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In which we talk about our relationship with you.

Refunds, terms of use, customer support - it's the hot button issue right now and it's been on our minds as well. We thought this might be a pretty good time to say a word or two about how we do things, recent changes, and our approach to your customer experience.









Refunds.

We've got 'em, and here are the basics you might need to know:
You have 30 days, worldwide. Hitting "Buy" doesn't waive your rights.
European Union law states that you should have 14 days to withdraw from a purchase. That's not a bad deal, but it's not always enough. We think that 30 days is more like it, and that worldwide is just nicer - within that period, we only consider your purchase final if you've already started to actually download your game. We want all of our customers to feel that our refund policy is there to give you a comfortable experience - not that we were forced into having one.


You can still get a refund for technical issues after downloading your game.
Downloading a game doesn't mean you're on your own, you still have our guarantee that it works!
If you have your game, but it doesn't work for one of the million reasons that just happen - we're here to help. We want you to be able to play your game, and if you can't, there's no reason why you should be stuck with it. We call this the Money Back Guarantee. If your game doesn't work due to technical issues, and our support team is unable to help you fix it, we'll offer you a refund - and two ways to do it. You'll have the choice of a refund in store credit, (this is almost immediate), or back to your card/PayPal account (if you're okay with waiting a few days to be cleared by your card or account issuer). You have 30 days to contact us after making your purchase, but there's no rush - your refund-timer stops ticking once you get in touch.










Customer support
We think that good customer support is one of the pillars of an awesome GOG.com experience. A hard time getting through to a living, breathing, human being can be one of the most frustrating things ever. But that's just not us.

Our support team is a cool, friendly bunch of people. Emphasis on people. They're really good at what they do, and they're here to provide you with a friendly, personal way to get in touch. We offer in-house tech support for all your problems, crashes, and other (totally not PEBKAC) issues, and we'll provide full support with no time restrictions. If that game you bought two years ago isn't working anymore, we might just be able to help. We'll take the time to walk you through any suggestions, and do our best to accommodate your non-technical needs - but that doesn't mean we can't work fast. Beginning January of this year, the waiting time for your average support ticket response was under 24 hours, and we got your problems completely resolved in under 36 hours.

Still, there's no reason why we couldn't do even better: we recently started offering support on Saturdays and Sundays, and the team just got a bit bigger. You can now write to us in English, French and German, and we plan to include more languages as we continue to expand. We're planning a significant update to our website support section, so finding information and getting in touch should be much easier. Soon, we'll also offer a much finer way to track your purchases and gifts, while all orders eligible for our Money Back Guarantee will be clearly labeled.









That's our two cents. We hope that this gives all of you a better (and much needed) inside look at customer experience and support from our perspective. If you have any questions, feel free to drop us a line in the comments section. We're here to talk!
Post edited March 26, 2015 by Konrad
Thanks for your dedication!
support Simplified Chinese;
support Alipay, the largest online payment tools in China;
fix China mainland user's download problems;
I don't want to use the VPN;
I want to buy buy buy;
Post edited March 26, 2015 by user_haiyang
From a personal point of view, I find that GOG customer service, the few times I have contacted them, have been nothing, but professional, polite and efficient.

I have the same opinion of other GOG staff I have contacted, and definitely would like to thank them for the services they provide here.
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Daedalon.800: My recent experiences with your support features/team don't reflect much of this message's promise. I hate to complain here in this comment section, but it seems like the best place to get heard.

1) Some time ago, I requested my username to be changed. This request was quickly granted, but a short while later my new name was further altered to include a .800 at the end. I never asked for this change.
gog also changed my name to add numbers, but support removed the numbers when I requested. So I had a positive experience for this issue.
It is great that you clarify some of your refund policy on this post. May I suggest that you update your "30 day money back guarantee FAQ" with this information? As far as I was aware of, the 30 days began on purchase day, not on download day.

I also request for clarification on the following: when you say "we only consider your purchase final if you've already started to actually download your game", I believe you mean the actual game, not the "included free goodies".

Since this "bonus content" runs the risk of "disappearing" from your website, I would like to back it up, "just in case"... Would that trigger the 30 days counter for the games I haven't tried yet? Since GOG seems to treat the game and the bonus content as separate entities for the purpose of "package corrections", I also expect you to do so in the case of "game downloading".

Thank you.
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BananaJane: Refunds are great but I'd still prefer getting rare games like interstate 76 to work
I'll have to agree with you, there. The Refund policy is almost advertised a sales pitch instead of a GOG benefit. It should be one of the many features from purchasing here and not a "give us a chance" reason. Don't have that particular title, but have experienced inferior copies on GOG compared to others.

Also the refund guarantee does work, but it is more so a hassle than anything else. Would much prefer "polished" copies than anything else. You're looking at an excess of 7 to 11 combined response and replies before it is agreed upon. Having Razer honor a RMA request is sometimes easier, which is a challenge in itself especially for keyboards and soundsets.

An exchange policy might be a better option since it can happen instantly instead of waiting for the refund to "process." It would especially be more beneficial for those who had to play the "support game." Unfortunately, this policy can be abused, but so can the DRM-free stance too. I'm certain though the GOG staffers are smart enough to know when they are being "played." After the third, fourth, fifth sequential try; you begin to know something is not right.
I just wanted to say that you guys are insanely awesome, that is all.

I don't expect I'll ever use the refund policy either way unless there is like no hope of a totally broken game being fixed at all.....like ever kind of thing....but I don't think you guys would ever release something like that.
I'd just like to know, do I 'own' games I purchase here, or can they be taken away from me for any reason at any time like has happened on Steam?

As long as I pay for my games, don't share them with others, or back out of a purchase to pirate the game, am I free to play my games as I like?

As others said, GOG changed on pricing, changed the games from bundles to individual without asking their customers first, and are pushing a frontend. Are they going to make it like Steam and stop having DRM free games?

Are we going the way of Steam?

I'd like to know. I buy here because they're DRM Free, and I want to be able to burn the games to DVDs, back them up on my external hard drive, and enjoy them.

So what does the future hold?
In my years here I've encountered very few problems, and those I did were solved very quickly. Thanks, GOG team, for doing what you do and placing such an emphasis on customer service in an industry where it's nearly non-existent. You keep being awesome and I'll keep buying your games!
Love GOG. You don't always get it right, but are willing to work hard to make it right.

Kudos to the team.
Love GOG
Please continue being awesome!
Post edited March 26, 2015 by vemin
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ericmachado70: bring back Fallout and old Playstation games.
Your comment does bring up a good point GOG could get better at saying NO to community wishes that will never happen or that involve going DRM or censored/regional priced. It makes some feel resentful that GOG isn't listening and doing things against their will and it probably makes GOG frustrated they can't do much about it with some games.
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Paratech2008: I'd just like to know, do I 'own' games I purchase here, or can they be taken away from me for any reason at any time like has happened on Steam?

As long as I pay for my games, don't share them with others, or back out of a purchase to pirate the game, am I free to play my games as I like?

As others said, GOG changed on pricing, changed the games from bundles to individual without asking their customers first, and are pushing a frontend. Are they going to make it like Steam and stop having DRM free games?

Are we going the way of Steam?

I'd like to know. I buy here because they're DRM Free, and I want to be able to burn the games to DVDs, back them up on my external hard drive, and enjoy them.

So what does the future hold?
The future fucking rocks.

But first, seriously, take a look at what GOG is doing with pricing. People that have to pay more due to regional pricing get 'store credit' vouchers to make up the difference in what they are now paying and what they would have paid before. GOG/CDPG does this out of their own pockets, ultimately giving more to people who have to pay more due to regional pricing. GOG/CDPG doesn't have to do this but they do because they care about their customers as players and gamers and, despite the rhetoric, that's the bottom line.

And when it comes to keeping the titles you purchase...well, relevant examples can be seen in any of the games that GOG once sold but had to remove from their storefront due to things like licensing. The Interplay Fallout titles are a great example. These games, though removed from sale, remain in the libraries of everyone who purchased or was gifted the game and GOG still provides support for those titles. They no longer have Store Pages, but we all still have them. Anecdotally, I have Black Mirror, Black Mirror II, Dark Fall, Dark Fall 2, Fallout, Fallout 2, Fallout Tactics, Red Faction and Red Faction II: all still in my library and all removed from sale.

With GOG those games are yours, period. Back them up if you feel the need or have internet issues.

I bought games on Steam before learning about GOG and I bought games on Steam (e.g. 7 Days to Die) because I had to. Once GOG is able to sell titles in my Steam library I will repurchase them and that's all there is to it. GOG has done some questionable things but, overwhelmingly, they have my loyalty because their actions show that they really do care about video games, the people that make them and the people that play them.
Post edited March 26, 2015 by TheBitterness
Um, there are folks in the Fallout forums saying the Fallout games are disappearing / reappearing from their accounts.

GOG hasn't replied yet.

Some people are missing those games from their library.

I'm downloading it all ASAP. I'm not taking any chances.
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Paratech2008: Um, there are folks in the Fallout forums saying the Fallout games are disappearing / reappearing from their accounts.

GOG hasn't replied yet.

Some people are missing those games from their library.

I'm downloading it all ASAP. I'm not taking any chances.
The going user hypothesis is that GOG tests their upcoming website changes on the production database servers and testing in-development functionality keeps messing with Fallout because its game ID# is 1.
Post edited March 26, 2015 by ssokolow