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Contraption Maker, a physics sandbox puzzle, is now available on GOG with a -50% discount (available until September 21st, 1 PM UTC), alongside its DLCs: Wonderstructs - Part & Puzzle Expansion Pack and Battling Cards - Parts & Puzzles Expansion Pack!

Moreover, its Mighty Knights Parts & Puzzles Pack DLC is coming soon to GOG!

Prepare to play over 200 official puzzles and over 1,000 user created puzzles in the Workshop, play online to build contraptions together with up to 8 players in the Maker Lab, build your own ingenious contraptions and puzzles, and more!

Check out Contraption Maker and its DLCs now!
Incredible machine is back?! :D
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ciemnogrodzianin: Incredible machine is back?! :D
Sure looks like it.
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ciemnogrodzianin: Incredible machine is back?! :D
This is from the same creator if I'm not wrong
Yes, that is what I wanted to comment, apparently this games was developed by the guys behind the Incredible Machine, or maybe only one of them.

The potential of the game are the expansions, editor and fan made contraptions. How is it imlemented into the game? there is an ingame dowloader of workshop for the Steam version and if so how is then the GOG version. Manually installing?

Atractive game and nice price, indeed.
I will anwer myself, the game has the option to log in account to the developer site to have the possibility to download new puzzles ingame.

In the main screen the info shows which workshop is used. I guess that in the Steam version it would be Steam Workshop. For The GOG version the developer server is used instead.

Obviously to download new stuff, we need to be logged in and connected. For a simple single player game or for editing it should to work offline. At least the game gives you the option to do so. I suppose that manual install of mods should work but I have not looked into enough.

The game is graphically attractive and light, but I am having annoying graphical glitches/bugs. Will see if I can solve it. I was very interested in the game
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Gudadantza: I will anwer myself, the game has the option to log in account to the developer site to have the possibility to download new puzzles ingame.

In the main screen the info shows which workshop is used. I guess that in the Steam version it would be Steam Workshop. For The GOG version the developer server is used instead.

Obviously to download new stuff, we need to be logged in and connected. For a simple single player game or for editing it should to work offline. At least the game gives you the option to do so. I suppose that manual install of mods should work but I have not looked into enough.

The game is graphically attractive and light, but I am having annoying graphical glitches/bugs. Will see if I can solve it. I was very interested in the game
The question really is whether they can be installed manually, without logging on anywhere.
And what glitches?
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Gudadantza: I will anwer myself, the game has the option to log in account to the developer site to have the possibility to download new puzzles ingame.

In the main screen the info shows which workshop is used. I guess that in the Steam version it would be Steam Workshop. For The GOG version the developer server is used instead.

Obviously to download new stuff, we need to be logged in and connected. For a simple single player game or for editing it should to work offline. At least the game gives you the option to do so. I suppose that manual install of mods should work but I have not looked into enough.

The game is graphically attractive and light, but I am having annoying graphical glitches/bugs. Will see if I can solve it. I was very interested in the game
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Cavalary: The question really is whether they can be installed manually, without logging on anywhere.
And what glitches?
Visual glitches that are making the game unplayable for me ( visual artifacts on screen, deformed icons etc). Damn. If it is driver related because of my old integrated GPU i am not very optimistic about a solution...

About the manual installing It should work, but I have run the game only a couple of times for testing. It should be a matter of knowing where the contraptions are stored.
Post edited September 14, 2023 by Gudadantza
high rated
Too bad there is no "Complete" version for such an old game.
Stan says you're a cont... cont... cont...raption maker.
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blotunga: Too bad there is no "Complete" version for such an old game.
Not complete yet I guess, with that upcoming DLC...

... which may or may not be a DLC, apparently, as per https://store.steampowered.com/news/app/241240/view/3676679309272840125
"Been working with my son on a new puzzle pack that is close to done. It'll come out sometime is September.

Work on Mighty Knights is going slow - painfully slow. I've seriously considered just releasing it as part of the full game instead of as a DLC, so everyone that has already bought Contraption Maker would get it for free, And then afterwards bumping up the price on Contraption Maker.

Changed the Steam capsule images for the game. Just as an experiment. May change back - may hire an artist to do one that gives more of the Rube Goldberg feel."
Was this originally a Flash game? Because it looks very much like one. From circa 2005. I'm sure it's fun for what it is (or, at least, I hope it's fun), but man.
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GOG.com: Prepare to play over 200 official puzzles and over 1,000 user created puzzles in the Workshop, [...]
...Which Workshop would that be?
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ciemnogrodzianin: Incredible machine is back?! :D
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Cavalary: Sure looks like it.
Quite literally. About the only thing that seems to have improved visually is that the art assets are higher resolution.

On the plus side, even when it apparently came out (nine years ago), it could've probably run on a potato PC of that time. :P
Post edited September 15, 2023 by HunchBluntley
I still have a DRM-free native Linux build of Contraption Maker, that was part of the Humble Indie Bundle 14. Why is this build not proposed when buying the same game from GOG?

Warning: do not buy this game on Humble Bundle. They no longer provide DRM-free builds for this one, only Steam keys.
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vv221: I still have a DRM-free native Linux build of Contraption Maker, that was part of the Humble Indie Bundle 14. Why is this build not proposed when buying the same game from GOG?

Warning: do not buy this game on Humble Bundle. They no longer provide DRM-free builds for this one, only Steam keys.
Maybe Linux build i no longer updated by developers and is or will not be compatible with DLCs (spacially the one that is in the works right now)? Just guessing, I would also like to see Linux build of this game.
high rated
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ciemnogrodzianin: Incredible machine is back?! :D
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victorchopin: This is from the same creator if I'm not wrong
Yes, I made The Incredible Machine in my basement a century or so ago. Contraption Maker was made with a few other people although it has just been me (and occasional help from my kids) for the last few year.
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Cavalary: The question really is whether they can be installed manually, without logging on anywhere.
And what glitches?
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Gudadantza: Visual glitches that are making the game unplayable for me ( visual artifacts on screen, deformed icons etc). Damn. If it is driver related because of my old integrated GPU i am not very optimistic about a solution...

About the manual installing It should work, but I have run the game only a couple of times for testing. It should be a matter of knowing where the contraptions are stored.
You can try adding -dx9 to the command line and see if that helps. Don't know if that'll help or not.
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vv221: I still have a DRM-free native Linux build of Contraption Maker, that was part of the Humble Indie Bundle 14. Why is this build not proposed when buying the same game from GOG?

Warning: do not buy this game on Humble Bundle. They no longer provide DRM-free builds for this one, only Steam keys.
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Sulibor: Maybe Linux build i no longer updated by developers and is or will not be compatible with DLCs (spacially the one that is in the works right now)? Just guessing, I would also like to see Linux build of this game.
On the linux build I wasn't comfortable selling something that I didn't feel I could give the support needed to people that spent money on it. It is something that I'm planning on looking into when I have more personal bandwidth. At times my job title feels like "juggler"
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blotunga: Too bad there is no "Complete" version for such an old game.
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Cavalary: Not complete yet I guess, with that upcoming DLC...

... which may or may not be a DLC, apparently, as per https://store.steampowered.com/news/app/241240/view/3676679309272840125
"Been working with my son on a new puzzle pack that is close to done. It'll come out sometime is September.

Work on Mighty Knights is going slow - painfully slow. I've seriously considered just releasing it as part of the full game instead of as a DLC, so everyone that has already bought Contraption Maker would get it for free, And then afterwards bumping up the price on Contraption Maker.

Changed the Steam capsule images for the game. Just as an experiment. May change back - may hire an artist to do one that gives more of the Rube Goldberg feel."
I'm working with my son on a new 161 puzzle DLC. I still need to go through all of them and make adjustments so they play nicely. Mighty Knights is a longer term project. I'm just not happy with how it plays right now and don't want to release something that isn't as fun as it can be.
Post edited September 15, 2023 by kevryan