viperfdl: Never played a Final Fantasy game. So it's new to me that there exists a spell called "Ultima" in that games.
dtgreene: So, sounds like you are perhaps the reverse of the people on the website I mentioned.
Some gamers play only JRPGs, not playing WRPGs at all. Others play only WRPGs, not playing JRPGs at all.
I, on the other hand, tend to play older CRPGs, regardless of which side of the line they're on. In fact, I often enjoy playing what I've started to call "proto-RPGs", which are RPGs that came out before the basic conventions of the genre were established; I would classify the original Ultima as one. (Having HP not have a cap, and instead something you accumulate like money, is certainly rather unusual, for one thing.)
By the way, in the Final Fantasy series, the Ultima spell first appeared in FF2 (which feels more like an ancestor of the SaGa series, which is a series that has unconventional mechanics and would later blur the line between JRPG and WRPG), but then didn't make another appearance until FF6, when it became a recurring element in the series. Interestingly enough, I believe there was a change of director for the series, and as a result I consider FF5 to be the last "classic" FF and FF6 to be the first "modern" FF.
Meanwhile, the Ultima series had the same director throughout, but we can certainly see some evolution here; Ultima 4 was when Richard Garriott started to give the world a consistent map and history between games.
Yes, I do like discussing how RPGs have evolved over the ages, even though I don't like how they ended up evolving over time (particularly in the late 1990s).
Well, I never had a console so I haven't played any of this games. I played JRPGs like Elminage Gothic here on GOG and games like Septerra Core or Anachronox but most JRPG put me off with the "overcute" graphicstyle.