birdbathscuba: ... media really overhyped it....
PaterAlf: Sorry, but I fear we couldn't blame it on the media. It were gamers worldwide who hyped it (based on some interviews and a few screenshots) and pre-ordered like crazy.
Wrong. After release, just as before, their vids showed gameplay, as being something different, than what it actually was released to be. The very fact that reviews were made on a different product, than the version the public was sold, should be enough to place it on this list. But so many other things went wrong as well.
After fixes, upon looking into the inventory of game dev, Sean's, player's inventory during an advertised ingame play review, loot items with similar but differently named loot, existed, spelling out fraud and lies, and a direction change, towards microtransactions and pixel repurchasing. Everyone, not just prepurchasers, and hypsters, become affected, with that.
This, which does nothing to even, touch the tip of an enormous iceberg, pricing in multi, which only works in NMS with an unlisted networking mass media app, which is required for its game to actually work, ie. provide the faithfully shopping, EULA user, an enjoyable multi experience.