ciemnogrodzianin: Incredible machine is back?! :D
victorchopin: This is from the same creator if I'm not wrong
Yes, I made The Incredible Machine in my basement a century or so ago. Contraption Maker was made with a few other people although it has just been me (and occasional help from my kids) for the last few year.
Cavalary: The question really is whether they can be installed manually, without logging on anywhere.
And what glitches?
Gudadantza: Visual glitches that are making the game unplayable for me ( visual artifacts on screen, deformed icons etc). Damn. If it is driver related because of my old integrated GPU i am not very optimistic about a solution...
About the manual installing It should work, but I have run the game only a couple of times for testing. It should be a matter of knowing where the contraptions are stored.
You can try adding -dx9 to the command line and see if that helps. Don't know if that'll help or not.
vv221: I still have a DRM-free native Linux build of Contraption Maker, that was part of the Humble Indie Bundle 14. Why is this build not proposed when buying the same game from GOG?
Warning: do not buy this game on Humble Bundle. They no longer provide DRM-free builds for this one, only Steam keys.
Sulibor: Maybe Linux build i no longer updated by developers and is or will not be compatible with DLCs (spacially the one that is in the works right now)? Just guessing, I would also like to see Linux build of this game.
On the linux build I wasn't comfortable selling something that I didn't feel I could give the support needed to people that spent money on it. It is something that I'm planning on looking into when I have more personal bandwidth. At times my job title feels like "juggler"
blotunga: Too bad there is no "Complete" version for such an old game.
Cavalary: Not complete yet I guess, with that upcoming DLC...
... which may or may not be a DLC, apparently, as per
https://store.steampowered.com/news/app/241240/view/3676679309272840125 "Been working with my son on a new puzzle pack that is close to done. It'll come out sometime is September.
Work on Mighty Knights is going slow - painfully slow. I've seriously considered just releasing it as part of the full game instead of as a DLC, so everyone that has already bought Contraption Maker would get it for free, And then afterwards bumping up the price on Contraption Maker.
Changed the Steam capsule images for the game. Just as an experiment. May change back - may hire an artist to do one that gives more of the Rube Goldberg feel."
I'm working with my son on a new 161 puzzle DLC. I still need to go through all of them and make adjustments so they play nicely. Mighty Knights is a longer term project. I'm just not happy with how it plays right now and don't want to release something that isn't as fun as it can be.