and welcome to The Puzzlemaster's Investigations! This game is quite similar to the "Puzzlemaster's Court" series, just with a bit of a different flavor to it, a touch more story-heavy. The rules are quite the same, except that in this game, the goal will be to determine exactly what happened as opposed to whether a defendant is guilty or not guilty. There will be, of course, the "prime suspects" hauled in by the rival policeman attempting to outwit the Puzzlemaster and his fellow detectives, colorful characters played by the GOG community.
For those of you who are unfamiliar with the Puzzlemaster's Court series, here's some links to the previous games:
https://www.gog.com/forum/general/the_puzzlemasters_court_1/page1
https://www.gog.com/forum/general/the_puzzlemasters_court_2_death_and_the_mafioso/page1
https://www.gog.com/forum/general/the_puzzlemasters_court_3_the_family_feud/page1
https://www.gog.com/forum/general/the_puzzlemasters_court_4_the_fox_in_the_dumbwaiter/page1
Here's a list of rules, shamelessly copy-pasted, and thinly edited:
1. Signups will be on a first-come, first-served basis, with some spots "reserved" for players of the previous game who've stated that they want to be notified of this one coming. An infinite number of people can play the game and anyone can join in at any time, but once it reaches 10 players, the game will commence, meaning that if you want to be part of it from the beginning, it'd be wise to sign up before it hits 10.
2. I really have nothing to put here, but I had to erase the part about audience members and I was too lazy to change the numbering. If you're reading this, say something about pollywogs so that the people who didn't bother to read the rules will be utterly confused.
3. My mysteries are quite usually some hefty stuff. You might need to take notes. You have been warned.
4. While constant activity is not necessary, you will be expected to cast your vote when the time comes. I understand that you need time to think and that life sometimes gets in the way, but if you take long enough that the game seems to be dragging, I will give the other detectives the option to speed things along without you!
5. I have somewhat of an idea that the game could be more competitive, but I'm not sure whether you folks would appreciate that or not. I'd love to hear some feedback on whether a team-based or a cooperative game would be more fun. If I get no feedback, I'll just run it like I normally do.
6. Guns, magic, mafia members, and puzzle shurikens are all allowed in moderation.
Participants:
1. kusumahendra
2. Goodaltgamer
3. Fantasysci5
4. ashwald
5. skeletonbow
6. trentolf
7. ZFR
8. deja65
9. Maxvorstadt
10. bler144
"Whoo, boy. What a day. What a day, what a day, what a day."
He sighed deeply as he pored over the details of the case.
Most people knew him from his job running court trials, but few knew the reason why he was hired. Aside from his famed handsomeness (which has been neither proven nor disproven), he often applied his puzzle-solving abilities as a private detective. After realizing he couldn't make a quick buck off of his medical career scheme and understanding that he would have to hone his skills if he was ever going to run Puzzle, Inc. properly, he decided to go back to his investigation practice and see what he could do.
But boy, was this one ever a doozy.
With only a week to solve it before the police took over completely and he was off the case, he realized that he couldn't do it alone.
No, he'd need help for this one, and Puzzle-Bot was still missing after that incident with the fettuccine.
After pondering a bit, he slowly smirked and picked up the phone. Of course! Why not dial some of the people who had earlier been such an amazing force in court? If anybody could help him solve a mystery, they could.
"Hello...ZFR? Listen, I'm gonna need a-
...
Yeah, yeah, you can be #7."
"Guten tag. This is Maxvorstadt's place, right?
...
Oh, I'm talking to Maxvorstadt? Sorry, I couldn't recognize ya over the screaming. You really need to lay off the ghost peppers, man. Hey, I was wondering if-
...
Yeah, I'll hold."
"Bler? Get over here, smurf boy. We got work to do.
...
No, I am NOT getting Joe's Bagels to cater. The bill was so bad last time, the bailiff got repossessed.
...
No, I don't think selling copies of "Smurf Monthly" would quite make us the money we need for that.
Putting the phone back on the receiver, he leaned back in his chair in deep thought, wondering who else he should call.
Howdy folks, and welcome to The Puzzlemaster's Investigations! This game is quite similar to the "Puzzlemaster's Court" series, just with a bit of a different flavor to it, a touch more story-heavy. The rules are quite the same, except that in this game, the goal will be to determine exactly what happened as opposed to whether a defendant is guilty or not guilty. There will be, of course, the "prime suspects" hauled in by the rival policeman attempting to outwit the Puzzlemaster and his fellow detectives, colorful characters played by the GOG community.
For those of you who are unfamiliar with the Puzzlemaster's Court series, here's some links to the previous games:
https://www.gog.com/forum/general/the_puzzlemasters_court_1/page1
https://www.gog.com/forum/general/the_puzzlemasters_court_2_death_and_the_mafioso/page1
https://www.gog.com/forum/general/the_puzzlemasters_court_3_the_family_feud/page1
https://www.gog.com/forum/general/the_puzzlemasters_court_4_the_fox_in_the_dumbwaiter/page1
Here's a list of rules, shamelessly copy-pasted, and thinly edited:
1. Signups will be on a first-come, first-served basis, with some spots "reserved" for players of the previous game who've stated that they want to be notified of this one coming. An infinite number of people can play the game and anyone can join in at any time, but once it reaches 10 players, the game will commence, meaning that if you want to be part of it from the beginning, it'd be wise to sign up before it hits 10.
2. I really have nothing to put here, but I had to erase the part about audience members and I was too lazy to change the numbering. If you're reading this, say something about pollywogs so that the people who didn't bother to read the rules will be utterly confused.
3. My mysteries are quite usually some hefty stuff. You might need to take notes. You have been warned.
4. While constant activity is not necessary, you will be expected to cast your vote when the time comes. I understand that you need time to think and that life sometimes gets in the way, but if you take long enough that the game seems to be dragging, I will give the other detectives the option to speed things along without you!
5. I have somewhat of an idea that the game could be more competitive, but I'm not sure whether you folks would appreciate that or not. I'd love to hear some feedback on whether a team-based or a cooperative game would be more fun. If I get no feedback, I'll just run it like I normally do.
6. Guns, magic, mafia members, and puzzle shurikens are all allowed in moderation.
Participants:
1. kusumahendra
2. Goodaltgamer
3. Fantasysci5
4. ashwald
5. skeletonbow
6. trentolf
7. ZFR
8. deja65
9. Maxvorstadt
10. bler144
Post edited October 15, 2016 by zeogold