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For quite some time now, the review system on our platform hasn’t been ideal. And we know just how important reviews are, both for discovering new games and for sharing your own experiences with them.

That’s why we’re excited to announce that we’ve rebuilt the review system to make it clearer, easier to use, and more helpful for everyone.

So, what’s new?

Edit or delete your reviews anytime (with timestamps to keep changes transparent).

Better summaries with rating breakdowns at a glance.

Your own review is always pinned on top, so you can find it right away.

A dedicated “Reviews” tab on your profile (with the option to make it visible or hidden).

Up to 8,000 characters per review, plus better formatting, smoother scrolling, and dark mode support.

Improved reporting flow to help keep reviews fair and constructive.


We hope you’ll enjoy these changes and that they’ll inspire you to write more reviews, or even post your very first one!

Check out your new “Reviews” tab HERE.
Excellent news !
Porr fiiin!!!!
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SENSHOCK: If i review something that i watched someone play why would my review be invalid?
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Breja: Because you have had no actual experience of playing the game? A bewildering idea, I have to say. That's like writing a review of a book you haven't read based on looking at the cover and having someone describe the plot and give you their impressions.
What like an audio book? Based on your logic i shouldn't be able to review that either.
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tfishell: You'll just need patience, and then sort by most recent reviews and look for reviews under 5 stars, and of course can checkmark looking only at owner reviews.
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00063: Just stop, stop defending unverified reviews, steam only allows owners to post reviews and that's fair, buy first then review.
People may play the Steam version first, but when the game comes to GOG, they may not want to rebuy but do have stuff to say like about the gameplay.

I will not stop.

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tfishell: I gotta give GOG credit because this could actually lower review scores in some cases, like if an old game doesn't run on a person's new machine and they update their review and star rating to reflect this. But GOG did still implement these features, bravo.
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amok: What he’s referring to is that when a game has no reviews, it automatically shows as five stars. The first score is not calculated, it’s just given the maximum by default. A better system would be to leave it unrated until there are enough reviews to calculate an average user score, as other stores do.
Sounds like that'd be best. Maybe after at least 5 reviews.
Post edited September 18, 2025 by tfishell
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tfishell: I gotta give GOG credit because this could actually lower review scores in some cases, like if an old game doesn't run on a person's new machine and they update their review and star rating to reflect this. But GOG did still implement these features, bravo.
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amok: What he’s referring to is that when a game has no reviews, it automatically shows as five stars. The first score is not calculated, it’s just given the maximum by default. A better system would be to leave it unrated until there are enough reviews to calculate an average user score, as other stores do.
So that's why when I search the store for highly rated games I have to shift through a whole bunch of jank before getting to the actually highly rated games. That's such a silly idea to automatically rate everything at five stars.

I'd really like a feature where we can be suggested games based on comparison with other people who rated games similarly to ourselves. That is, if someone else has rated the same games as us positively, and the same games as us negatively, what other games have they rated positvely. At the moment the suggestions seem very random.
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SENSHOCK: If i review something that i watched someone play why would my review be invalid?
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Breja: Because you have had no actual experience of playing the game? A bewildering idea, I have to say. That's like writing a review of a book you haven't read based on looking at the cover and having someone describe the plot and give you their impressions.
I have to disagree here. Watching a full playthrough of something gives one much more validity in their opinion than somebody just reading the book cover. In the first case, you did see everything there is to it. In the 2nd, you did not.

The only point which somebody who only watched a game and did not play, where there opinion would be pretty much invalid is controls and performance. Those, one does actually have to experience on their own to be able to describe. But otherwise, you can pretty easily talk about a game after watching a full playthrough without commentary. You can tell the UI looks bad, this and that system are not to, your liking, talk about the story, art style, gameplay mechanics etc.
Post edited September 18, 2025 by idbeholdME
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CarChris: All well, except I disagree with the increase of the word limit. People should know when to stop. When to let certain aspects of the game be experienced by the next potential buyer, as well. You don’t have to reveal all that you’ve seen! Then we would all just read lengthy reviews, instead of playing the game!

And, mind you, I don't mean story spoilers. I mean so many other information of the game, that is written unnecessarily (omitting the necessary). I had read lengthy reviews of RPGs, which weren't mentioning if there's enemy respawn or not!!
2000 characters was a tiny amount. This is individual letters, spaces, and punctuation/symbols. Not whole words. Even 1000 words would be needlessly verbose for most people. 8000 characters gives plenty of expression space, meaning I was able to put my full Locomotion review in the space provided, and trim it around a little. I had somewhere under 3000 characters left? Some of us want to be comprehensive.
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amok: What he’s referring to is that when a game has no reviews, it automatically shows as five stars. The first score is not calculated, it’s just given the maximum by default. A better system would be to leave it unrated until there are enough reviews to calculate an average user score, as other stores do.
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tfishell: Sounds like that'd be best. Maybe after at least 5 reviews.
5 is fine, you can get an average of that.

Just to compare it to Steam, which uses a different system, one I actually like in many ways. Firstly, a game doesn’t get a score at all until it has at least 10 reviews. What many don't realise is that the rating scores are also tied to number of reviews. You need at least 50 reviews to earn a “Very Positive” rating (with 90% or more positive). If a game has fewer than 50 reviews, the highest it can show is “Positive.” So a game with 49 reviews that are all positive will still only show as “Positive.” To earn an “Overwhelmingly Positive” rating, a game needs at least 500 reviews. This means that to reach the highest ratings, a game not only has to be well-received but also played by many people. At the same time, smaller or less popular games with only a handful of reviews can still be shown as good, without the system being biased toward top scores by small numbers of reviews. I like that.
Post edited September 18, 2025 by amok
high rated
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00063: pls add product received for free & refunded tag.

Would also like if you limited reviewing privileges to game owners only.

The other webstore had this features for years!
There is a wishlist entry for everyone who agrees that non-owners of a game shouldn't be allowed to rate and review it.

https://www.gog.com/wishlist/site/nonowners_of_a_game_shouldnt_be_allowed_to_rate_and_review_it
high rated
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idbeholdME: The only point which somebody who only watched a game and did not play, where there opinion would be pretty much invalid is controls and performance. Those, one does actually have to experience on their own to be able to describe. But otherwise, you can pretty easily talk about a game after watching a full playthrough without commentary. You can tell the UI looks bad, this and that system are not to, your liking, talk about the story, art style, gameplay mechanics etc.
I disagree strongly. Games are an interactive medium. Removing that interactivity changes everything. Seeing someone else solve puzzles doesn't give you a good idea about how you'd do with those puzzles the frustration of getting stuck on something idiotic or the satisfaction of solving something clever. Having to rely on someone else's choices doesn't give you a good idea of how invested you'd be in the game making choices yourself, of the actual emotional impact and immersive quality of the story. You'd have no idea of the true tention or lack thereof of action beats, of how exploring a world really feels like, of what alternate paths or personally poignant moments of just quietly taking in the environment you could experience, of how alive and tactile or fake and empty the world truly feels. To quote one of my fovourite cyberpunk movies, what you get from a let's play is "used emotions". I can't imagine watching someone else play The Witcher 3 would give me anything close to the kind of experience to fairly review it.

Yes, you can tell some things from it, to better judge whether you yourself are likely to like the game when deciding whether to buy the game, but that doesn't make you qualified to review the game. You really have nothing to say that the person reading the review can't tell for themselves.

Still, the one thing this disagreement illustrates well is that noone should decide for others what reviews they should have access to.

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Breja: Because you have had no actual experience of playing the game? A bewildering idea, I have to say. That's like writing a review of a book you haven't read based on looking at the cover and having someone describe the plot and give you their impressions.
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SENSHOCK: What like an audio book? Based on your logic i shouldn't be able to review that either.
An audio book is the actuall book (with some caveats, reasons for which I'm not fond of audiobooks, but there's no point in getting into that here), not a description of the plot and someone else's impressions of it. The point I was trying to make is that you're relying on someone else's experience of the game, not your own.
Post edited September 18, 2025 by Breja
With all these many GOG games now, the review should rate on 10 stars rather than 5.
It would even help to see our most prefered games on Galaxy
Post edited September 18, 2025 by ERISS
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00063: Just stop, stop defending unverified reviews
Just stop, stop bashing them!
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Breja: There's plenty of worthless "reviews" from owners too, you know.

I don't give a flying florg what Steam does
Indeed.
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ERISS: With all these many GOG games now, the review should rate on 10 stars rather than 5.
It would even help to see our most prefered games on Galaxy
Eh, the star system is usually out of 5, but would be nice to allow for half-star ratings, so the system itself would be kept but a granularity like the out of ten system would be implemented.
Post edited September 18, 2025 by Cavalary
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tfishell: Sounds like that'd be best. Maybe after at least 5 reviews.
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amok: 5 is fine, you can get an average of that.

Just to compare it to Steam, which uses a different system, one I actually like in many ways. Firstly, a game doesn’t get a score at all until it has at least 10 reviews. What many don't realise is that the rating scores are also tied to number of reviews. You need at least 50 reviews to earn a “Very Positive” rating (with 90% or more positive). If a game has fewer than 50 reviews, the highest it can show is “Positive.” So a game with 49 reviews that are all positive will still only show as “Positive.” To earn an “Overwhelmingly Positive” rating, a game needs at least 500 reviews. This means that to reach the highest ratings, a game not only has to be well-received but also played by many people. At the same time, smaller or less popular games with only a handful of reviews can still be shown as good, without the system being biased toward top scores by small numbers of reviews. I like that.
Very interesting!
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idbeholdME: The only point which somebody who only watched a game and did not play, where there opinion would be pretty much invalid is controls and performance. Those, one does actually have to experience on their own to be able to describe. But otherwise, you can pretty easily talk about a game after watching a full playthrough without commentary. You can tell the UI looks bad, this and that system are not to, your liking, talk about the story, art style, gameplay mechanics etc.
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Breja: I disagree strongly. Games are an interactive medium. Removing that interactivity changes everything. Seeing someone else solve puzzles doesn't give you a good idea about how you'd do with those puzzles the frustration of getting stuck on something idiotic or the satisfaction of solving something clever. Having to rely on someone else's choices doesn't give you a good idea of how invested you'd be in the game making choices yourself, of the actual emotional impact and immersive quality of the story. You'd have no idea of the true tention or lack thereof of action beats, of how exploring a world really feels like, of what alternate paths or personally poignant moments of just quietly taking in the environment you could experience, of how alive and tactile or fake and empty the world truly feels. To quote one of my fovourite cyberpunk movies, what you get from a let's play is "used emotions". I can't imagine watching someone else play The Witcher 3 would give me anything close to the kind of experience to fairly review it.

Yes, you can tell some things from it, to better judge whether you yourself are likely to like the game when deciding whether to buy the game, but that doesn't make you qualified to review the game. You really have nothing to say that the person reading the review can't tell for themselves.

Still, the one thing this disagreement illustrates well is that noone should decide for others what reviews they should have access to.

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SENSHOCK: What like an audio book? Based on your logic i shouldn't be able to review that either.
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Breja: An audio book is the actuall book (with some caveats, reasons for which I'm not fond of audiobooks, but there's no point in getting into that here), not a description of the plot and someone else's impressions of it. The point I was trying to make is that you're relying on someone else's experience of the game, not your own.
"Yes, you can tell some things from it, to better judge whether you yourself are likely to like the game when deciding whether to buy the game"
Yes exactly and that's all i need. You may need more but that's you.
I can also review any game from this. I don't need to qualify based on your terms or standards because you don't set any.
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GOG.com: For quite some time now, the review system on our platform hasn’t been ideal. And we know just how important reviews are, both for discovering new games and for sharing your own experiences with them.

That’s why we’re excited to announce that we’ve rebuilt the review system to make it clearer, easier to use, and more helpful for everyone.

So, what’s new?

Edit or delete your reviews anytime (with timestamps to keep changes transparent).

Better summaries with rating breakdowns at a glance.

Your own review is always pinned on top, so you can find it right away.

A dedicated “Reviews” tab on your profile (with the option to make it visible or hidden).

Up to 8,000 characters per review, plus better formatting, smoother scrolling, and dark mode support.

Improved reporting flow to help keep reviews fair and constructive.

We hope you’ll enjoy these changes and that they’ll inspire you to write more reviews, or even post your very first one!

Check out your new “Reviews” tab HERE.
Are these changes already fully implemented or will that take more time? Because when I tried editing one oy my reviews, it wasn't pinned on top at the store page. Also, there was no option to do so. Which frankly makes the whole ability to edit reviews rather pointless for me, because I defintely won't sift through the whole review section of a game just to find my own and make some changes. Also, I have some critique about that new "review" tab. Why is it not available via the Galaxy client (which I always use), but instead you have to log in at gog.com and check your profile there. I mean, what's the point of a dedicated gaming client, if you have to log in through a homepage to access certain functions? Seems rather inconvenient in the years 2025, don't you think? And while I'm at it: What's the point of the "review" tab, if you cannot edit or delete your reviews from there? With all due respect, but your reworked review systems is rather disappointing to me.