.Keys: [...]
DRM-Free [...]
amok: This is all nice and good, but DRM-Free ≠ Preservation Program. [1]
[4] Which kind of makes your entire post here... meaningless in context. [5]
Hm... This is offtopic, but I understand the conversation with large messages like those can get confusing on the long term so I will try to explain those two points that it seems to me were aimed at something I never intended to say, thus I think you misunderstood what I meant in the giant post I made with 8 logical points. I will explain it though:
I never said Preservation Program = DRM Free, therefore, the program may or may not be DRM-Free. This is worthless to this discussion as GOG is a DRM Free store, etc.
amok: I am not sure how I can break it to you... but.... GOG is a store. Everything it does is for the purpose of selling games to make a profit for the shareholders.
I think I have said these quite a few times now - GOG is not a museum nor is it an archive.
.Keys: Yes, I also completely agree with you.
Its easy for us to
sit on our chairs and say what GOG should do to achieve profit or success on its market when they're facing the risk and the shareholders. Its what's implied in your quote I believe, if not,
correct me, please. I'd like to give you my reasoning on this specific topic you bring
[0], which
it seems to me makes our point stronger:
(snip)
[0] =
'this specific topic you bring' - Which would be the
implication that GOG don't care about any principle as far as there's profit to keep them surviving and continuing on market.
(snip)
=============================
The point of this thread, though, is to maybe
call their attention on the issues present on the Preservation Program, as noted on post 1, 2 and how many users agree that this program must be reviewed and we need better communication from their part on the issues present on it right now. I quoted only the messages important to clarify the, what seem to me, misunderstanding on your part.
What it seemed to me is that you came with a topic, that is, that GOG would do anything to profit.
This was the topic I was 'counter arguing' against. Not if Preservation Program is DRM Free or affect DRM Free. It does not, necessarily, but it may affect GOG build preservation.
Anyway... moving on.
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.Keys: I understand what you're saying and I'd say you're right. I agree. I don't think its a massive problem. I think
its a problem that puts at risk many games and their original builds. That's the point.
Even if "not a massive amount of users are being affected" a good portion of them are. Have you not seen the, and sorry to bring this again, Dragon Age Origins situation? Which is still, by the way, unfixed with the game being limited to 2 core. Offline installers users lost their save, dlcs a while back, mods broken and so on. And they (we, actually, I do own it) still can't have the pre-program offline installer anymore and have to rely on fixes community is trying to bring up. Fixes, mind you, that require a bit of technical knowledge not all have.
Im not even talking about the other ones. Look at them yourself, please. You can see the sources.
If its "5% of the people that actually reported this on the forum" doesn't matter honestly.
Its still 5% with risks of happening on other games, smaller ones also that will have their offline installers broken.
Like I said before: If GOG sees this and call it a profit for the pure fact that it attracts more people, well, lost respect from my part. Not that it matters much, it doesn't. Im just a small user with 230 games, many of those from giveaways.
Still, GOGs my main store when I do decide (and can spare) to buy a game.

wolfsite: Again there is the problem, you are taking an issue with one game and claiming that it is putting many games at risk, you are trying to create a mountain. If many games were at risk we would be seeing problems in multiple games, but the only issues are with one, maybe two, games and only a small part of the user base seems to be having these issues.
I have installed Dragon Age: Origins and have stated that I had no issues, I checked everything and the DLC was there, I was getting great frame rates and had no issues. Many others have said that they have had no issues.... am I just supposed to ignore my own experience and the experiences of others because it goes against your pronouncement that the whole program is putting games at risk?
For those who are having problems they can report to customer support and provide as much information as possible so they can get help with the issue (and by your own statements GOG has worked to fix some of these issues).
But constantly claiming the sky is falling is just hurting your credibility. I doubt you want to be seen as "that guy who just likes to complain" but you need to dial it back and focus yourself on the issue a few people are having else people will just see you as "that guy who just likes to complain".
If I may, please, kindly read the message you just quoted.
I explained and did exactly the opposite of you're saying I said and did.
I never said: - the issue was only with DA:O
- all games on Preservation Program are affected
- all games being added to the Program in the future will be affected
I said: - DA:O was one major example of many other small ones
- all games on the Preservation Program are
at risk of being affected
- all games being added to the Program in the future will have their Pre-Program Offline Installers lost, because Offline Installers have no Rollback feature as Galaxy does, thus, if said game added to the Program have any issues, we wont be able to download a working Offline Installer build
- all games that will be added to the Program in the future are
at risk of being affected in ways that GOG team doesn't expect, and we will, most likely, only discover this "after its too late"
- This will not help to preserve these games in the end but hurt Offline Installers preservation on the long run
Also, annoyingly, I will repeat this argument again: (Although to be fair, I understand that with big and controversial topics like this, repetition is necessary as you're not obliged to read the whole thread for the arguments presented.)
- Most likely you guys that had no issues have not played 100% of the games that were affected; - As @AB2012 explained, again, just because you had no issues with it, it doesn't mean others weren't affected, this is a factual problem explained at least 4 times by AB2012 and other users on this and other forum posts, both on General and specific games forums; - Most likely GOG had no time to check every bit of gameplay after they did the builds, thus users will most likely encounter other issues that we don't even know about right now as the time goes by; - Because of this, in the long term, GOG will just forget about these changes, and we might end up with Preservation Program breaking some offline installers with no way for them to know which ones will be affected in the future, if they continue the Program like this applying the "One Fix to Rule Them All" - Most likely mods that are now broken on the newer Post-Program builds will not be updated for it, thus GOG versions of games being added to the Program will not be recommended for users that enjoy modding their games. ###########################
Sorry sir/lady... but your post makes no sense and its just a generalization fallacy and it doesn't contribute to the discussion at all.
You just randomly attacked those who agree that the Program should be reviewed by GOG and that GOG should offer us the choice to use the original Offline Installers builds. Is that much to ask on your mind?
Or just because we disagree with the haste GOG is working on the Program we are now "Enemies of GOG" and "Full Complainers"?
Shouldn't we discuss what GOG do with the products we buy?
The kind of thing they are doing with the Preservation Program offline installer builds is the same Steam does with forced updates, giving us no choice if we even want the update or not. "Use Galaxy with the rollback then." - If your counter argument is this, I don't even know what to say. :/
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The many edits:
Corrections, etc.