It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Things are looking pretty Grimm around here.

Mary Skelter: Nightmares is now available DRM-free on GOG.com, 40% off until July 26, 2pm UTC.
After an otherworldly attack transforms Japan's largest city into a living Jail, humanity is left to lick its wounds. Quite literally, in fact. See, the supernatural hullabaloo gave birth to Blood Maidens, girls with special powers fueled by monster blood spatter. Know your teammates, master this peculiar battle mechanic and then crawl through the first-person 3D dungeons with care, if you want to see your intrepid heroes through this bloodbath.
avatar
Waldschatten: You say MeiQ, now I'm hoping for a surprise drop off that as well :)
avatar
Hikage1983: Would be nice yes but i wouldnt double dip for that one, personally. Mary Skelter did EVERYTHING better as a dungeon crawler.
MeiQ was one I didn't play on Vita because it released late, and it didn't come to PC at all.
Has anybody tested this game in WINE yet?
avatar
bansama: I highly recommend this one. Of course, I'm a bit biased as not only did I love it on Vita, but my name is now in the credits* of the PC build =)

* As a lowly beta tester, but it still makes me happy knowing I'm in the credits of one of my absolutely favourite dungeon crawlers.
It's already wishlisted, as I have to buy food... Dammit! And yeah; this takes me back to the shining in the darkness/Shining the Holy Ark days! I suppose that makes me an old-school Japanophile!

(Note: not a weeaboo, as I'm not Japanese, nor will I ever be I just admire the culture)
Post edited July 19, 2018 by takezodunmer2005
Instabuy

Mazes + T&P = FTW! :D
avatar
takezodunmer2005: (Note: not a weeaboo, as I'm not Japanese, nor will I ever be I just admire the culture)
A weeaboo is by definition a non Japanese person.
avatar
dtgreene: Has anybody tested this game in WINE yet?
I got this before looking at the system requirements. It's a dx11 game, which means that even if it does work, it''ll be slow and flaky. As it happens, it doesn't work, at least for me. It crashes shortly after displaying the IF logo (which is itself partly broken in stable wine, but OK in 3.11). Of course there's no guarantee that dx11 is even the culprit. I haven't thrown everything I can at it yet, but the game makes it harder by capturing the crash itself and creating its own useless ".dmp" file. As is usual with wine, your experience may be entirely different. I'm just going to go back to games that work, for now.

Edit:
As I mentioned in your thread in the subforum, I seem to have gotten the game to mostly work with 3.13-staging and 2.21-staging by renaming the MOVIES directory.
Post edited July 25, 2018 by darktjm
Based Japan, keeping the blobber genre alive.
Nice, I think this is the first day-one Ghostlight release on GOG? With all the great releases lately and with La-Mulana 2 and Memories of Celceta coming here soon, the only thing I need is another lifetime to play all these games. =\
well, regarding the tag, i'm sorry to say that it's annoying those days to take such blind and mindless shortcut of labeling everything "VN" just because dialogs are using a 2d presentation with full drawn characters, instead of animated 2d/3d cutscenes or whatever

but, hey, i used to see the RPG tag stuck onto literally everything some years ago as well.

Though, shall i remind you, folks, that on GOG store, "Indie" is a tag for gameplay genre, like "adventure", "shooter", "strategy" or "RPG" ?
Since when the whole indie concept turned into a clearly defined gameplay style ?

i can guess that if we were to have a game like DragonForce 2 from Sega Saturn (basically a 2d side scrolled strategy game with some RPG elements for the generals/main characters, and dialogs using boxes of text below full representation of characters 2d drawings) BUT from an indie developper/publisher, it would be tagged as INDIE VN ?

Anyway from what i saw, it seems to be a square based dungeon crawler, like etrian odissey, or closer to us, like grimrock or vaporum...
Would be cool if GOG could get Stranger of Sword City (afaic i didnt like it and found it "poor", but i can understand such games having a wide audience who can enjoy it fully... so... for their sake, i'd be glad to see such game here)

oh, and, NO, it is not a pedophily simulator, like some troll (the usual same one) bluntly wrote on a review of the store page for this game (i can safely bet and assume that the person never purchased the game here or on steam, nor played it... but i can recommend this person to apply for a job in some bonker fearmongering consevative politic group of my country, they use same FUD and rethorical lies, like a decade ago for the game "Rule of Rose")

It really would be time, with all the new "user profile" and gog galaxy telemetry and analytic, that reviews would get 2 tags: a "verified purchase" one AND a "played hours" count as well... That way, customers could be wary and defiant of any troll-grade review from someone who doesnt have the game on his gog library and/or didnt play more than 5 or 10 minutes
avatar
dtgreene: Has anybody tested this game in WINE yet?
avatar
darktjm: I got this before looking at the system requirements. It's a dx11 game, which means that even if it does work, it''ll be slow and flaky. As it happens, it doesn't work, at least for me. It crashes shortly after displaying the IF logo (which is itself partly broken in stable wine, but OK in 3.11). Of course there's no guarantee that dx11 is even the culprit. I haven't thrown everything I can at it yet, but the game makes it harder by capturing the crash itself and creating its own useless ".dmp" file. As is usual with wine, your experience may be entirely different. I'm just going to go back to games that work, for now.
i have hard time figuring out how come such kind of game be THAT demanding, tech wise... I mean: it's mosly 2D, and the whole tile/square based navigation part doesnt seem very heavy...
Post edited July 20, 2018 by Djaron
avatar
Djaron: reviews would get 2 tags: a "verified purchase" one AND a "played hours" count as well... That way, customers could be wary and defiant of any troll-grade review from someone who doesnt have the game on his gog library and/or didnt play more than 5 or 10 minutes
1) As I said in other threads, even if gog got off their asses and made a Linux Galaxy, all my games would still read "0 hours played", and the "most recently played" game would still be a game I have hidden, with a tag of "Won't Play". I don't let games touch the network. I also don't believe in advertising all of my activities to the world.

2) I can get a pretty good idea of what a game is like by watching video-based reviews and playthroughs. I stopped reading magazine reviews a long time ago because the longer they were, the more they were just failed English majors' attempts at showing how masterful their command of the English language was (i.e., less than 5% usable content). I can also purchase games via other channels. Most of my older games on gog were originally purchased on optical media at the local game store.

3) I agree that the poster of the pedo review probably not only did not play the game, but also very likely didn't even view the promo videos and images on the game card. It's not uncommon. It's also not uncommon for the loudest screamers of such insults to be guilty of the exact thing they accuse others of. Feel free to ban me for that last comment, Censor General.

avatar
Djaron: i have hard time figuring out how come such kind of game be THAT demanding, tech wise...
A quick summary: Windows is a moving target. Soon, like dx9, dx11 will be a somewhat solved problem in wine, and by then, all games will have moved on to dx12 or dix20 or whatever. It doesn't matter that the game would look and work just as well with a prior version of the API. Microsoft heavily discourages the use of older APIs; it's hard to convince people to upgrade to the latest, otherwise. To be fair, it's also hard to keep old APIs working, especially when you relied on others to do the work for you (e.g. device drivers).
avatar
takezodunmer2005: (Note: not a weeaboo, as I'm not Japanese, nor will I ever be I just admire the culture)
avatar
Grargar: A weeaboo is by definition a non Japanese person.
From my understanding, it's a non-Japanese person that rejects their own culture in favor of a Japanese one... But you are correct as far as the basics are concerned, plus it's more of a derogatory term for extremist Japanophiles/waifu enthusiasts more than anything else.

I don't have to become Japanese in order to admire their culture...

Plus, it's both a national AND racial distinction as they're a pretty homogenous nation, ironically, if you spend too much time out of Japan (Even if you're born/bred Japanese) you are seen as somewhat of an outlander when returning to Japan; the severity of which depends just how long and how acclimated to the other culture/s after you left!

Much like playing a dunmer in Morrowind!
avatar
tremere110: The main characters are Jack and... Alice? What happened to Jill?
in Wonderland?
well, i always believed OpenGL already had whatever is needed for most uses regarding game development; the standard kept evolving and improving over the years, even while the industry sort of dismissed it in a corner and it was not popular anymore or devs didnt bother to propose games using it (a few still are doing that though)
plus, paradoxaly, gpu manufacturer kept implementing the opengl tech to its latest in their products...

and to get back on what you said, i mostly agree: i mean, when you have enough gaming history and culture, you indeed can assess games accurately while watching enough gameplay sequences and footage and reading stuff about them, i dont deny that. But it is the kind of thing that requires a decent gaming background and a functioning brain :)
that said, it is very different from simply spreading uninformed FUD (that requires very little from the person doing that)

Also, yes i know one can buy games on other sores and platforms, can refuse to use any optional client that provides the store and devs with telemetry and analytic. But frankly, the whole "verified purchase" and such would still be a posible hint. That said, anyone writing a constructed, argumented and well laid out review, commenting about gameplay loop, mechanics and such, would have credibility regardless of such tags. Most people would easily be able to understand a correctly written review. The tags would just be there to sort out the lamest gratuitous comments at first glance anyway. But that's my two cents
avatar
bansama: I highly recommend this one. Of course, I'm a bit biased as not only did I love it on Vita, but my name is now in the credits* of the PC build =)

* As a lowly beta tester, but it still makes me happy knowing I'm in the credits of one of my absolutely favourite dungeon crawlers.
Does the game have class selection or much character customization, or is everything pregenerated?
avatar
Hikage1983: One thing for the patient ones to keep in mind : Mary Skelter 2 (already out in Japan, western release announcement pending), will include MS1 with a few balancing fixes on disc for PS4 (at least).
avatar
BlackMageJ: Well damn, I was about to buy this, but now I'm not so sure.

Weird thing is, the other day I was thinking it might be amusing to make a Might & Magic party of Disney Princesses, and now there's a tile-based-crawler with at least one of them (Snow White) as an actual character.
Seeing the pictures on the storefront I would count at least three, not one.

- Cinderella
- Rapunzel
- Snow White

Yeah, a party of Disney Princesses would be possible indeed... ^^