My favorites to play on the rare occasion that I listen to podcasts are simple games like Roguelikes (and certain roguelites) where turning off the music & sound -- if there even
is any -- doesn't really affect the game's playability. Examples of games I've played this way include:
NetHack,
Dungeon Crawl: Stone Soup,
Spelunky (I've only played the original, but the remake would probably work, too),
Din's Curse (though it does have some sound cues that tip you off when monsters and other dangerous things are nearby, so...maybe not the best idea to turn off the sound),
Banished,
Tales of Maj'Eyal,
Eador: Genesis,
King of Dragon Pass (though it would be a bit of a shame to miss the music),
Hotline Miami.
EDIT: "favorites [...]
are", not "favorites [...] is"
B0SC0: Funnily enough, Symphony was one of the first games I purchased with GOG
back in the day You mean back in the distant past of one year ago? :P