It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
TornadoCreator: the best example I can give is 'Castlevania: Symphony Of The Night'... no-one would list the level design and sense of flow as a reason for loving the game.
avatar
MadalinStroe: I never played Symphony Of The Night, so I can't comment on it, but I think heard that the level design was actually great. Once you realize that, SPOILERS, in the second part of the game the castle is inverted? At that's what I think I remember about it... Was that a different Castlevania game?
That's the same game. While I'd say the level design was interesting, it certainly isn't what I'd call great. There's little need for platforming, the levels have to be fairly bland and simple as they need to be traversable from any direction because backtracking is part of the games design.

Like I say, I'm not claiming the game is a bad game. I'm claiming it doesn't have good kinesthetics and is one of the few examples of a good 2D game that doesn't focus on it. Focusing more on the exploration, RPG elements, and general atmosphere. The levels are designed to look good and evoke a certain feeling way before they considered that the player will need to move through the levels, which is why there are so many levels that are literally straight empty corridors with a few enemies in them that are way larger than normal 2D games enemies would normally be. They where going for a different feel with SOTN. Less focus on kinesthetics and more focus on traditional aesthetics.
I've been into Solomon's Key and Lode Runner games recently.
I can recommend They bleed Pixels. That is a tough one, the soundtrack and art design is great.
Also you might take a look into Never alone. This is an easier Platformer with much background of Eskimo’s life. It’s like a mix of jump and run and documentation.
Escape Goat is really nice as well. It’s a mix of jump and run and puzzler.
And Nihilumbra is great as well. It has nice atmosphere and a narrator accomping you through the game.
Ninja Pizza Girl is like Mirror’s Edge in 2D pace-wise.

Very promising is Armed with Wings: Rearmed. But it’s not finished yet.

Also you could take a look at (maybe), but i either didn’t find the time to play them yet or only tried them out for a few minutes but didn’t really played them. But all of them look promising, if not i wouldn’t have bought them:

Giana Sisters: Twisted Dreams
Tembo the badass elephant
Shadow Blade: Reload
Element4l
Strider
JumpJet Rex
FLY'N
Hell Yeah!
Bloodrayne Betrayal
Guacamelee
Teslagrad
Valdis Story
Mark the Ninja
Dustforce

I could recommend tons of 2D Puzzler with more or less jump and run elements as well, but that would go beyond the scope i guess.

Oh. Volgarr the Viking is very great, but i dunno if this is really considered jump and run, since fighting is so much more prominent and jumping (or running) seems absolutely not that important i think. Granted i am at the beginning of the game so i cant really tell yet. But as far as i know its more a sidescrolling fighting game with great mechanics and merciless difficulty.

Cave story i wouldn’t really consider a jump and run, but it’s very good. Try it, you won’t regret it.
Post edited October 02, 2017 by VeldrinMaven
I was going to suggest FLY'N, but VeldrinMaven beat me to it.

Unfortunately, the game is not on GOG. So here is the Community Wishlist entry and here is a gameplay trailer [youtube.com].