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A virtual table-top realm opens!

The Witcher Adventure Game, the digital installment of the Fantasy Flight board game set in the dark fantasy realm of The Witcher, is available 10% off for the first week on GOG.com! If you were taking part in the beta-test program for this title, you get a special (non-stackable) 40% off discount, valid until December 27.

The Witcher Adventure Game takes players on a journey across the world of the Witcher as they assume the roles of four distinct characters known from the books and video games: Geralt of Rivia, monster slayer; Triss Merigold, cunning sorceress; Yarpen Zigrin, dwarven warrior; and Dandelion, roguish bard. Each character has unique skills and multiple ways of overcoming obstacles - the choice is yours: do you fight your way to victory, call on your charm or try your hand at diplomacy? It's the true spirit of board gaming brought straight to your computer screen. Set in the mature and brutal world of The Witcher the game features 4 unique heroes with different skills and approaches to problem solving. With clear, simple rules and intuitive mechanics, tons of quest cards allow players to tell a new tale every time they play. Look adventure in the eye in a world with which you'll fall in love!

Get The Witcher Adventure Game, for only $8.99 (or $5.99 if you were among the beta-testers!), 10% off until December 4, 10:59AM GMT, on GOG.com. The 40% off special discount for beta-test participants remains valid one month after the game's release until December 27.

SPECIAL CONTEST ANNOUNCEMENT!

In The Witcher Adventure Game, you race against your opponents to gather the most victory points and work together to complete quest objectives. We think it would be fun to find out whom you would like to see in the game (and reward you for it!) - which brings us to the object of this character creation contest.

Pick a character from the Witcher universe, describe their role in The Witcher Adventure Game along with a special ability they can use and 2 skills they can choose to master. Then, post your entry in the forum thread for this news post, making sure it’s only up to 100 words long.

In the game itself, you can take on the role of one of four characters from the Witcher universe - so make sure you don’t double up on the ones that already exist in-game!

-- Geralt of Rivia, the monster slayer - single-handedly eliminate your opponents with the help of powerful potions or witcher signs.

-- Triss Merigold, the cunning sorceress - you can protect yourself with magical skills and cast spells in battle on your opponents.

-- Yarpen Zirgin, the dwarven warrior - call on the help of your fellowship of dwarves to aid him in battle.

-- Dandelion, the rogue bard - become a cunning diplomat and talk your way out of conflicts, bribe your opponents with gold or threaten to call on more powerful friends.

We’ll choose three best entries that will be rewarded with a physical copy of The Witcher Adventure Game from GOG! (Disclaimer: we can't promise that the winning concepts will ever appear in-game.)

More details on the rules:
-- English-only entries, please!
-- The contest entry deadline is in one week - 11.59 PM GMT, December 4th
-- We’ll announce the winners two weeks after that (on December 17th) in the first post of this thread, with links to their submissions, and through a private message to the three winners
-- One post per person! Otherwise, none will be counted
-- Similarly, one prize per person, of course ;)

Have fun, and good luck!
Post edited November 27, 2014 by G-Doc
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RPGOracle: It's the VAT regulations I was talking about. See for example the "Overview of Internet Taxation in the European Union" secion on this wiki page. Digital sales in the EU *must* include VAT... which can easily result in a price difference with the US sales price of 20% or more. It's not $1:1€, it just feels that way because the VAT fills up the difference in exchange rates.

Have a look at this article to get a better understanding of regional prices.
This would be true if the regional price would only be the US sale price with the added 20% but it happens quite often that the price is higher than that. Which is also shown in the article you linked, where the table clearly shows that often the price difference is much higher than VAT.
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JudasIscariot: You didn't know JMich is an owl? :P
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triock: No, must be something new. :p
Really? Owls, birds of wisdom and so on? Doesn't that ring a bell?
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triock: No, must be something new. :p
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JMich: Really? Owls, birds of wisdom and so on? Doesn't that ring a bell?
Wisdom? You?! O.o Don't make me laugh! :D
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ramiera: I'm sorry, but I doubt regional pricing have much to do with bringing Divinity: Original Sin here (or for that matter Pillars of Eternity and Torment: Tides of Numenera) since they promised to release them on GOG during the Kickstarter campaigns (2012 October and 2013 April) way back before GOG introduced regional pricing (in 2014 February, if I'm not mistaken).
The fact that a developer says that they want to release a game on GOG when they start development, doesn't mean much if developer and publisher can't agree on the price. Steam applies regional pricing to most of its titles - do you think Steam would agree to even carry the title if the developer sells the game on Steam regionally priced, and on GOG 20% cheaper?


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moonshineshadow: This would be true if the regional price would only be the US sale price with the added 20% but it happens quite often that the price is higher than that. Which is also shown in the article you linked, where the table clearly shows that often the price difference is much higher than VAT.
Did you read that article, which explains quite well how those prices are determined?
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JMich: Really? Owls, birds of wisdom and so on? Doesn't that ring a bell?
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triock: Wisdom? You?! O.o Don't make me laugh! :D
The fact that I still have my youth and good looks doesn't mean I'm not wise ;)
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moonshineshadow: This would be true if the regional price would only be the US sale price with the added 20% but it happens quite often that the price is higher than that. Which is also shown in the article you linked, where the table clearly shows that often the price difference is much higher than VAT.
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RPGOracle: Did you read that article, which explains quite well how those prices are determined?
Of course I did, it is not like this article is new or was not linked here before. But you posted that the difference was according to VAT, so you should either clarify your post or not be bothered if someone says your posting does not make sense.
Post edited November 27, 2014 by moonshineshadow
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moonshineshadow: Of course I did, it is not like this article is new or was not linked here before. But you posted that the difference was according to VAT, so you should either clarify your post or not be bothered if someone says your posting does not make sense.
Nice rep. >:D
Post edited November 27, 2014 by Grargar
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moonshineshadow: Of course I did, it is not like this article is new or was not linked here before. But you posted that the difference was according to VAT, so you should either clarify your post or not be bothered if someone says your posting does not make sense.
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Grargar: Nice rep. >:D
Oh great :D I did not even notice before. That calls for a giveaway, good that is is almost end of the month and my pay should come soon :D
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RPGOracle: It's the VAT regulations I was talking about. See for example the "Overview of Internet Taxation in the European Union" secion on this wiki page. Digital sales in the EU *must* include VAT... which can easily result in a price difference with the US sales price of 20% or more. It's not $1:1€, it just feels that way because the VAT fills up the difference in exchange rates.

Have a look at this article to get a better understanding of regional prices.
Oh, I see, it's the same old VAT scapegoat argument.

I know perfectly well how VAT works, thanks. And with the current regulations, nth should have more than 19% VAT, as that's the VAT GOG is actually due to pay, if regional pricing is such a must. The exchange rate does not explain the difference, as the EURO was much stronger than the USD until very recently, i.e. applying VAT should not result in such differences.

Not to mention that I have s slew of GOG receipts, even for flat priced titles, that state that VAT and other applicable taxes are already included in the final price paid, i.e. nth new that explains, less so justifies, the hijack.

And I have read that article already, and don't see anything that offers any convincing arguments or better evidence that the current regional pricing model is not completely arbitrary - except perhaps for "the Russian gets so much better prices because they're big on pirating" argument. /S
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RPGOracle: The fact that a developer says that they want to release a game on GOG when they start development, doesn't mean much if developer and publisher can't agree on the price. Steam applies regional pricing to most of its titles - do you think Steam would agree to even carry the title if the developer sells the game on Steam regionally priced, and on GOG 20% cheaper?
Yes, it was just a promise, but still not makes it a result of regional pricing.
Yes, I do: there have been titles on both GOG and Steam before regional pricing, and for example regular price of Legacy of Kain: Soul Reaver 2 is $5.99 on GOG and 6,99€ on Steam. (The opposite is also true, as F4LLOUT mentioned.)
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RPGOracle: Did you read that article, which explains quite well how those prices are determined?
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moonshineshadow: Of course I did, it is not like this article is new or was not linked here before. But you posted that the difference was according to VAT, so you should either clarify your post or not be bothered if someone says your posting does not make sense.
By far the largest part of the price difference (and the part determined by the European regulations that you inquired about) is determined by the VAT. The remainder is caused by currency fluctuations and a few other factors, but overall their impact is minor in comparison to the VAT influence. I dare say that, if European regulations (VAT) didn't add such a large chunk to the prices, hardly anyone would be complaining about those other factors at all. That's why I consider them negligible.
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ramiera: Yes, I do: there have been titles on both GOG and Steam before regional pricing, and for example regular price of Legacy of Kain: Soul Reaver 2 is $5.99 on GOG and 6,99€ on Steam. (The opposite is also true, as F4LLOUT mentioned.)
Those are ancient games (both from near the turn of the century). No retailer really cares that much for the price difference in those cases. I was talking about newly developed triple-A titles here. That's where regional pricing matters to the publishers!
Post edited November 27, 2014 by RPGOracle
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RPGOracle: Those are ancient games (both from near the turn of the century). No retailer really cares that much for the price difference in those cases. I was talking about newly developed triple-A titles here. That's where regional pricing matters to the publishers!
Sure, we can compare a newly released flat-priced title, let me find one quick. It'll take only a moment, there were so many of them...
Post edited November 27, 2014 by ramiera
Why did I think I was supposed to get this with my Witcher 3 pre-order? Including a copy for a friend? Must have been dreaming... :-p

Edit: Guess it was supposed to be the beta. I never even knew how to participate... dang... How do I get the larger discount?

Edit Edit: Turns out you had to actually participate in the beta.. ah well.. :-p
Post edited November 27, 2014 by drhoads
Interesting contest, I´m in:

- Penitent Monk - Ability: Good old blabber - distract/bore your enemy to death with useless blabber for one turn, so mages would fail casting spell, warriors would miss, etc.
Skills: Pair of dice - monk can get into friendly game of dices with opponent, gaining a temporal favor equal to bribing or getting information from the other character. Relic seeking - can travel one square/step more.

This good-hearted monk is on a personal quest to find inner peace through pilgrimage around Northern Kingdoms. Curious about this relic he found, he, although usually silent companion, can burst into long talks about nothing, getting on nerves even the most hardened characters.