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This series looks great!
I hope it will be on GOG by the time I have finished the Myst series that apparently inspired it.

On the subject of curation, I moved over to GOG because Steam is a complete junkyard. I was unable to browse the store for new games to play because of all the awful shovelware that I couldn't filter out. Even after utilizing their tag-filtering system to its full extent, it just wasn't able to clean out the store because shovelware was never tagged correctly.
Actually, GOG's focus on DRM-free games is only the second biggest selling point for me when compared to its curation system. That doesn't mean I don't appreciate the DRM-free focus, only that I care more about actually finding games to enjoy in the first place.

As such, I don't want to complain about certain games falling through the fracks because the alternative is having a second digital junkyard, but that's just my opinion and I can absolutely see why people would disagree since it means that certain players like me would miss out on apparently great games like the RHEM series.
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SomeGuy8504: This series looks great!
I hope it will be on GOG by the time I have finished the Myst series that apparently inspired it.

On the subject of curation, I moved over to GOG because Steam is a complete junkyard. I was unable to browse the store for new games to play because of all the awful shovelware that I couldn't filter out. Even after utilizing their tag-filtering system to its full extent, it just wasn't able to clean out the store because shovelware was never tagged correctly.
Actually, GOG's focus on DRM-free games is only the second biggest selling point for me when compared to its curation system. That doesn't mean I don't appreciate the DRM-free focus, only that I care more about actually finding games to enjoy in the first place.

As such, I don't want to complain about certain games falling through the fracks because the alternative is having a second digital junkyard, but that's just my opinion and I can absolutely see why people would disagree since it means that certain players like me would miss out on apparently great games like the RHEM series.
That's true, we definitely don't need another junkyard as you say. But GOG has gone to the other extreme and misses out on many great games.

That said, since you like Myst you will love RHEM. It's far more clever, actually genius. Trust me on that, first person adventure games are my favorite games ;)
Post edited December 30, 2020 by Panaias
low rated
Niche?:O omg
And GoG has Quern.

Myst is so bad imho , it is a lot of nonsense mess.

Looks like we should make a new gog store , crowd funded:P
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MaceyNeil: At a quick glance at your site reference looks like a myst style game to which GOG already has on here.
However without much of a following I can see why they might put it in the not financial for GOG bin to which i believe their 'niche' moniker actually implies.
Add on top of this you don't really wish to have a greenlight like wild west on here; it's hard enough to use the store as it is.
Agree that is so bad feature for steam. It just floods the store with bad games.
Post edited December 30, 2020 by Orkhepaj
About that "being niche" - it depends, of course. I understand GOG avoids tsunami of shovelware. It's something making GOG different and may be considered as their market advantage.

On the other hand - releasing some specific type of niche games may be reasonable. Titles like Grimoire, games made by Zachtronics or this one, RHEM may have their own audience and may bring to GOG potentially valuable customers and deals (I'd guess that these customers are closer to DRM Free idea and may be converted to loyal GOG customers in the future).

For RHEM - with a decent discount or in nice bundle I'd definitely try them. I also think that these games may be a nice addition to old school collections we already have here. With all the people awaiting old classics I guess it's just a good idea to reconsider adding these games.

PS. I suppose the main problem is to keep the catalogue manageable. For some reason GOG tries to manage their games differently, not like Steam with their "open" approach and minimal effort. This causes the cost of release is significant for GOG, which moves the threshold up. RHEM 1 received 28 reviews since Steam release in 2017. Let's be honest - there may be not enough money here to cover the effort needed.
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clarry: What store is that?
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Panaias: The games are on Steam, but the developer himself proposed to me some links which will provide DRM-free copies.
You could also suggest to the dev to release the games on https://www.zoom-platform.com/ instead. That's basically like GOG was in it's early days.
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ciemnogrodzianin: About that "being niche" - it depends, of course. I understand GOG avoids tsunami of shovelware. It's something making GOG different and may be considered as their market advantage.

On the other hand - releasing some specific type of niche games may be reasonable. Titles like Grimoire, games made by Zachtronics or this one, RHEM may have their own audience and may bring to GOG potentially valuable customers and deals (I'd guess that these customers are closer to DRM Free idea and may be converted to loyal GOG customers in the future).

For RHEM - with a decent discount or in nice bundle I'd definitely try them. I also think that these games may be a nice addition to old school collections we already have here. With all the people awaiting old classics I guess it's just a good idea to reconsider adding these games.

PS. I suppose the main problem is to keep the catalogue manageable. For some reason GOG tries to manage their games differently, not like Steam with their "open" approach and minimal effort. This causes the cost of release is significant for GOG, which moves the threshold up. RHEM 1 received 28 reviews since Steam release in 2017. Let's be honest - there may be not enough money here to cover the effort needed.
Yes, this series definitely fits the classic catalog on GOG. I don't know if it would "cost" GOG much to make a deal, but I would imagine not much, especially since it's an older and less known series.

And of course, if my wish comes true, I'm pretty sure a bundled price would be extremely tempting even for users who are not hardcore fans of the genre. Remember how great was the launch discount for the Barrow Hill series? And Barrow Hill is "newer" than RHEM. Just an example. I'm sure it sold well enough on release.

Also, for people who haven't played them, the RHEM games are pretty lengthy. Each game took me a good 25+ hours play time! (I think the 2nd or 3rd maybe even 30+, but each one's mileage may vary).

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Lifthrasil: You could also suggest to the dev to release the games on https://www.zoom-platform.com/ instead. That's basically like GOG was in it's early days.
Good idea, I will propose it next time I contact him, thanks.

And, just for the irony, the creator himself expressed to me his stance towards DRM. Not to analyze this a lot, but he told me he believes that Steam occupies the personal computer :) And that he prefers GOG.
These series here would be amazing. Are They niche? Probably, but this time in the good sense. They are not more niche than other existing examples. For the Myst-like genre lovers It would be extremely hardcore and exciting addition.
Post edited December 30, 2020 by Gudadantza
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Gudadantza: These series here would be amazing. Are They niche? Probably, but this time in the good sense. They are not more niche than other existing examples. For the Myst-like genre lovers It would be extremely hardcore and exciting addition.
Exactly.

These games can only be appreciated by experience. I know that they may not be visually amazing by today's standards, but only after a couple of hours in can someone discover how cleverly everything is implemented. And there is absolutely nothing there for no reason ;)
Voted for support, for me are too hard (myst and similar) but i would like to see here.
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Panaias: I don't know if it would "cost" GOG much to make a deal, but I would imagine not much, especially since it's an older and less known series.
By costs I mean mostly GOG's human resources needed to publish and maintain all updates of a game itself and of OSes.
Barrow Hill is great example. I've grabbed those games in a second ;)
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Panaias: I don't know if it would "cost" GOG much to make a deal, but I would imagine not much, especially since it's an older and less known series.
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ciemnogrodzianin: By costs I mean mostly GOG's human resources needed to publish and maintain all updates of a game itself and of OSes.
Barrow Hill is great example. I've grabbed those games in a second ;)
Oh sorry, I meant the cost in the same manner as well. Since the games are older and I know they are perfectly stable, there will be no need for updates at all :)
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ciemnogrodzianin: [...] This causes the cost of release is significant for GOG, which moves the threshold up. RHEM 1 received 28 reviews since Steam release in 2017. Let's be honest - there may be not enough money here to cover the effort needed.
The topic made me wonder about what it costs GOG to release a game here if you just add up everything (e.g. setting up a sales contract/shop page/announcement/etc.). It should be fairly standardized but could still quickly eat up the profit from a game that could sell as little as 100-300 units.
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Robette: ...
Exactly.

I've also made my comment in the context of the problems recently discussed on the forum - GOG seems to have some troubles with delivering updates (outdated offline installers), providing support o for alternative platforms (outdated Linux/Mac ports or missing Linux ports available elsewhere) and providing installers for new versions of OSes (missing Ubuntu 20.04 or Windows 10 support).

I guess they should think about future - even if it's profitable in a first year, there is still a question how much it costs in the future. For one game it may be near to zero, but when you think about 3k vs 5k games in GOG's catalogue it makes a difference in the long run.
Post edited December 30, 2020 by ciemnogrodzianin
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Panaias: I am 100% sure that GOG's "curators" never even try to play the games they like to call "niche".
If GOG wants to play that niche card, then probably some of those complex WW2 wargames from Slitherine/Matrix should never have made it here, since they're not just niche but an uber-niche.
It's the irony of GOG. Infinite stupidity.

GOG logic: We put one sports game on our site for full price - 5 years after it released on Steam and has been on sale during the past 3 years - and it didn't sell a million copies here so we aren't adding any sports games.

So of course if you like sports games you will never get a GOG account because you can't get Super Mega Baseball 1, 2 or 3. No Fire Pro Wrestling (2017 release and still getting developer DLC in 2020 and a very active fan base that offers custom wrestler and ring downloads). Now it is possible that those developers and publishers would not release on GOG- I am not sure on them - But GOG rejected Full Ace Tennis Simulator.

GOG is making itself too niche. If all GOG wants to sell is indie Metroidvania's and RPGs it will never expand the audience to people who play shoot-em ups (Shmups), run-and-gun, sports, simulator games, etc.

GOG can't just think 1-3 of games from these genres are going to be enough to move the needle. Get a large library of offerings in different genres and release new ones when they come out - not 5 years after the fact at full price when you can get the steam version for half price. Then those gamers will buy here and also buy the triple-A games here, too along with the big indies (Hollow Knight, Shovel Knight, Stardew Valley).
Post edited December 31, 2020 by MajicMan