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You’ve played the hero, maybe even the villain, of fantasy RPGs. Now, it’s time to play the tavern owner you sold all your junk to. Epic Tavern allows players to run their own little corner of a fantasy land, complete with ale drench tables. Grab the ear of a visiting hero or two and send them out to complete quests.

Player choices influence how the game plays out, along with who visits your tavern. Learn about the world and your customers, assemble parties, send them to glory...or possibly death. You might not be playing the hero, but you’re playing the boss.

Who knows, that little tavern of yours might just be the start of your own little empire.


Epic Tavern now avaialble on GOG.COM, -25% until August 31st, 5 PM UTC.
I don't really do InDev*, but I'm glad to see this show up. It's been on my radar. I plan to be an initial buyer on release (should they not mess it up between now and then).

*: Playing early releases diminishes the experience/discovery when the game's final. I also tend not to play games that I know DLC's coming for until it's out.
Post edited August 24, 2018 by mqstout
Sounds refreshing, I will keep an eye on this!
Looks interesting, will keep an eye on it
Haha, is it like an ongoing joke of the devs to never show any eyes?
GOG Twitter better make use of the Ben Shapiro "Okay this is epic" meme.
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mqstout: I don't really do InDev*, but I'm glad to see this show up. It's been on my radar. I plan to be an initial buyer on release (should they not mess it up between now and then).

*: Playing early releases diminishes the experience/discovery when the game's final. I also tend not to play games that I know DLC's coming for until it's out.
I agree, I don't see the point of paying full price for an unfinished game. Or even releasing a game unfinished.

I know they're trying to say "Try and out, if you like it support us" but seriously, right now it's a demo at best. Demos have always been free in the past.
Post edited August 25, 2018 by Dartpaw86
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Dartpaw86: I agree, I don't see the point of paying full price for an unfinished game. Or even releasing a game unfinished.

I know they're trying to say "Try and out, if you like it support us" but seriously, right now it's a demo at best. Demos have always been free in the past.
Demos are generally for finished games, though. This is more like crowdfunding, except you get to try the game long before its release, and it also gives you the opportunity to provide the devs with feedback, and help them make the game more enjoyable for yourself ( and everyone else ).

Besides, if I remember correctly, GOG has a special refund policy for in-Dev games. If you're not satisfied, you can return it any time, as long as it hasn't been released in its final version. ( Someone correct me if I'm wrong about this. ) So it basically is like a free demo, and you only keep it if you enjoy it.

Anyhow, what's up with the game's hardware requirements? The minimum requirements are very low, but the recommended specs seem absurd for this kind of game? Maybe it just hasn't been optimized and tested properly at this point.
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mqstout: I don't really do InDev*, but I'm glad to see this show up. It's been on my radar. I plan to be an initial buyer on release (should they not mess it up between now and then).

*: Playing early releases diminishes the experience/discovery when the game's final. I also tend not to play games that I know DLC's coming for until it's out.
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Dartpaw86: I agree, I don't see the point of paying full price for an unfinished game. Or even releasing a game unfinished.

I know they're trying to say "Try and out, if you like it support us" but seriously, right now it's a demo at best. Demos have always been free in the past.
+1

Reading through the game description I must admit that I was almost tempted to buy it, but after a few not really positive experiences with games in development I have become more careful and for more than EUR 17 the game is not really cheap - even at a 25 % discount.

The "don't buy it" decision was finally made when I read
"Released: September 13, 2017"
- soooo... the game was released almost one year ago and it is still in development? Please make up your mind: is it finished, then you may tell me about it's release date, ok. Otherwise just be honest and tell me that I am a beta testa paying 75 % of the full price for something that may be complete one day ... Until then I suggest you change the release date announcement to
Beta version available since...

Wishlisted for now because I still hope to get and like it one day - when it's really complete ...
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Dartpaw86: I agree, I don't see the point of paying full price for an unfinished game. Or even releasing a game unfinished.

I know they're trying to say "Try and out, if you like it support us" but seriously, right now it's a demo at best. Demos have always been free in the past.
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CharlesGrey: Demos are generally for finished games, though. This is more like crowdfunding, except you get to try the game long before its release, and it also gives you the opportunity to provide the devs with feedback, and help them make the game more enjoyable for yourself ( and everyone else ).

Besides, if I remember correctly, GOG has a special refund policy for in-Dev games. If you're not satisfied, you can return it any time, as long as it hasn't been released in its final version. ( Someone correct me if I'm wrong about this. ) So it basically is like a free demo, and you only keep it if you enjoy it.

Anyhow, what's up with the game's hardware requirements? The minimum requirements are very low, but the recommended specs seem absurd for this kind of game? Maybe it just hasn't been optimized and tested properly at this point.
I believe the refund period for in-dev games is only 14 days, no questions asked.
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Ophelium: I believe the refund period for in-dev games is only 14 days, no questions asked.
You're probably correct. But that's still a very comfortable amount of time to try out the game and decide whether you'd like to keep it. Especially when Steam only offers a 2 hour in-game trial period. ( Unless they also have a special refund policy for Early Access games, but I doubt it. )
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CharlesGrey: You're probably correct. But that's still a very comfortable amount of time to try out the game and decide whether you'd like to keep it. Especially when Steam only offers a 2 hour in-game trial period. ( Unless they also have a special refund policy for Early Access games, but I doubt it. )
As far as I know, they don't. Steam doesn't differentiate between Early Access games and full releases. Money is money, I suppose.
Let's see :

no developers in this thread
dead forum : https://www.gog.com/forum/epic_tavern

Should we vaste our money ? Are we just some kind of guinea pig ?

also
missing gameplay videos ( here they are ) https://www.youtube.com/channel/UCaPRzQK69HwZ7Oiw1FFsoog/playlists
Post edited August 25, 2018 by i_hope_you_rot
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mqstout: I don't really do InDev*, but I'm glad to see this show up. It's been on my radar. I plan to be an initial buyer on release (should they not mess it up between now and then).

*: Playing early releases diminishes the experience/discovery when the game's final. I also tend not to play games that I know DLC's coming for until it's out.
avatar
Dartpaw86: I agree, I don't see the point of paying full price for an unfinished game. Or even releasing a game unfinished.

I know they're trying to say "Try and out, if you like it support us" but seriously, right now it's a demo at best. Demos have always been free in the past.
Sometimes it does have a point, steam has many EA games ( not electronic arts) that are in development at 2 euros/dollars , i bought 2 of them because they were simple point and click games and for 1 to 2 euros i am willing to take a risk.
Since the link is missing:
https://www.gog.com/game/epic_tavern

Edit: ninja'd
Post edited August 25, 2018 by BreOl72