randomuser.833: But for me personally the nail in the coffin was the racing game that was the initial point for this.
Dawnsinger: Whether this was the reason or an example, the game was ubisoft native and as such likely most players would have been on ubisoft and not steam. So much for twisting numbers until they fit. I also read that TC still was at least twice as popular than it's successor, The Crew 2, even a year or longer after that one started. I don't know if that was true or not.
There was still number of owners vs number of monthly players.
And claiming that the game was still a big thing, what youtube guy (to lazy to look up his name and not even interested in his name) basically did, was a fucking joke.
And even those numbers might have been the guys who tried to get the network traffic to build private servers.
And if part 2 was half as popular when they killed part 1 (mind you, we are nearly a decade later), it would be even more dead then dead.
But when throwing this numbers just remember, that The Crew 1 got an addon end of 2016, while The Crew 2 was released in 2nd quarter of 2017.
As pointed out by others. We got a guy who basically wanted HIS single online game run for forever and that was it.
At best at the costs of the dev/publisher, giving a shit about laws and contracts and economics.
And because that guy had some obscure fame, he tried to punch way above his weight class. Might call it Hybris.
If he would have cared about games being available for forever, he would argued against DRM. But in the end he is a Steamvictim like so many others.
There will be one shoot for consumer rights for software and the current idea, that you only rent.
When Steam goes down (or at last ends in its current iteration).
And just a reminder, various Steam competitors, who where smaller, died over the years and nobody gave a fuck, because "it can never happen to steam". When it happens to Steam, we are talking.
Steam in its current state is a very small project privately owned by GabN and his fellows, who are not that young anymore, while they have cashed out for sure.
A lot of things can happen to that project, in the not so far future. Most things could be very destructive.
Just imagine GabN is gone and MS, Apple, Google, Meta and Tencent pulling out their checkbooks doing the "who got the largest".
Or to rephrase a saying about founders and their legacy.
Gen 1 builds up
Gen 2 is cashing out
Gen 3 is running to the ground.